Operative hate?

Post » Wed Aug 11, 2010 10:22 pm

ops are one of the more loved classes the least liked is the Eng if i remember right.
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Damien Mulvenna
 
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Post » Thu Aug 12, 2010 2:54 am

The thing that bother me about the Operative class is there are no counter measures really to spot them they have perfect disguises. If they are going to do that then they should have them not show up on the mini-map or cross-hairs turn red when pointed at one or something like that to indicate to you that they arent a friendly. I do not like the concept that you will have to rely friendly Operatives to spot out enemies withing you midst.There should be some way for you as an individual to be able to spot them out besides watching there movements because lets be honest in the heat of battle who is really going to sit and watch to make sure every friendly is firing at the other team when bullets and being shot at you or watch to make sure that some heavy isnt climbing things like a light.

The disguises are far from perfect. Friendly Operatives can spot enemy Ops. And their disguises will fail if they get too close to the person they're disguised as, fire a weapon, inflict harm on an enemy, interact with an objective, or act suspicious and get spy-checked. They might be hard to spot without a friendly Op helping you, but they really can't do anything while disguised except sneak around. As soon as they try something the disguise goes away.
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Nana Samboy
 
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Post » Wed Aug 11, 2010 6:31 pm

I luvs ma sneaky sneaks
:ninja:
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Kanaoka
 
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Post » Wed Aug 11, 2010 3:27 pm

The disguises are far from perfect. Friendly Operatives can spot enemy Ops. And their disguises will fail if they get too close to the person they're disguised as, fire a weapon, inflict harm on an enemy, interact with an objective, or act suspicious and get spy-checked. They might be hard to spot without a friendly Op helping you, but they really can't do anything while disguised except sneak around. As soon as they try something the disguise goes away.


I did not hear about the disguise failing if they get close to the user they took it from, also was my impression that the disguise is not lost when you are shot and only goes away once you are dead so if they try and spy check you and you do not shoot back should be fine well that is unless your playing a match without friendly fire then your in trouble lol otherwise you can still play it off.

As far as the argument about not being able to do anything while disguised thats not true you can cause havoc withing there midst, turn firendly turrets agaisnt them and then book it out there, throw a sticky bomb on a target and watch it explode on them right in the middle there team there is alot you can do just after you have to reset yourself back into there midst.
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sunny lovett
 
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Post » Thu Aug 12, 2010 3:35 am

Two important things: Operatives do not need to be either Light or stealthy. Classes aren't attached to a specific playstyle, after all. Everyone has their own ideas on how to play the other classes, but for some reason most people think of Operatives as Light sneaky people. I think that misconception hurts their reputation, in the case of people who dislike Ops; and makes some people who love Ops love them too much, for the wrong reasons. All around, not a healthy stereotype. Admittedly Lights have the advantage of being able to disguise as enemy Lights and move at that speed, but still not all Operatives will be Light or sneaky. Stealth is in no way required to complete an Operative's objectives.

Point two, balance: For those worried about ninja assassins ruling the games - I admit Operatives do seem to be getting more than their share of dev love - I have something for you to think about...the Spy in TF2. They don't rule games in TF2. Sure, a good Spy can do a lot of damage, and be a real nuisance, but they aren't overpowered. Well, an Operative is like a Spy but without a one-hit-kill move or the ability to turn invisible, and on top of that the Operative is trickier to disguise, and trickier to stay disguised, with more ways the disguise can be broken. I am no saying Operatives svck; Brink and TF2 are different games, so the classes exist in different environments with different balance goals. Now, yes, a Light Operative can move faster and is more agile, and any Operative has access to more powerful ranged weapons...and an Op could probably kick a Spy's ass, but it's still an interesting comparison, I think. If Spies don't rule TF2, I doubt Operatives will rule Brink.

In conclusion:
1) Not all Operatives are ninja assassins. Ninjatude is in no way tied to the class, it's all how you play.
2) The Operative is like a TF2 Spy with trickier and less reliable disguise, no cloak, and no insta-kill move. Again, merely a comparison of two separate and unrelated games' classes, not a failing of the Operative.
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Alexandra Louise Taylor
 
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Post » Wed Aug 11, 2010 11:08 pm

The thing that bother me about the Operative class is there are no counter measures really to spot them they have perfect disguises. If they are going to do that then they should have them not show up on the mini-map or cross-hairs turn red when pointed at one or something like that to indicate to you that they arent a friendly. I do not like the concept that you will have to rely friendly Operatives to spot out enemies withing you midst.There should be some way for you as an individual to be able to spot them out besides watching there movements because lets be honest in the heat of battle who is really going to sit and watch to make sure every friendly is firing at the other team when bullets and being shot at you or watch to make sure that some heavy isnt climbing things like a light.

The person you used to Disguise can spot you NO MATTER WHAT CLASS THEY ARE.

ANY other Operative will be able to identify you as well.

As soon as you fire a shot, start hacking, or... well, ANYTHING but move, you'll lose disguise. And if you're a different body type to the person you're disguised as, you'll be pretty obvious to an observant enemy as well. Heavy character disguised as a Light? "Why would Steve go around the head-high wall when he can climb it? I'm suspicious now..." Light character disguised as a Heavy? "Wallhop? He can't wallhop! THAT'S NOT BOB!!!"
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joeK
 
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Post » Thu Aug 12, 2010 4:41 am

"Wallhop? He can't wallhop! THAT'S NOT BOB!!!"

Nooooooooooooo!

Poor Bob. :(
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Umpyre Records
 
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Post » Thu Aug 12, 2010 5:08 am

Where's the "Neutral" option?
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carley moss
 
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Post » Wed Aug 11, 2010 5:42 pm

Where's the "Neutral" option?

You're either with us or you're against us.
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latrina
 
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Post » Thu Aug 12, 2010 5:16 am

You're either with us or you're against us.


Well, if you want to put that that way, Ive got my answer then.
Hate.

- :flame:
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JUDY FIGHTS
 
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Post » Wed Aug 11, 2010 11:45 pm

Well, if you want to put that that way, Ive got my answer then.
Hate.

- :flame:


Awww, I was kidding. :(

- :P
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Tasha Clifford
 
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Post » Wed Aug 11, 2010 7:22 pm

Awww, I was kidding. :(

- :P


Same. But since I'm a Heavy type of player, and can't wait to play Soldier, I figured I'd just do it. Like Nike.

- :flame:
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Je suis
 
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Post » Thu Aug 12, 2010 2:02 am

I don't like to hate. Either you're with me or I kill you, but beyond that I don't really care what you want to dress up as.
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Tiffany Carter
 
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Post » Thu Aug 12, 2010 4:37 am

I don't like to hate. Either you're with me or I kill you, but beyond that I don't really care what you want to dress up as.


Hah, well put.
Made me think of http://www.youtube.com/watch?v=ZNYTuHdWCCA&feature=player_embedded for some reason though.

- :flame:
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Bitter End
 
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Post » Wed Aug 11, 2010 8:25 pm

I don't like to hate. Either you're with me or I kill you, but beyond that I don't really care what you want to dress up as.


hahah best comment today, I almost made this my sig

and I voted love - not because I love them, but because they're useful and this poll didn't give me many options..
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Inol Wakhid
 
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Post » Wed Aug 11, 2010 7:33 pm

Not hate of ops, more hate of kids who think they are 'well ninja' and ruin the game for everyone else, or snipers who do nothing but camp for a whole match then complain that you lost (see Bad Company 2)
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Hairul Hafis
 
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Post » Wed Aug 11, 2010 7:19 pm

The only reason they arent getting any love from me is because it already seems like the devs gave them alot of love. They have all these crazy abilities they seem like the Macgyver able to handle any situation where other classes seem more role specified and suited for doing certain things they can inflitrate cause chaos, do dmg, buff team with maps sweeps of enemy locations, pretty much everything kind like a mix of all classes.


And some people think they aren't beneficial to their team

A single operative, a very good one, would be able to cause such confusion and bother that an attack or a defence could go all wrong. I can see people becoming very skilled operatives and truely be a ninja warping in and out of a fight before anyone notices theyre there. I'd hate to have to deal with them, but I do love them as a unique class that can be very powerful if used correctly.


Indeed.

The thing that bother me about the Operative class is there are no counter measures really to spot them they have perfect disguises. If they are going to do that then they should have them not show up on the mini-map or cross-hairs turn red when pointed at one or something like that to indicate to you that they arent a friendly. I do not like the concept that you will have to rely friendly Operatives to spot out enemies withing you midst.There should be some way for you as an individual to be able to spot them out besides watching there movements because lets be honest in the heat of battle who is really going to sit and watch to make sure every friendly is firing at the other team when bullets and being shot at you or watch to make sure that some heavy isnt climbing things like a light.


Disguises are far from perfect aside from what everyone else has said. Also you can't buff disguised operative so if you try to buff and can't shoot to kill. :gun:
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Chris Guerin
 
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Post » Wed Aug 11, 2010 9:15 pm

I'm not voting for two reasons:
1) The Operative class will be the most challenging in terms of what his Objectives and his playstyle. I relish that challenge, and I look forward to playing both a half-Operative and a full Operative character skillfully.
2) Every uneducated gamer and his mother will trying Operative early on after the game's release, thinking he will be the Anger/Bug lone-wolf assassin from the cenematic trailer that we have known he is not for a long time. That will be extraordinarily irritating.
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Flesh Tunnel
 
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Post » Wed Aug 11, 2010 6:35 pm

I'm not voting for two reasons:
1) The Operative class will be the most challenging in terms of what his Objectives and his playstyle. I relish that challenge, and I look forward to playing both a half-Operative and a full Operative character skillfully.
2) Every uneducated gamer and his mother will trying Operative early on after the game's release, thinking he will be the Anger/Bug lone-wolf assassin from the cenematic trailer that we have known he is not for a long time. That will be extraordinarily irritating.


I am just hoping they all give up after they realize they can't dual wield knives.
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Jordan Moreno
 
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Post » Thu Aug 12, 2010 5:35 am

I'm going to play Operative. It is kind of a run and gun class, but more so in the sense that you run around behind enemy lines and wreak havoc. They can be very valuable members of a team: setting up a firewall at a command center, interrogating an enemy for a radar bonus, hacking an enemy command center, turning turrets against the enemy...So much to do that probably won't get done.
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Pants
 
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Post » Thu Aug 12, 2010 6:47 am

Also in TF2 Spies screw with Engineer's turrets aswell! They just have it easy mode by slipping a device on it. :\
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Angelina Mayo
 
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Post » Wed Aug 11, 2010 11:44 pm

I'm going to play Operative. It is kind of a run and gun class, but more so in the sense that you run around behind enemy lines and wreak havoc. They can be very valuable members of a team: setting up a firewall at a command center, interrogating an enemy for a radar bonus, hacking an enemy command center, turning turrets against the enemy...So much to do that probably won't get done.


So much to do and so little time, we ops have our work cut out for us.
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Ellie English
 
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Post » Wed Aug 11, 2010 6:21 pm

I was a former aspiring Operative -- it was the past polls and the majority's predictable and possibly misguided anticipation to play the class which changed my mind.

I didn't vote because the answer, to me, is not binary. There is more overall love for the class than hate because it looks like it would fit the Assassin mold to newcomers or otherwise uninformed players. However, the devoted members of other classes and some of the forum regulars are conditioned to detest and beware the class.

Many aspects of the class sound extremely fun and interesting, and I'll try my hand at it, certainly. But I don't expect to do well, and I'll focus on a balanced team for the time being.
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jeremey wisor
 
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