Official response regarding the P2P decision:
“And it’s important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models – but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being “monetized” in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days. The fact that the word “monetized” exists points to the heart of the issue for us: We don’t want the player to worry about which parts of the game to pay for – with our system, they get it all.”
I must agree that "monetized" games are certainly annoying.
However, when I look at how it was handled, for example, with 'Guild Wars 2,' then this argument loses much of its steam.
Disregard if you enjoy GW2, or not (I like it, just for the record, although this bares no relevance in this discussion) you can see that this business model (in GW2) gives generous content which is always free and offers "monetized" content which is either cosmetic (meaning it is not needed but, looks good) or, it offers various mechanics and boosts (changing your hairstyles, for example, or boosting you crafting for a given time).
I believe that they (Bethesda) are not taking this route because they know, or believe, that they will initially get a large amount of people who will pay for one/several months of subscription and this will help them recoup some of the costs incurred during the games' production. That makes sense. However, I personally think it is a gamble which will backfire.
In the long run, the player base - in my humble opinion, as a gamer in his forties, who has witnessed the rise and fall of many, many games - will be decimated. In other words, players who become disgruntled about various issues that they have with the game (inevitable!) will quickly learn to resent the subscription fee and the game will begin to leak players.
My predictions would be:
- SERVERS: If there are several servers, then some servers will become like ghost-towns; there will be cries for server mergers; there will be long-awaited server-merger news; there will be server-mergers which may or may not cause further issues like name changes or, result in various servers still being low population or, even worse, a server which has a high poulation resulting in queses and lag;
- MECHANICS: people will see that there are some nice game mechanics which have been implemented but, still not enough to warrant a subscription or drastically change the MMORPG model, as it stands today. The result: people leaving the game;
- GRAPHICS: one of the nicest things about Skyrim, on my PC, was that I could enable some sweet mods which enhanced the graphics even further. Just standing atop a high mountain, looking out across sprawling valleys where the sunlight glistened in winding rivers and low clouds hung to rocky crags; all of it was breathtaking and it made the experience more absorbing and compelling to me. Although I understand why it has been done, I will certainly not fork-out my hard-earned cash for a low-poly, splodgy-textured world just so I can run around with other players who may (or may not) afford more depth/enjoyment to the game;
- SUBSCRIPTION: will kill this game within 6-8 months. It WILL eventually turn to the F2P model.
Defenders of this game - and I have no doubt that, even now, this early on in its production, there will be devoted, blinkered and feverish [censored] who will prefer to bash anyone who speaks out against the game - will no doubt decide to rush head-first into this thread, flaming and wailing about this forthcoming title. I have no time or patience for them and, to be truly fair, I understand their pain; they do not want this title to fail; they want this title to be the best it can be; to be THE game that they have been waiting for and hoping for...
It won't. Take a breath. Be silent for just a moment and empty yourself of feelings on the subject. Only then will you hear the soft deathknell that is whispering on future winds. Subscription WILL kill this game and rob it off its potential.
Remove the P2P model and save this title.
Take good care, gamers.