My Operative/Medic Hybrid Build.

Post » Wed Aug 18, 2010 12:26 pm

This is a guide i whipped up that'll serve as my lvling guide for my opp/medic Character.

Just wanted some input/suggestions on it.

Feel free to tweak it if you like.

P.s. this is my first post on the forums.



Tactical Taint’s Operative/ Medic: Leveling guide

Rank 1: Lvl 1-4
Lvl 1 Sprinting Reload (R1)
Lvl 2 Battle Hardened (R1)
Lvl 3 Sprinting Grenade (R1)
Lvl 4 Supply Max Increase (R1)

Rank 2: lvl 5-9
Lvl 5 Sticky Bomb (R2)
Lvl 6 Firewall Command Post (R2)
Lvl 7 Metabolism (R2)
Lvl 8 Adrenaline Boost (R2)
Lvl 9 Increase Supplies (R2)


Rank 3: lvl 10-14
Lvl 10 Hack Turret (R3)
Lvl 11 Caltrop Grenades (R3)
Lvl 12 Speed Boost (R3)
Lvl 13 Sense of Perspective (R1)
Lvl 14 Save point


Rank 4: lvl 15-19
Lvl 15 Self Resurrection (R4), Silent Running (R4)
Lvl 16 Improved Life Buff (R4)
Lvl 17 Cortex Bomb (R4)
Lvl 18 Homing Beacon (R2)
Lvl 19 Save point

Rank 5: lvl 20
Lvl 20 EMP Grenade (R5), Lazarus Grenade (R5)


Thanks in advance for your help.
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Natalie Harvey
 
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Post » Wed Aug 18, 2010 11:46 am

Personally, I'd take Battle Hardened first, then Sprinting Reload. I'd also take the Extra Supplies first, then Firewall, and probably Adrenaline as well before the Sticky Bomb.

Also, are you certain you can save points to spend on higher-level abilities - I'm expecting you probably can't - no characters get more than the 1 Rank 5 ability.
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Alexander Lee
 
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Post » Wed Aug 18, 2010 9:44 pm

Also, are you certain you can save points to spend on higher-level abilities - I'm expecting you probably can't - no characters get more than the 1 Rank 5 ability.

im almost certain he meant Lvl 20 EMP Grenade (R5) OR Lazarus Grenade (R5)
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Kate Norris
 
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Post » Wed Aug 18, 2010 9:00 pm

You cannot save ability points. You must spend them or you will not level.
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Russell Davies
 
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Post » Wed Aug 18, 2010 1:13 pm

You cannot save ability points. You must spend them or you will not level.

what do you mean "save points" where did he save point to spend it ?
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Shelby Huffman
 
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Post » Thu Aug 19, 2010 3:00 am

what do you mean "save points" where did he save point to spend it ?


Level 14.
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Bek Rideout
 
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Post » Wed Aug 18, 2010 4:00 pm

im almost certain he meant Lvl 20 EMP Grenade (R5) OR Lazarus Grenade (R5)

I'm almost certain he didn't.

Lvl 14 Save point

Lvl 19 Save point

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Rachyroo
 
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Post » Thu Aug 19, 2010 1:33 am

Level 14.

feel free to slap me :(
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kiss my weasel
 
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Post » Thu Aug 19, 2010 1:58 am

I'm almost certain he didn't.

same goes with you, slap me.
i actually though "save point" was an ability.
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Christie Mitchell
 
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Post » Wed Aug 18, 2010 12:32 pm

SO you can save point or not?
I actually think you can, at first I thought not but then in some video (taken off) I saw someone save point but Im not totally sure since I couldnt rewatch it...
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Eibe Novy
 
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Post » Wed Aug 18, 2010 10:15 pm

feel free to slap me :(


No intent to slap ... I missed that, too. And I do know that there isn't an Ability called "Save Ability". :sadvaultboy:
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Alex [AK]
 
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Post » Wed Aug 18, 2010 5:05 pm

SO you can save point or not?
I actually think you can, at first I thought not but then in some video (taken off) I saw someone save point but Im not totally sure since I couldnt rewatch it...

If you can save a point, you won't be able to wait until you've leveled up then spend it on a higher level ability. Your level doesn't get counted until you've bought the ability, so you won't be able to buy the higher-level ability until you've spent the lower-level point.

If you start at level 12, and save 3 points as you level up, hoping to spend them all on Rank 4 abilities when you're level 15, you'll still be level 12. You'll only be able to buy Rank 3 abilities at that level. Buy one, you'll go up to level 13. Next ability takes you to 14. NOW you can buy that Rank 4 ability you've just leveled up enough to get.

This isn't from someone who's played the game, and is based on implied information, not confirmed, but it makes sense that they'd make it this way.
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Céline Rémy
 
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Post » Wed Aug 18, 2010 5:22 pm

I think that most builds should probably include Combat Intuition. Seems like an ability that can save your life time and time again. It tells you when someone is aiming at you, and even puts the person on your map.
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Sandeep Khatkar
 
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