An interesting challenge.
Before I dive into it -
First off, I would prefer a TES game THAT far into the future to be controlled by brain impulses - think the Matrix. This technology isn't is implausible as you might
think. I have a ThinkGear headset myself for my Ipad which feeds 8 types of brain waves into an algorithm that churns out Meditation and Attention levels. The app which came with the headset has a mode where by focusing, you can lift a metal sphere on the screen - if you lose focus, it begins to drop. Since we went from Super Mario Bros. to Halo in under ten years, I don't consider the aforementioned tech to be an impossibility in ten to twenty years time.
"True but irrelevant."
I've been saying for years that when (
not if) the Matrix neck-socket goes on sale, I'll elbow my way to the head of the line. But that's even
more "couch potato" than current controllers, pretty much removing any movement whatsoever from the equation.
And yes, I'm both an idealist and a computer science major, but I personally would consider the above systems to be fantastic gaming tools. I doubt that is enough to garner your agreement, Alois, but be that as it may.
Well, you're correct- though in all fairness coming from me it's something of a trick question. I'm in the "If I want to walk around, there's a whole world outside for me to do it in" category of people. I like my computer gaming chair-bound and non-arm-waving, at least until we get Holodecks, insertion into the Matrix, or Better than Life.
The sphere system described is quite interesting, to be sure- but for my tastes it's still in Move/Kinect territory, as in "great for things I might play for half an hour at a time, but TES ain't that by several hours."