It seems like right now one of the greatest concerns that everybody has, myself included, is level scaling. I mean really, it ruined Oblivion for me and made things ridiculous. Regardless, I understand that many people enjoy level scaling and that it's basically a nessecity to appeal to the mainstream market. My question is this:
Why not make EVERYBODY happy by making level scaling an option? Why not give the player the choice of whether or not the game world should be levelled, or how it should? Why not add the option at the end of the tutorial, as with New Vegas' hardcoe mode?
So make it enabled by default, that way mainstream gamers don't have to worry about changing settings, but give the community a chance to choose whether scaling should be enabled or not. It could be as simple as in New Vegas, with a message popping up, perhaps describing level scaling and giving the option to disable it; even if it's reccomended not to. The main point I'm pushing here is that it should be entirely OPTIONAL. Nobody is forcing you to play with level scaling, and likewise noone is forcing you to play without. If Bethesda just included this feature, It'd prevent upset from so many of the players who miss the sense of progression that a non-scaled world offers.
I can't imagine it'd be that hard to have an option to enable full level scaling (wherein every creature is tailored to your level) or no level scaling whatsoever, and maybe options inbetween. Maybe I'm missing something, but this doesn't seem like an impossibility but I haven't seen it discussed here yet. Like many or most of the other forum users here, I'd rather not have to mod my Skyrim to remove levelling just to make it enjoyable when an option could be added easily enough.
Discuss!
Ideas? Suggestions?