My character is level 1. Where can he go and not die?
All my chars tend to start out like this:
1. Vilverin (the Ayleid ruin you see from outside the sewer exit). It's a nice starter dungeon, except for the last section.
2. Market City, Imp City. Sell stuff and buy a couple of Open Hard and Open Very Hard scrolls, plus other items useful for the char.
3. Sideways Cave (the cave you see from the sewer exit). The last section is doable but can be tough. Nice loot for a Lvl 1 char. Need to be able to open a Hard lock.
4. Market City. Sell/buy stuff.
5. Nagastani (Ayleid ruin you see from the road to Cheydinhal). A fun challenge for low level chars. Use traps to your advantage if needed. Lots of nice loot for low level chars. Need to be able to open Hard and Very Hard locks.
It's a doable and quite profitable starting run. My current char got around 10,000 Gold for it, so she could buy all spells she wanted in Imp City, plus the bedroom and (more importantly) the Spell Making altar for Frostcrag. Sort of a flying start really.