Original Crysis Port

Post » Fri Jun 03, 2011 3:41 am

Do you guys think that if Crysis 2 is popular (Do doubt it will be popular..) enough on consoles that Crytek will make a console port of the original Crysis possibly even with Warhead and Crysis Wars.





Thanks,

GreenGemExtreme
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Talitha Kukk
 
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Post » Thu Jun 02, 2011 8:00 pm

Doubt it...

Hell, I think it WILL be popular and I know its unlikely. Developers dont take a step backwards, they take a step forwards.
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le GraiN
 
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Post » Thu Jun 02, 2011 11:13 pm

impossible
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jessica sonny
 
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Post » Thu Jun 02, 2011 8:09 pm

maps are way too huge to work on consoles with those graphics.
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luis dejesus
 
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Post » Thu Jun 02, 2011 6:38 pm

Might be do-able with a mod team and that's all I got to say about that.
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Genocidal Cry
 
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Post » Thu Jun 02, 2011 6:06 pm

No. Have either of you ever played C1? The levels are goddamn massive. You could only *maybe* make it work if you added a horrifyingly low draw distance + fog, and even then it would probably require a significant reduction in graphic quality.
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Jynx Anthropic
 
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Post » Fri Jun 03, 2011 2:24 am

The only option would be something like Ubisoft Montreal did with Far Cry Instincts:
http://www.youtube.com/watch?v=Veu-p9EPLK0

Theyve "rebuild " the whole game because the draw distances and everything would never have worked on the Xbox and PS2.
The guy in the video said that Far Cry Insticts was better than the original..though that is a matter of taste i would say but its definitely not better on the technical side.
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lydia nekongo
 
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Post » Fri Jun 03, 2011 2:20 am

It will be popular because it is not Crysis1. And if something is popular then there is no need to change it, just count the Duty Calls.
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Enie van Bied
 
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Post » Fri Jun 03, 2011 1:43 am

The guy in the video said that Far Cry Insticts was better than the original Sorry to be harsh, but only a boring moron would say that. It is a pity that many people don't know of the original PC Far Cry. Everything aside the story is outstanding. The depth of play immerses right there and the atmosphere and jungle-sounds are just WOW, PHENOMENAL.
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ladyflames
 
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Post » Fri Jun 03, 2011 12:01 am

Never going to happen on current generation consoles. The hardware just cant handle the amount of foliage and massive draw distances needed to make Crysis look good. By the time next generation consoles are out which could handle it nobody will care anymore and will be busy with CoD 10 or whatever its up to by then.

For Crysis to be ported over to consoles the game would have to have so much turned down/off in terms of graphics the game would be an eyesore by the time consoles manage to hit 30 FPS.
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Darrell Fawcett
 
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Post » Fri Jun 03, 2011 5:04 am

I would love to see the original coming to PS3 and 360. a console port is doable. The CryEngine 3 tech demo shown at GDC 09 was the evidence.
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Jodie Bardgett
 
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Post » Thu Jun 02, 2011 11:39 pm

@ mountaindude

The GDC 09 Demo was nowhere near the quality of the original Crysis.
It was scaled down like hell and it was only one scene that was similiar to a level in Crysis.
Just look at it:
http://www.youtube.com/watch?v=2WJG14uLA3k

Its not even that the grfx are not even equal to the medium settings.. it also didnt feature all the the physicfeatures that Cryengine 2 offered.
So: NO Crysis 1 in the form as youve seen it on the PC is not achieveable with Cryengine 3.. at least nowhere near a 1:1.
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NO suckers In Here
 
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Post » Fri Jun 03, 2011 8:17 am

Of course, if Crytek makes the console port of the original it wouldn't be no where near the graphic quality of the PC version but I dont care. I just want a console port that looks as good as the best looking games on consoles (Uncharted 2, KZ 3 ...)

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Luna Lovegood
 
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Post » Thu Jun 02, 2011 9:05 pm

2012 and onwards, consoles will have 6+ processing cores.

Intel are planning on releasing octo-core processors

Crysis 3 will, once again, leave consoles in the stone-age.

Good thing is though, consoles = cheap.

Besides, we don't need it any higher than 1080p - It's good enough.
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Czar Kahchi
 
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Post » Fri Jun 03, 2011 7:12 am

2012 and onwards, consoles will have 6+ processing cores.

Intel are planning on releasing octo-core processors

Crysis 3 will, once again, leave consoles in the stone-age.

Good thing is though, consoles = cheap.

Besides, we don't need it any higher than 1080p - It's good enough.


But all console games are 720p...
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Christine
 
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Post » Fri Jun 03, 2011 4:48 am

I wonder how much ram will be in the PS4 and X-Box 720.
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Schel[Anne]FTL
 
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Post » Thu Jun 02, 2011 9:40 pm

I wonder how much ram will be in the PS4 and X-Box 720.
Probably 1 GB.
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Setal Vara
 
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Post » Fri Jun 03, 2011 1:57 am

My guess for the next gen consoles?

In all seriousness, 2-3GB at launch tops. They won't be high end because they can't be.

In 2005 you could still stuff a high end gpu AND cpu in a console sized box. Now it's 2011, take a look at the gtx580 and hd6970, those buggers aren't going in a small box anytime soon, never mind the kind of cooling you need on a decent CPU nowadays. Therefore they wont be pushing the boat with the next console generation (at release compared to PC). It'll be low-midrange and be more casual focused than before because technology is moving too fast.

They may scraqe through the next gen if they make the consoles huge and loud. But without some major changes to how consoles work (i.e. become a PC in every way except OS), console gaming as a platform for modern gaming will fall by the wayside. Consoles have been great, they started off home gaming, but their time is rapidly coming to an end (in a way they already have started: installs? upgrades?). PC gaming has been gaining on consoles since the early 1990's and it's now seriously threatening all the consoles combined in all markets.

This is a strange viewpoint at first, but then you realise that actually, it's correct, but since most of the gaming media are and have been console orientated out of habit they make out like PC is the giant dying, which is obviously not the case (PC gaming has been growing quicker than console gaming recently with steam as a huge catalyst for example). This viewpoint is re-enforced every time a new console generation is around they suddenly catch up to PC gaming, but not really thinking that actually PC gaming is still growing and it is in fact console gamers just updating their hardware around these times, making it seem like consoles are selling all the time like hotcakes and not considering that every sold console is nowhere near a new console gamer.

I suspect consoles will go modular though based on the patents from sony for modular components related to playstation. It makes sense, and is the only way consoles can keep up and still seem fairly small elegant solutions for gaming - using cheap midrange components on a short life cycle.
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Nitol Ahmed
 
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Post » Fri Jun 03, 2011 8:49 am

But be aware...next gen consoles are coming around 2013. By then nVidia Kepler and Maxwell 28nm cores will be out and you will probably be able to get GTX 560 Ti level power in a smallish package with <100 Watts power consumption. I'm guessing 3-4GB RAM too.

But since they have to keep the power consumption to a minimum, I'm guessing the CPUs will be limited.
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brian adkins
 
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Post » Fri Jun 03, 2011 1:04 am

But be aware...next gen consoles are coming around 2013. By then nVidia Kepler and Maxwell 28nm cores will be out and you will probably be able to get GTX 560 Ti level power in a smallish package with <100 Watts power consumption. I'm guessing 3-4GB RAM too.

But since they have to keep the power consumption to a minimum, I'm guessing the CPUs will be limited.

Yes, but even so, that wont be high end for 2013 (i'd be surprised if a gtx560 was even low midrange)! That's the issue. The consoles, from now on, will have to have hardware already half the power of the high end on release. This is coupled with the rumour of M$ using fusion 2 for the next xbox. The fusion 2 APU will be great and much better than the xbox 360, but also will pack the weakest graphics available on PC (integrated) of any generation.

Considering how dated they were after 3-4 years when they matched the PC high end on release, they'll need to do something to keep console gaming relevant.
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Emzy Baby!
 
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Post » Fri Jun 03, 2011 3:11 am

My guess for the next gen consoles?

In all seriousness, 2-3GB at launch tops. They won't be high end because they can't be.

In 2005 you could still stuff a high end gpu AND cpu in a console sized box. Now it's 2011, take a look at the gtx580 and hd6970, those buggers aren't going in a small box anytime soon, never mind the kind of cooling you need on a decent CPU nowadays. Therefore they wont be pushing the boat with the next console generation (at release compared to PC). It'll be low-midrange and be more casual focused than before because technology is moving too fast.

They may scraqe through the next gen if they make the consoles huge and loud. But without some major changes to how consoles work (i.e. become a PC in every way except OS), console gaming as a platform for modern gaming will fall by the wayside. Consoles have been great, they started off home gaming, but their time is rapidly coming to an end (in a way they already have started: installs? upgrades?). PC gaming has been gaining on consoles since the early 1990's and it's now seriously threatening all the consoles combined in all markets.

This is a strange viewpoint at first, but then you realise that actually, it's correct, but since most of the gaming media are and have been console orientated out of habit they make out like PC is the giant dying, which is obviously not the case (PC gaming has been growing quicker than console gaming recently with steam as a huge catalyst for example). This viewpoint is re-enforced every time a new console generation is around they suddenly catch up to PC gaming, but not really thinking that actually PC gaming is still growing and it is in fact console gamers just updating their hardware around these times, making it seem like consoles are selling all the time like hotcakes and not considering that every sold console is nowhere near a new console gamer.

I suspect consoles will go modular though based on the patents from sony for modular components related to playstation. It makes sense, and is the only way consoles can keep up and still seem fairly small elegant solutions for gaming - using cheap midrange components on a short life cycle.

Another thing to keep in mind is that higher end hardware pushes up RRP drastically. These manufacturers need to sell a console for a few hundred dollars and make a profit. Thats something you cant do with high end stuff.
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James Baldwin
 
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Post » Thu Jun 02, 2011 9:59 pm

if we are lucky crytek will pull a chronicles of riddike on us and publish crysis 3 on the new generation of consoles as one of the opening lineup games and bundle Crysis 1 and 2 with it........that would be freaking FANTASTIC
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maya papps
 
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Post » Thu Jun 02, 2011 5:15 pm

Microsoft should focus on the PC and windows and drop the xbox, which I believe is actually holding them back. The next playstation probably won't be significantly better and will come at a big price tag I'm sure, and it would be very easy for microsoft to show people that the PC is better by comparison. By 2013 especially, PC hardware will be very advanced but probably also big, hot and will require a lot of power to run. This works inside a big PC case, but will not work in a tiny console box. Either way my hope is that the next console generation doesnt come out in time for Crysis 3, and so it will be PC exclusive. And yes, I think they could release a console port of the first crysis on the current generation, it just wouldn't look good or run good at all.
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marina
 
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Post » Fri Jun 03, 2011 5:10 am

Microsoft should focus on the PC and windows and drop the xbox, which I believe is actually holding them back. The next playstation probably won't be significantly better and will come at a big price tag I'm sure, and it would be very easy for microsoft to show people that the PC is better by comparison. By 2013 especially, PC hardware will be very advanced but probably also big, hot and will require a lot of power to run. This works inside a big PC case, but will not work in a tiny console box. Either way my hope is that the next console generation doesnt come out in time for Crysis 3, and so it will be PC exclusive. And yes, I think they could release a console port of the first crysis on the current generation, it just wouldn't look good or run good at all.

and THAT is why in 2006 when oblivion came out the 360 port of the game (yes it was ported on 360 as the game was originally announced only for PC) was identical to the maxed out PC version (minus the mods and the controls obviously). If Crysis 3 comes out with the consoles at launch (or close to it) you can bet your ass it will run just as well on consoles as it would maxed out on a PC....

that is assuming MS and Sony keep up with the trend of releasing consoles with VERY good -for the time- hardware otherwise no....that would just not happen
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Racheal Robertson
 
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Post » Fri Jun 03, 2011 8:12 am

Who Cares What Happens!! As long as there is a Crysis 3, I will be extremely happy!!
(as much or more than I am right now about Crysis 2!!)
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Lou
 
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