'fallout 3' is not the Fallout.
first of all.
yep, there was 'karma' in fallout.
but the Fallout NEVER judged me. it never showed 'that's good' and 'that's bad'. I was free in that world.
but fallout3 JUDGES me! it says 'that's good' and 'that's bad!" awfulll!
The fallout was a Universe with is'd rules, it's history.
You've broken it!
WTF, SUPERMUTANTS ARE NOT ORCS!!!!
why does their's 'outposts' look so ORCISH with 'blooded pikes' ? ? (in fallout3 that's metal pikes with rust, but when you look at them from a distance, you see, that's thay are identical to wooden pikes with blood that orcs have on their buildings).
what a groupthink?!
the fallout universe has it's rules.
a lot of skills depend on SOME attributes!
you can't pick electronic lock with a hairpin! yep, tehre are TOW types of locks. mechanical and electronic.
and... why a hairpin ? there are fully qualified lockpicking sets! but mechanical lockpicks doesn't work for electronic locks. electronic lockpicks doesn't work for mechanical locks.
chance to hit depends on weapon type, it's range, perception and skill!!!
that'w awfull, when I have identical chances to wit with laser pistol and laser rifle! rifle should be much more accurate at distance!
books.... books effectiveness depends on skill level! the more you know in a skill, the less you'll be able to get from books!
drugs. i've nere needed to use drugs in fallout-3. why ?
don't you know what are they for? for example, drugs are good for book reading but not in fallout-3.
drugs are almost not used in 'skill checks'. you can wait a little and increase your skill. drugs are used in attrib checks.
fallout-3 is full of idiotic propaganda. that sux.
the Fallout univerce has it's history, it's specifics.
game developers SHOULD PLAY FALLOUT 1,2 AT LEAST ONE.
the best - several times. first tiem without special manuals. second - with special manuals, that describe all specifics, quests etc.
the Fallout is 'six, drugs, rock'n'roll'. where's six (blackscreaned, i think) in fallout-3 ? ? ?