B?mp. Let's talk a bit more 'bout our hearty plump-faced neon green friends! (I kid obv.)
So, any thoughts and ideas for the look of their armaments? Will they be as nicely ornamental as before? I really do hope so, personally. But I think they ought to be relatively rare; the game should be more plentiful on everything Nord-like, since the game is set in Skyrim after all, so they shouldn't really steal too much attention from the spotlight.
Also this bit is rather interesting to me:
The Orcs then decided to create their city on an uninhabited mountain region close to Old H'roldan in High Rock, as their people were dependent on a rare, shaggy, giant centipede herd-beast that can only survive at high altitudes.
http://www.uesp.net/wiki/Lore:Orsinium
Seeing this, I would like to see some reference to that beast in their armor and weapon designs, along with the usual ornately intricate Aldmer-ish details on it. They used to be seen as mindless and culture-less beasts before their acceptance, so it is only natural that now they're more than proud to flaunt around the fact that they're in actuality are just as sophisticated (if not more) as the other races, and a nod to the hardship of their past (like that bit from the lore) will make it doubly good in my opinion. Or maybe the horned kabuto (enclosed helmet) we had in Morrowind was actually a reference to that beast? Hm...
Personally, I hope to see two types of Orcish armor set in Skyrim: One is the very stylized full-plate type of heavy armor that is a mix of western and eastern design (kinda like the one in Morrowind), and another is a lamellar studded leather armor, with bits of fur here and there, that is similar in design to the iron orcish heavy armor in Oblivion, but with more "nomads of the steppes" looks to it just a little bit; i.e. a touch more practical looking suited for the marauding business. The one we've seen on the concept art video seemed nice enough for their heavy armor, though it's hard to make out the details from it since it was too small and too dark, considering the quality of the video.
I'd fancy some weapons too. Axes and blunt weapons are a given if they decide to include any sort of Orcish weaponry in the game. But I'd like them to look somewhat more exotic as well (so player will get this sort of impression that "Oh, those seem to be made somewhere out of this province,"). Think of the "barbaric" weapons around the time of Rome: a weapon in the style of a http://www.warlordgames.co.uk/neo/wp-content/uploads/2009/06/dacians_box_art.jpg or the http://i258.photobucket.com/albums/hh270/arnspac/Dacian/Rhomphia3.jpg in place of claymores to ruin those pitiful shields, the http://upload.wikimedia.org/wikipedia/commons/d/dd/Yataghan.png for longswords and an http://commons.wikimedia.org/wiki/File:Falcata_ibera_%28M.A.N._2003-114-51%29_01b.jpg in place of short sword. Not to mention that they also kind of reminiscent of the shape of their tusks, innit? Self-reference ftw. Alsom from other sources of references, a slightly more stylized version of http://www.couronne.co.jp/images/08/pic_02.jpg as their signature two-handed blunt weapon (or as an alternative to the warhammer) would be cool. But a flanged mace would be just fine enough for their one-handed blunt weapon. With their axes, just make them looking pretty darn terrifyingly strong yet sophisticated as hell.
Finally: absolutely NO to a return to the banol-looking Daggerfall's style of armor, please.