Opinion on k/d?

Post » Fri Feb 18, 2011 5:55 pm

I've got uses for stat tracking and I get why other people don't want it, but I think you'll find that with or without you will still see many of the negative behaviors associated with stats.

Don't need KDR as much as I could use some of the other stats though.


Yeah I'm gonna have to go with this. When I played TF2, I played for the objectives. Not the KD/R.
With that said, I voted other because i like to play on servers with community KD/R stats.

Its an awesome thing to not have actual K/D on the SB.
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Alexandra walker
 
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Post » Sat Feb 19, 2011 3:44 am

I voted no. I'm glad that it's not there in Brink. Tbh I am one of those people who sort of get hooked on their K/D when playing shooters, not so much that I camp (I can't stay in one are for too long, I get bored, so I never camp lol), and I always go for the objective, but it is always in my head as I am playing. It will be nice to play a console game where it won't be nagging at me as I play. I don't care so much for it on PC though because I'm generally just bad at PC shooters; probably because I never play any of them for longer than a week haha.
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FoReVeR_Me_N
 
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Post » Sat Feb 19, 2011 6:37 am

I vote yes
It doesn't have to be on the scoreboard or in leaderboards
Why take away something from a game, i want to see every wall jump shot, slide shot, hero heal, and any other kewl things they devs spent SOOO much time putting into (and hopefully perfecting) the game.

Why should people lose their ability to track and look at their progress just because other people wanna control how they play

Take away K/D ratio and stats to try and force ppl not to camp or try and stat pad???

Why not take away the Scoreboard all together so when everyone is level 20 they will have absolutely no evidence of how they got there!!



P.S. Brink will be awesome!!!
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phil walsh
 
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Post » Fri Feb 18, 2011 11:58 pm

Would you rather have stats be tracked online, or not?
Why?


Nope.avi
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Dean Ashcroft
 
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Post » Sat Feb 19, 2011 6:11 am

I vote yes
It doesn't have to be on the scoreboard or in leaderboards
Why take away something from a game, i want to see every wall jump shot, slide shot, hero heal, and any other kewl things they devs spent SOOO much time putting into (and hopefully perfecting) the game.

Why should people lose their ability to track and look at their progress just because other people wanna control how they play

Take away K/D ratio and stats to try and force ppl not to camp or try and stat pad???

Why not take away the Scoreboard all together so when everyone is level 20 they will have absolutely no evidence of how they got there!!



P.S. Brink will be awesome!!!


I have to say I disagree with my fellow Brink/SD [censored] here and agree with you. I also don't understand how taking away a k/d ratio will somehow convince people that like to kill (it's in their blood lol) not to do it or not to do it as much and focus on teamwork. There will always be those that don't care about the team whether there are leaderboards or not. Whether you give 1 billion xp for objectives or not. Mark my words..there will still be people just trying to kill people because it is satisfying to them.

This is one of the very few areas I disagree with SD. Killing is THE most important aspect in a shooter. The best teams always have people with good k/d ratios. You know how they get them? They work as a team. They teamshoot. Therefore they die less. The people with terrible k/d ratios are usually those lone wolves that everyone hates (usually in public matches and they will still be here btw) and people that are just plain bad at shooting. Not showing a k/d ratio isn't the solution to that.

Because of those lone wolves I'm supposed to be ok with me not seeing how I'm progressing in the game as far as kills go? So what if some people at the top of the leaderboards aren't legit. Who cares? At least let me see k/d on my own. What's the harm in that? I've never understood the reasoning to take away features from a game or product. Kinda like the iPad not having flash because Steve Jobs tells you that you don't need it.

I'm a Brink really devoted fan btw. I can disagree with a few things can't I?
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Jonathan Montero
 
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Post » Sat Feb 19, 2011 5:59 am

I have to say I disagree with my fellow Brink/SD [censored] here and agree with you. I also don't understand how taking away a k/d ratio will somehow convince people that like to kill (it's in their blood lol) not to do it or not to do it as much and focus on teamwork. There will always be those that don't care about the team whether there are leaderboards or not. Whether you give 1 billion xp for objectives or not. Mark my words..there will still be people just trying to kill people because it is satisfying to them.

This is one of the very few areas I disagree with SD. Killing is THE most important aspect in a shooter. The best teams always have people with good k/d ratios. You know how they get them? They work as a team. They teamshoot. Therefore they die less. The people with terrible k/d ratios are usually those lone wolves that everyone hates (usually in public matches and they will still be here btw) and people that are just plain bad at shooting. Not showing a k/d ratio isn't the solution to that.

Because of those lone wolves I'm supposed to be ok with me not seeing how I'm progressing in the game as far as kills go? So what if some people at the top of the leaderboards aren't legit. Who cares? At least let me see k/d on my own. What's the harm in that? I've never understood the reasoning to take away features from a game or product. Kinda like the iPad not having flash because Steve Jobs tells you that you don't need it.

I'm a Brink really devoted fan btw. I can disagree with a few things can't I?

While I disagree with your opinion, A+ for supporting it with details.
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SaVino GοΜ
 
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Post » Sat Feb 19, 2011 5:05 am

i would care about stat tracking if i was getting paid to game ...........i am not so doesnt mean much to me
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alicia hillier
 
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Post » Sat Feb 19, 2011 12:55 am

I would want to know how many i have killed and how many times i would have died.
But i think only me and friends can look at eachothers KD not some random douchbag that spamms one for having a bad KD.
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Dewayne Quattlebaum
 
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Post » Fri Feb 18, 2011 11:10 pm

The only stat worth tracking IMHO is win/loss period.
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xxLindsAffec
 
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Post » Fri Feb 18, 2011 9:17 pm

Not a fan of K/D because it influences my play style.
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Harinder Ghag
 
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Post » Sat Feb 19, 2011 12:57 am

Not a fan of K/D because it influences my play style.


Indeed it does. I feel it makes you want to get kills, and makes you get angry when you don't. I love BF:BC2 because of that reason it doesn't show kills/deaths (Until you get to the stats screen) so I rarely get mad at that game.
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lacy lake
 
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Post » Sat Feb 19, 2011 7:35 am

BEsides, who needs rankings? Just promotes cheap weapon/item usage, hacking camping, cheating, unfair tactic etc. and turns everyone into a cutthroat.



Im not flaming but people were hacking, cheating and playing cheaply long before the ranking systems came out. (CS wall hack, knife hack etc). Hell people were cheap back in golden eye (crouching with odd job) but that wasnt online so you could just punch them haha.

I agree with the other posts that it would be nice to track stats relating to how well a person benefits the team. even if its as general as a w/l ratio.
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Mandi Norton
 
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Post » Sat Feb 19, 2011 6:14 am

Dont matter, I'd just wanna rack up kills
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Penny Flame
 
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Post » Fri Feb 18, 2011 6:18 pm

I wouldn't mind if Brink gave you some form of breakdown of how you earned your XP - like, XP earned by hurting/killing enemies, XP earned from ability use, XP earned by completing objectives (possibly further separated into primary and secondary objectives), etc.

And trakcing "Average XP per match" would be nice too.

Beyond that, no thanks.

I won't comment on other opinions, but there's mine.
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Mark
 
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Post » Fri Feb 18, 2011 6:12 pm

idc if k/d was in the game or not since the only stats i like tracked is my winning/losing stats. this probably has to do with my cod4 stats being 1.2 k/d and my w/l being 5.something.
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Nauty
 
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Post » Sat Feb 19, 2011 3:18 am

I'll be a support class so I'll measure my success by games won over games lost.

I feel like my team would care more about how well I perform for the team over personal k/d but some people like it.

If it isn't in the game then you can always play with a pad of paper and a pen nearby and just keep a tally.
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Chris BEvan
 
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Post » Fri Feb 18, 2011 6:01 pm

I'll be a support class so I'll measure my success by games won over games lost.

I feel like my team would care more about how well I perform for the team over personal k/d but some people like it.

This reminds me very much of my third and fourth games of War for Cybertron after finishing building my Medic.

I joined a Team Deathmatch game, with 5 minutes left on the clock. It was first to 40 kills, with a 10 minute timer. When I joined, the score was 7 kills to my team, and 32 to the enemies. Basically, the team I joined had NO coordination, and we were up against a skilled, organised group.

At the end of the match, I went 0 kills to 5 deaths, and the lowest XP of any other player was still more than 10 times what I had. But I was quite satisfied that I had done a great job. It took them 4 minutes to make 8 kills, after getting over 30 in the first 5. Final scores: 40 vs. 36.

As the end-game screen popped up, and I could now hear the opponents (all but one on headset). One of them said "Look at that Oblivion guy's score - no kills and 5 deaths. Poor guy! *next round starts* Oh *#&$, he's on our team. Hope he doesn't hold us back too much...

5 minutes later, victory. 40 kills vs 8. I had 2 kills this time, and only 5 deaths again. I got thanked for a timely heal at least twice by every member of the team over the course of the match, and had a chorus of thanks in the endgame lobby, and a couple of messages saying I was the best healer any of them had seen in the game.

---

For Brink, my personal measure of success will be based on me setting my own personal goals - whether they be a certain amount of XP earned per match, a certain win/loss ratio, or something completely different, I don't yet know. But I'll be setting my own goals for the game, and THOSE will be what I care about. That's just what I do.
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Nicole M
 
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Post » Fri Feb 18, 2011 9:04 pm

If it isn't in the game then you can always play with a pad of paper and a pen nearby and just keep a tally.


I'm going to use a knife and cut notches into my controller :blink:
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Kay O'Hara
 
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Post » Sat Feb 19, 2011 1:31 am

This reminds me very much of my third and fourth games of War for Cybertron after finishing building my Medic.

god i loved that game, its a shame that the community is almost gone, specially since the map packs were rushed out and implemented into the regular playlist.
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Nicole Elocin
 
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Post » Sat Feb 19, 2011 4:46 am

Kill/death ratios have only one valid purpose -- in deathmatch gametypes where there are no objectives to secure aside from blasting your opponent.

It's simply not worth placing any importance on kill/death ratios in any game where there's at least one objective to secure. Sure, some members of a team might want to lay down suppressive fire to lock the opposing team out of securing an objective, but we should think of it as incidental. Make the objective the primary focus of your play and if you must spend shots, spend them to assure your success of securing said objective.

Secure objectives first and fire your weapon defensively, and only if you must. That's my opinion on how objective-based games should be played.

- F


I agree with you very much when I play objective games I try my best to help the team. Which is why I think k/d ratios have no place in Brink since it is mostly a huge objective based game mode.
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NeverStopThe
 
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Post » Fri Feb 18, 2011 7:52 pm

I'm going to use a knife and cut notches into my controller :blink:

Would love to see that, actually. Post pics when you do?
god i loved that game, its a shame that the community is almost gone, specially since the map packs were rushed out and implemented into the regular playlist.

I agree. It was awesome while it lasted. I dropped out when they announced the second map pack (which was really not the best answer to the amount of complaints they were still getting from fans about the first one). Kept an eye out in case the second one came with a patch to fix the mistake in the release of the first, but no. So I stayed gone.
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CORY
 
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Post » Sat Feb 19, 2011 5:33 am

Would love to see that, actually. Post pics when you do?

I agree. It was awesome while it lasted. I dropped out when they announced the second map pack (which was really not the best answer to the amount of complaints they were still getting from fans about the first one). Kept an eye out in case the second one came with a patch to fix the mistake in the release of the first, but no. So I stayed gone.

yeah same here. i actually sold my copy a couple days after the second map pack came out since i couldnt join any game since all of them were on the new map. i blame activision since they jus tried to milk that game for all it was worth as quick as they could knowing the community was small.

hopefully SD will make dlc worth something and play it smart by not splitting the community.

on topic: agree with flashback_jack.
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MR.BIGG
 
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Post » Sat Feb 19, 2011 6:14 am

I'm going to use a knife and cut notches into my controller :blink:

That's the spirit! Much better than numbers!


I have to say, overall I'm really genuinely impressed by the community's stance on in-game statistics. Makes me feel all warm and fuzzy inside! ^_^
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Alberto Aguilera
 
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Post » Fri Feb 18, 2011 7:17 pm


I have to say, overall I'm really genuinely impressed by the community's stance on in-game statistics. Makes me feel all warm and fuzzy inside! ^_^


Makes me feel more like the way the graph looks. boong :hubbahubba:
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Jhenna lee Lizama
 
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Post » Fri Feb 18, 2011 7:06 pm

Nothing related with stats. People obsess too much about them, even if the stats show that you complete objectives, it can still cause problems. (OMG you objective stealing *Put bad words here*)
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Amy Siebenhaar
 
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