I will not consider this a WIPz yet, since I am still in the process of organizing my ideas into a cohesive storyline (I have most of the major points, including the major quest line, developed). But I have found that the ideas of one person, though sufficient for my own tastes, may be below the standards of the community I have set out to serve. So I need some inspiration. Let's start from the top:
Right now, in order to be selected as an Ordinator candidate, the player has to be an initiate of the Temple, as well as having achieved one of the following:
1. Reaching a certain level.
2. Reaching a certain reputation.
3. Reaching a certain rank in a Dunmer Great House.
4. Completing the Vivec murders quest.
It is the above 4 possible requirements that prove the player is devoted to the well-being of Morrowind and its people, and allow the Ordinators to make the exception of permitting an Outlander into their ranks. What I would like from you people of the Elder Scrolls community is any input or suggestions for what these requirements should be (what level, what reputation, etc) or anything else that you feel would improve on my current idea.
So far, I have a basic concept for an Ordinator training facility. It is an isolated island off of the Sheogorad coast (for which I require a name, preferably a traditional Dunmer name), upon which is built a walled in high-security compound, with barracks and other buildings that one might expect at an Ordinator training camp (temple, drillmasters' quarters, reception office, training quarters, a library for study of doctrine and such, etc.) It is here that the chosen candidates become strong Ordinators, fearsome in combat and well-versed in the Temple doctrine they are sworn to enforce. Candidates, once entering, are not allowed to leave the compound. The player will train here, both physically and at study, until they reach level 10, where they will be given the opportunity to take the final Ordinator test in the chambers dug beneath the island whenever they so please (either immediately after reaching level 10 or later on after further training until the player feels comfortable.) I would like to have the test taken in three parts to reflect the three Ordinator virtues of Faith, Law, and Justice, but I have yet to find a practical application of these values as tests. So what I need from you are ideas for how the training should be conducted (how the player levels up and becomes a capable Ordinator), things that should happen during training, and any and all ideas for what the final test should be. Since I have hit a road block here, I am completely open to new ideas.
I also would like to hear ideas for quests for each of the four orders of the Ordinators (Order of the Watch, Order of War, Order of the Inquisition, and Order of Doctrine and Ordination.) I already have some good ideas, but everyone has their own ideas of what an experience as an Ordinator might be like and what an Ordinator would do, and I would like to hear them.
So any and all input at this point would be very appreciated, and know that you would be contributing to what may be a very fine faction mod. :]
Also, if you have any ideas that are not addressed above, please, by all means, feel free to mention them in this thread or via PMing me.
Thank you.