Orbital No Lag!

Post » Thu Jun 30, 2011 10:01 pm

Played couple hours on West Coast Gaming [NorCal]; it's a Crash server. I run it.

We had a visit from a good Clan, TG, Tactical Gaming. Stryknyne was a pawner.

Anyhoos, we had about 7 straight Orbitals in one round in City Hall. Orbitals are beautiful in DX11. Strangely, we had no lag while running the Orbitals and a full 16 peeps server. Love nade reaction in water in Lighthouse, also there is a sonic wave on dry ground. DX11 Crysis 2 is great.

NFO hosts the server. I gotta commend the service.
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DAVId Bryant
 
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Post » Fri Jul 01, 2011 1:26 am

DDD servers haven't experienced any lag either lately. Maybe they fixed it by accident?
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Jennifer May
 
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Post » Fri Jul 01, 2011 4:14 am

Have you tryed on "SKYLINE".
Thats maps always give me the f... orbital lag.
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xemmybx
 
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Post » Thu Jun 30, 2011 5:04 pm

have seen the gameplay stop once or twice, last time it was on parking deck
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Andrew Tarango
 
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Post » Thu Jun 30, 2011 7:54 pm

Have you tryed on "SKYLINE".
Thats maps always give me the f... orbital lag.

Yup, we got some lag in Skyline, But the GRAPHIX for Orbital are beautiful.
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XPidgex Jefferson
 
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Post » Thu Jun 30, 2011 3:06 pm

Orbital looks different on dx11? Screenshots please?
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Robert DeLarosa
 
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Post » Fri Jul 01, 2011 2:49 am

I noticed slightly less orbital lag.
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El Khatiri
 
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