So my Orc apparently can't read.

Post » Tue Jan 11, 2011 11:32 am

Decided to join the Temple today and got my first quest, with The Pilgrim's Path. I have to read it to get to these locations... Problem is I can't open the book anymore. I used to be able to read it, but now when I drag it over my character nothing happens. I seem to be able to read everything else, but I can only read The Pilgrim's Path by dropping it on the floor now =/ I can follow it fine, but I'd rather just resolve this stupid glitch now.
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MR.BIGG
 
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Post » Tue Jan 11, 2011 9:03 am

Orcs are stupid. :shrug:
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Laura Hicks
 
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Post » Tue Jan 11, 2011 12:24 pm

Would be nice to fix if it's part of a larger issue, but really that could be related to the script in the book that fills in your map. You could open the console and type Journal TT_PilgrimsPath 100. Really I don't code MW but since nobody is speaking of it thought to offer a guess. The journal thing would be if you can see Koal Cave and such already on the global map, otherwise Journal TT_PilgrimsPath 0. Toggling those is really the idea.
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matt
 
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Post » Tue Jan 11, 2011 6:28 am

That book is buggy for osme reason, if you play with mods it sometimes wont read.....i get the same issue.
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Sammygirl
 
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Post » Tue Jan 11, 2011 1:08 am

I get the same issue on all my characters. If you want to read this specific book again, you have to drop it to the floor and read it there.
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Eduardo Rosas
 
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Post » Mon Jan 10, 2011 10:00 pm

I get the same issue on all my characters. If you want to read this specific book again, you have to drop it to the floor and read it there.

If I remember correctly, the mod that causes this is UL, (or maybe RoHT)
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Gavin boyce
 
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Post » Tue Jan 11, 2011 6:59 am

Orcs are stupid. :shrug:



I wouldn't say that, but where's a good book of Orcish poetry?
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Hayley Bristow
 
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Post » Tue Jan 11, 2011 12:59 pm

If I remember correctly, the mod that causes this is UL, (or maybe RoHT)

What's UL?

I have RoHT installed and I actually get that same bug with one of the cookbooks from Complete Morrowind. I just thought it was an issue with that mod. I should go to Seyda Neen and see if Pilgrim's Path works for me.
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Shianne Donato
 
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Post » Tue Jan 11, 2011 9:07 am

What's UL?

Uvirith's Legacy.
I seem to recall having the problem a few months ago, and pinpointed it to that mod, but I'm not completely sure if that memory is accurate.
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Breanna Van Dijk
 
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Post » Tue Jan 11, 2011 1:45 pm

Orcs are stupid. :shrug:



I wouldn't say that, but where's a good book of Orcish poetry?



well since i like orcs i'd like to respond to both of you at the same time

... roses are red
violets are blue
if you call me stupid
i kill you
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Celestine Stardust
 
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Post » Tue Jan 11, 2011 3:15 am

Uvirith's Legacy.

I don't have Uvirith's Legacy, so this can't be the source of the problem.

Also, I have no idea what RoHT might be.
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Rowena
 
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Post » Tue Jan 11, 2011 12:39 pm

I don't have Uvirith's Legacy, so this can't be the source of the problem.

Also, I have no idea what RoHT might be.

Rise of House Telvanni. I run neither of these, and still have the bug in question. In fact, I have never played either of them (can't stand mushrooms), so I don't think either one is the culprit. I move mods around from time to time, and usually still have the problem, so it's probably one of my "always play" mods. Maybe Balmora Expanded? One of the official mods? One of the patch mods? Havish? Can't see any reason why Better Bodies or any of the head packs would cause this kind of bug.
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Jonny
 
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Post » Tue Jan 11, 2011 1:50 am

Rise of House Telvanni. I run neither of these, and still have the bug in question. In fact, I have never played either of them (can't stand mushrooms), so I don't think either one is the culprit. I move mods around from time to time, and usually still have the problem, so it's probably one of my "always play" mods. Maybe Balmora Expanded? One of the official mods? One of the patch mods? Havish? Can't see any reason why Better Bodies or any of the head packs would cause this kind of bug.


I've never had either RoHT or the other one either so yeah that's not it. I can also say it's not Balmora Expanded because I have never had that. It's also not my Text Patch mod, so meh. Not sure, but I don't really plan on removing something just for this unless it starts happening with a lot of books.
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Mrs. Patton
 
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Post » Tue Jan 11, 2011 5:41 am

Ah, I don't have the Rise of House Telvanni mod, or at least, I don't think that I do.

The first time I noticed this bug was quite shortly after I got the Books Rotate mod, and this would actually make some kind of sense as the culprit, because it's a book and the mod is touching the books. I think I noticed something hinting at that mod as cause of the bug as well when looking at it with the "tfh" enabled. No BR-script attached to it, or something like that.
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Music Show
 
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Post » Tue Jan 11, 2011 12:48 am

well since i like orcs i'd like to respond to both of you at the same time

... roses are red
violets are blue
if you call me stupid
i kill you


:foodndrink:
LOL
At last, a great Orc poem!
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Rich O'Brien
 
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Post » Tue Jan 11, 2011 5:22 am

Ah, I don't have the Rise of House Telvanni mod, or at least, I don't think that I do.

The first time I noticed this bug was quite shortly after I got the Books Rotate mod, and this would actually make some kind of sense as the culprit, because it's a book and the mod is touching the books. I think I noticed something hinting at that mod as cause of the bug as well when looking at it with the "tfh" enabled. No BR-script attached to it, or something like that.

I get that bug without book rotate.
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Sammie LM
 
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Post » Tue Jan 11, 2011 12:41 pm

Maybe the Public Library?
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DeeD
 
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Post » Tue Jan 11, 2011 7:34 am

Alright, let's get serious here....

First of all, are you using the MWPP? Secondly, post your Load Order already, because it clearly is a mod glitch. (and a common one that seems to happen to a few people)

The vanilla script is this:
Begin bookPilgrimsPathif ( GetJournalIndex TT_PilgrimsPath >= 100 )	Returnendifif ( onactivate == 1 )	Journal TT_PilgrimsPath 100	ShowMap "Gnisis"	ShowMap "Vivec"	ShowMap "Ghostgate"	ShowMap "Koal Cave Entrance"	ShowMap "Fields of Kummu"	ActivateendifEnd

Should be no problems there, just kinda lazy.

The MWPP script is this:
Begin bookPilgrimsPathshort OnPCEquipshort PCSkipEquipshort ReadBookif ( GetJournalIndex TT_PilgrimsPath >= 100 )	Returnendifif ( ReadBook == 1 )	Journal TT_PilgrimsPath 100	ShowMap "Gnisis"	ShowMap "Vivec"	ShowMap "Ghostgate"	ShowMap "Koal Cave Entrance"	ShowMap "Fields of Kummu"	set ReadBook to 0	Returnendifif ( PCSkipEquip == 1 )	set PCSkipEquip to 0	set ReadBook to 1	Returnendifif ( MenuMode == 1 )	Returnendifif ( onactivate == 1 )	set ReadBook to 1	ActivateendifEnd

Which also looks fine, except maybe I would do this instead: (although I currently do not have the glitch in my game with the MWPP)

Begin bookPilgrimsPath ; taken from MPP 1.6.4short doOnceshort OnPCEquipshort PCSkipEquipshort ReadBookif ( onActivate == 1 ) 	if ( doOnce == 0 )		set ReadBook to 1	endif	Activate	Return endifif ( GetJournalIndex TT_PilgrimsPath >= 100 )	Returnendifif ( ReadBook == 1 )	Journal TT_PilgrimsPath 100	ShowMap "Gnisis"	ShowMap "Vivec"	ShowMap "Ghostgate"	ShowMap "Koal Cave Entrance"	ShowMap "Fields of Kummu"	set doOnce to 1	set ReadBook to 0	Returnendifif ( PCSkipEquip == 1 )	set PCSkipEquip to 0	set OnPCEquip to 0	set ReadBook to 1	Returnendifif ( MenuMode == 1 )	ReturnendifEnd

^ That is untested.

There must be a mod, or a few, that does something to the script to make it act funny alongside the MWPP.
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Lizs
 
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Post » Mon Jan 10, 2011 11:57 pm

Alright, let's get serious here....

First of all, are you using the MWPP? Secondly, post your Load Order already, because it clearly is a mod glitch. (and a common one that seems to happen to a few people)

MWPP = Morrowind Patch Project?

I think I do, in a version of last autumn: version 1.6.4.
Morrowind Code Patch 19510.

Okay, here are my 89 game files:

Spoiler

[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=Flora Glow.bsa
Archive 3=TR_Data.bsa

[Game Files]
GameFile0=Aduls_Master_Mod.esm
GameFile1=Better Heads Bloodmoon addon.esm
GameFile2=Better Heads Tribunal addon.esm
GameFile3=Better Heads.esm
GameFile4=Bloodmoon.esm
GameFile5=Book Rotate.esm
GameFile6=Hilgya the Seamstress.esm
GameFile7=Morrowind Patch v1.6.4.esm
GameFile8=Morrowind.esm
GameFile9=Tribunal.esm
GameFile10=TR_Data.esm
GameFile11=TR_Map1.esm
GameFile12=TR_Map2.esm
GameFile13=Abandoned TempleOrig.esp
GameFile14=adamantiumarmor.esp
GameFile15=Aduls_Leggings.esp
GameFile16=Aduls_Leggings_Bloodmoon.esp
GameFile17=Aduls_Leggings_Tribunal.esp
GameFile18=Aduls_Library_Revised.esp
GameFile19=almalexia armor.esp
GameFile20=AOF_Undies.esp
GameFile21=AreaEffectArrows.esp
GameFile22=BB Dark Brotherhood by Westly.esp
GameFile23=bcsounds.esp
GameFile24=Better Bodies.esp
GameFile25=Better Clothes_v1.1.esp
GameFile26=BetterBooks_AlchFormfix.esp
GameFile27=BetterClothesForTB.esp
GameFile28=Book Rotate - Bloodmoon v5.3.esp
GameFile29=Book Rotate - Tribunal v5.3.esp
GameFile30=Brittlewind fix.esp
GameFile31=Chalk30-Base.esp
GameFile32=Clean Magus Realm Tower V2.esp
GameFile33=Corean_Hair_in_Morrowind.esp
GameFile34=Dark Brotherhood Assassins Fix.esp
GameFile35=EBQ_Artifact.esp
GameFile36=Entertainers_Expanded.esp
GameFile37=Galsiahs Character Development.esp
GameFile38=GCD StartScript for Trib or Bloodmoon.esp
GameFile39=Guide To Crafting book..ESP
GameFile40=Healers.esp
GameFile41=House of Earthly Delights, Harem Style.esp
GameFile42=Ice_VictorianGown.esp
GameFile43=Juniper's Twin Lamps (1.1 Tribunal).esp
GameFile44=KEY_Crystal Eggs_01.esp
GameFile45=Khajiit Faces v2.esp
GameFile46=K_Potion_Upgrade_1.2.esp
GameFile47=LeFemmArmor.esp
GameFile48=Less_Generic_Bloodmoon.esp
GameFile49=Less_Generic_Nerevarine.esp
GameFile50=Less_Generic_Tribunal.esp
GameFile51=LGNPC_Aldruhn_v1_20.esp
GameFile52=LGNPC_Aldruhn_v1_20_suppl.esp
GameFile53=LGNPC_AldVelothi_v1_20.esp
GameFile54=LGNPC_GnaarMok_v1_10.esp
GameFile55=LGNPC_HlaOad_v1_32.esp
GameFile56=LGNPC_IndarysManor_v1_51.esp
GameFile57=LGNPC_Khuul_v2_10.esp
GameFile58=LGNPC_MaarGan_v1_20.esp
GameFile59=LGNPC_NoLore_v0_83.esp
GameFile60=LGNPC_PaxRedoran_v1_20.esp
GameFile61=LGNPC_Pelagiad_v1_22.esp
GameFile62=LGNPC_SecretMasters_v1_30.esp
GameFile63=Lgnpc_SN.esp
GameFile64=LGNPC_SoulSicknessPatch_v1_00.esp
GameFile65=LGNPC_TelMora_v1_20.esp
GameFile66=LGNPC_TelUvirith_v1_20.esp
GameFile67=LGNPC_VivecFQ_v2_10.esp
GameFile68=LGNPC_VivecRedoran_v1_50.esp
GameFile69=master_index.esp
GameFile70=Merged_Leveled_Lists.esp
GameFile71=Morrowind Crafting 2-1.esp
GameFile72=Morrowind Crafting Abodes.esp
GameFile73=Morrowind Crafting Equipment.esp
GameFile74=Morrowind Crafting Houses.esp
GameFile75=Morrowind Riches.esp
GameFile76=PH_CozyHouse.esp
GameFile77=RTS_FKhajiitHds.esp
GameFile78=SG-BB-for-beasts.esp
GameFile79=Siege at Firemoth.esp
GameFile80=SmoothMovesMWTBBMv3.esp
GameFile81=Syc_HerbalismforPurists (Pearl Bug Edit).esp
GameFile82=Syc_HerbalismforPurists_BM.esp
GameFile83=Syc_HerbalismforPurists_TB.esp
GameFile84=TheUberCrystalEggHunt.esp
GameFile85=TravelingMerchants_v2.2.esp
GameFile86=victorian lace dress.esp
GameFile87=WA_Signy_Signposts(!).ESP
GameFile88=WA_Signy_Signposts(!)_TR.ESP
GameFile89=Windows Glow.esp


I can cut down that list a bit, because I am sure that I encountered the bug before installing some of them:

Spoiler

[Game Files]
GameFile0=Aduls_Master_Mod.esm
GameFile1=Better Heads Bloodmoon addon.esm
GameFile2=Better Heads Tribunal addon.esm
GameFile3=Better Heads.esm
GameFile4=Bloodmoon.esm
GameFile5=Book Rotate.esm
GameFile6=Hilgya the Seamstress.esm
GameFile7=Morrowind Patch v1.6.4.esm
GameFile8=Morrowind.esm
GameFile9=Tribunal.esm
GameFile14=adamantiumarmor.esp
GameFile15=Aduls_Leggings.esp
GameFile16=Aduls_Leggings_Bloodmoon.esp
GameFile17=Aduls_Leggings_Tribunal.esp
GameFile18=Aduls_Library_Revised.esp
GameFile19=almalexia armor.esp
GameFile21=AreaEffectArrows.esp
GameFile23=bcsounds.esp
GameFile24=Better Bodies.esp
GameFile28=Book Rotate - Bloodmoon v5.3.esp
GameFile29=Book Rotate - Tribunal v5.3.esp
GameFile30=Brittlewind fix.esp
GameFile32=Clean Magus Realm Tower V2.esp
GameFile34=Dark Brotherhood Assassins Fix.esp
GameFile35=EBQ_Artifact.esp
GameFile36=Entertainers_Expanded.esp
GameFile37=Galsiahs Character Development.esp
GameFile38=GCD StartScript for Trib or Bloodmoon.esp
GameFile40=Healers.esp
GameFile42=Ice_VictorianGown.esp
GameFile44=KEY_Crystal Eggs_01.esp
GameFile47=LeFemmArmor.esp
GameFile68=LGNPC_VivecRedoran_v1_50.esp
GameFile69=master_index.esp
GameFile76=PH_CozyHouse.esp
GameFile77=RTS_FKhajiitHds.esp
GameFile78=SG-BB-for-beasts.esp
GameFile79=Siege at Firemoth.esp
GameFile80=SmoothMovesMWTBBMv3.esp
GameFile81=Syc_HerbalismforPurists (Pearl Bug Edit).esp
GameFile82=Syc_HerbalismforPurists_BM.esp
GameFile83=Syc_HerbalismforPurists_TB.esp
GameFile84=TheUberCrystalEggHunt.esp
GameFile86=victorian lace dress.esp
GameFile87=WA_Signy_Signposts(!).ESP
GameFile88=WA_Signy_Signposts(!)_TR.ESP

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Samantha Jane Adams
 
Posts: 3433
Joined: Mon Dec 04, 2006 4:00 pm

Post » Tue Jan 11, 2011 8:03 am

Ok, I thought I should post mine, too, since our lists are radically different, yet we're getting the same thing. In fact, in your second list, it seems the only things we have in common are the patch (v1.6.4), better bodies, and the official mods. Strange.

_001_ Morrowind.esm
_002_ Tribunal.esm
_003_ Bloodmoon.esm
_004_ Morrowind Patch v1.6.4.esm
_005_ Beryl's_Head_Replacer_v1.0.esm
_006_ SG-MW-ecology-BM.esm
_007_ Havish.esm
_008_ MCA.esm
_009_ Astarsis_Barenziah_Replace.esp
_010_ Astarsis_DEF_PlainReplace.esp
_011_ @_weaponSuit(BM).esp
_012_ entertainers.esp
_013_ AreaEffectArrows.esp
_014_ bcsounds.esp
_015_ master_index.esp
_016_ LeFemmArmor.esp
_017_ adamantiumarmor.esp
_018_ The Holiday Mod.esp
_019_ Siege at Firemoth.esp
_020_ AstarsisBeardedNords_v1_0.esp
_021_ Seamless_BB_Falmer_Race.esp
_022_ VA_EbonyReplacer.esp
_023_ VA_Ymsidril.esp
_024_ Astarsis_DEF_AddOnly.esp
_025_ BM-Fixes.esp
_026_ Clean Suran Extended.esp
_027_ VA_ElvishSabres.esp
_028_ Better Bodies.esp
_029_ Balmora Expansion v1.4.esp
_030_ Thirsk Expanded.esp
_031_ Teleportation Spells.esp
_032_ lgnpc_khuul.esp
_033_ Ald Redaynia Extended.esp
_034_ SG-MW-ecology-BM-plugin.esp
_035_ LOCH_Master_Head_Pack_.esp
_036_ frostmoth_repaired_v0_31.esp
_037_ MCA - Guards Patch.esp
_038_ MCA - More Enemies.esp
_039_ MCA Names 5.2.esp
_040_ Clean PJM Themed bowsets.esp
_041_ New Argonian Bodies - Mature.esp
_042_ MW_Public_Library.esp
_043_ New Seyda Neen v 1.4.esp
_044_ Westly's Master Headpack X.esp
_045_ Art Of War Museum.esp
_046_ DN_IceBlade.esp
_047_ New Khajiit Bodies - Mature.esp
_048_ Antares' Big Mod 4.esp
_049_ Havish Mini Patch.esp
_050_ TheForgottenShields - Artifacts_NG.esp
_051_ Clean Welcome to the Arena!.ESP
_052_ Westly Presents_Aureals.esp
_053_ Antares' Big Mod 4 - MCA 5.2 - patch.esp
_054_ New Gnaar Mok.ESP
_055_ ring_teleport v3_Tealpanda.esp
_056_ Illy's Fresh Faces.esp
_057_ lockandkey.ESP
_058_ New Gnisis 1.2.ESP
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CYCO JO-NATE
 
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Joined: Fri Sep 21, 2007 12:41 pm

Post » Tue Jan 11, 2011 8:28 am

Have you got the Morrowind Code Patch, too?
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sharon
 
Posts: 3449
Joined: Wed Nov 22, 2006 4:59 am

Post » Tue Jan 11, 2011 2:43 am

I disabled a few brand new mods and ones that I tested which wasn't much but here they are:

Spoiler
_001_ Morrowind.esm
_002_ Tribunal.esm
_003_ Bloodmoon.esm
_004_ Bloodmoon Landscape Overhaul 1.0.esm
_005_ Morrowind Patch v1.6.5-BETA.esm
_006_ Better Heads.esm
_007_ Better Heads Tribunal addon.esm
_008_ Better Heads Bloodmoon addon.esm
_009_ Morrowind Advanced.esm
_010_ Seasons.esm
_011_ Texture Fix 1.8.esm
_012_ BloodmoonAmmoFix.esp
_013_ Text Patch for Morrowind with Tribunal & Bloodmoon.esp
_014_ LGNPC_NoLore_v0_83.esp
_015_ ModMan_windowlights_full_2.esp
_016_ DodgeTribunal-v21.esp
_017_ Lgnpc_SN.esp
_018_ MW_Adv_Required.esp
_019_ MWE_Base.esp
_020_ Better Bodies.esp
_021_ DB_Attack_Mod.esp
_022_ DynamicMagickaRegeneration-2.1-Tribunal.esp
_023_ farrp_WeaponCompilationMod_V2.esp
_024_ LeftGloves.esp
_025_ dej_plain_paper_fix.esp
_026_ RKCriminals TR&BM.esp
_027_ Syc_HerbalismforPurists (Pearl Bug Edit).esp
_028_ k_weather (louder sounds).esp
_029_ Better Clothes_v1.1.esp
_030_ Detect Owner.esp
_031_ Clean Aradia's Needle.esp
_032_ LGNPC_GnaarMok_v1_10.esp
_033_ MWE_MagickaSpells.esp
_034_ LGNPC_AldVelothi_v1_20.esp
_035_ LGNPC_MaarGan_v1_20.esp
_036_ LGNPC_HlaOad_v1_32.esp
_037_ The Neverhalls.esp
_038_ LGNPC_Aldruhn_v1_20.esp
_039_ LGNPC_Aldruhn_v1_20_suppl.esp
_040_ LGNPC_Pelagiad_v1_22.esp
_041_ LGNPC_TelMora_v1_20.esp
_042_ LGNPC_Khuul_v2_10.esp
_043_ LGNPC_VivecFQ_v2_10.esp
_044_ LGNPC_TelUvirith_v1_20_UI.esp
_045_ LGNPC_SecretMasters_v1_30.esp
_046_ LGNPC_IndarysManor_v1_51.esp
_047_ LGNPC_VivecRedoran_v1_50.esp
_048_ Syc_HerbalismforPurists_BM.esp
_049_ Syc_HerbalismforPurists_TB.esp
_050_ The_Swords_of_Morrowind_Modder.esp
_051_ The_Swords_of_Morrowind.esp
_052_ AreaEffectArrows.esp
_053_ Siege at Firemoth.esp
_054_ PotionSorter.esp
_055_ Beds4Rent.esp
_056_ LGNPC_PaxRedoran_v1_20.esp
_057_ LGNPC_SoulSicknessPatch_v1_00.esp
_058_ Better Telekinesis.esp
_059_ WA_Signy_Signposts(!).ESP
_060_ BTB - Alchemy.esp
_061_ BTB - Equipment.esp
_062_ BTB - Character.esp
_063_ BTB - Settings.esp
_064_ BTB - Spells.esp
_065_ HelioS - Darker Weather.esp
_066_ Give your orders v13.esp


I also have the latest MCP, Darker Morrowind, some combined texture pack I can't remember, MGE, Darknut's weapons armor and creatures... and i think thats it
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Madeleine Rose Walsh
 
Posts: 3425
Joined: Wed Oct 04, 2006 2:07 am

Post » Tue Jan 11, 2011 12:46 am

Have you got the Morrowind Code Patch, too?

Yes. Forgot about that. And there is a texture pack--Morrowind Visual Pack 3.0RC1, Natural Night Sky, Pluginless No Glow, and The Epic Soundtrack. I do not use FPS Optimizer or MGE (although I did use FPSOpt_V20). I have Daggerfall and Oblivion installed as well, but I've gotten the bug with only Morrowind installed, too. Oh, and I have the Morrowind ini editor, too, although I don't recall actually using it during this install. But then again, I think I missed some data from the last uninstall because the "lockandkey.esp" is a little mod that I created and forgot to save during the last uninstall. Upon reinstall, there it was again. I didn't complain, because I didn't want to redo it.
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Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm

Post » Tue Jan 11, 2011 4:06 am

The MWCP has nothing to do with this bug. It has no effect on such things in the game.
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Alexxxxxx
 
Posts: 3417
Joined: Mon Jul 31, 2006 10:55 am

Post » Tue Jan 11, 2011 6:03 am

I also have that bug. And the only mod we all have in common seems to be better bodies.
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Laura Mclean
 
Posts: 3471
Joined: Mon Oct 30, 2006 12:15 pm

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