Scriptname AAATestScript extends ObjectReferenceEvent OnEquipped(Actor akActor)c6e44.activate playerDebug.MessageBox("Hello, World!")endEvent
Scriptname AAATestScript extends ObjectReferenceObjectReference Property EnchantTable AutoEvent OnEquipped(Actor akActor) EnchantTable.Activate(game.getplayer())endEvent
ScriptName AAATestScript extends ObjectReferenceObjectReference Property ThisARMO AutoObjectReference Property EnchantTable AutoEvent OnEquipped(Actor akActor) If akActor == Game.GetPlayer() akActor.UnequipItem(ThisARMO, False, True) Enchant() EndIfEndEvent;=========================Function Enchant() EnchantTable.Activate(Game.GetPlayer())EndFunctionWorth a shot...
ScriptName AAATestScript extends ObjectReferenceObjectReference Property EnablePlayerControls AutoObjectReference Property DisablePlayerControls AutoObjectReference Property ThisARMO AutoObjectReference Property EnchantTable AutoEvent OnEquipped(Actor akActor) If akActor == Game.GetPlayer() akActor.UnequipItem(ThisARMO, False, True) DisablePlayerControls utility.wait(0.1) EnablePlayerControls Enchant()Else Enchant()EndIfEndEvent;=========================Function Enchant() EnchantTable.Activate(Game.GetPlayer())EndFunction