I've played both computer & console games since 1979. I've never understood this need (beyond the standard Tribalism! issue that causes humans to crusade for their religion/politics/sports team/softdrink) for the two sides to be against each other. Yes, certain types of games work better with different interface (k+m, or controller). That doesn't mean one is better than the other, or that one is deeper than the other. If someone is more fond of deep 4X games, super-tough platformers, or Candy Crush... that's not an issue of platform differences, that's an issue of player differences. (Just like the demographics on a single platform can be varied - like PC: the folks who like 4X games, the ones who like flight sims, the ones who just want to blow crap up, the MMOers, the PvPers, the dudes just playing solitaire & Bejeweled. Those differences existed in 1990, they exist now. Nothing new.)
And the bashing on CoD seems to be more a case of the "it's popular, so we'll hate it" that seems to pop up in all sorts of places - games, music, movies,... ("how dare so many people identify themselves with MY tribe now that it's Gone BIg! We were here first! We're the real gamers/sports fans/music appreciators/etc") Meh, not enough time in the day to waste energy on that silliness.
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As to the main topic.... I still think you need a standard container interface to deal with storing loot. Trying to keep a lot of stuff (dozens/hundreds/thousands of items) in your house by just throwing it all in a pile on the floor, or even having open bins would be a spectacular pain. As anyone who's made one of those "I filled a room with all the Cheese in Skyrim!" videos could attest. Heck, just arranging a half a dozen unique weapons on the bookshelf in FO3's Megaton House was enough of a pain. Having to store three dozen guns that way?
Or sticking thirty bottles of Nuka Cola in the fridge or soda machine. Or dealing with ammo - would it drop in individual clips like you find it on tables, or would it just drop as a single "10mm ammo (4300)" unit? In the first case, shoving a hundred of those little clips into an ammo box would be "fun", in the second case picking up just a bit of it - especially when using a "realism" mode that gives it weight - would would be an issue. Etc, etc, etc.
The idea of having to root through boxes to find stuff sounds like a fun idea at first (and, actually, it is the times that we do it in Fallout 3/etc). But it's just not practical/rational to do the entire inventory system that way, in a game that encourages the carrying/gathering of massive amounts of loot.