Other games

Post » Sat May 28, 2011 4:47 am

And what elements or other game, let me add that the elements could be graphics engine, game engine, story telling, animations, music, textures, colors, everything, i personally loved Myst on the story telling part, it wasnt epic, but it was thoughtfull
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Nick Jase Mason
 
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Post » Fri May 27, 2011 10:12 pm

Dark Messiah for battles and Witcher for atmosphere. While I love of other games, I don't think elements from them would fit TES at all, especially from Bioware (before someone gets it wrong, I am a HUG Bioware fan... I just don't like teh idea of adding popular elements from their games to TES because it would no longer be TES)
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Angelina Mayo
 
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Post » Sat May 28, 2011 3:35 am

Dark Messiah for combat, Thief for stealth.
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Robyn Howlett
 
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Post » Sat May 28, 2011 3:42 am

I voted for Dragon Age for the dark and gritty atmosphere that Skyrim should have in my opinion and better dialogue.
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Sarah Kim
 
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Post » Sat May 28, 2011 6:24 am

i will add this video again, just for the magic http://www.youtube.com/watch?v=3Gatj64gM7k&feature=related Raiden rules!!! lol
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Sakura Haruno
 
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Post » Fri May 27, 2011 6:29 pm

i will add this video again, just for the magic http://www.youtube.com/watch?v=3Gatj64gM7k&feature=related Raiden rules!!! lol

Would be cool to have similar moves as hand-to-hand/destruction combo special attacks... :hubbahubba:
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Krystina Proietti
 
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Post » Sat May 28, 2011 9:06 am

Would be cool to have similar moves as hand-to-hand/destruction combo special attacks... :hubbahubba:

Yea definitily :)
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Rach B
 
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Post » Fri May 27, 2011 11:43 pm

I think Dragon Age will be one of the games that most folks vote for. The quality of the story telling was significantly better than other RPG's. I also think DA did a good job of having the world react to you differently based on your race, which Beth has never really gotten into the weeds on that one. Some, not all of the Thief elements could be implemented for better stealth play. Oblivion really overhauled mages, I think it's time for the stealth fans to get some love. I've heard so much about Mass Effect and the evolution of your character, would be interested in learning more and seeing why it was so popular with gamers.

With all these as ideas, I read something in another post that I thought was spot on. Beth always makes a new game. Skyrim will have aspects of it that other games haven't even thought of. So I think instead of making it like another game, or taking pieces from other games, I'd rather say, I'd like gritty story telling wtih a gripping MQ. I'd like the character evolution completely redone. I'd like to feel like a Thief or Assassin, when I play those roles.
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Adam Kriner
 
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Post » Sat May 28, 2011 7:30 am

I think Dragon Age will be one of the games that most folks vote for. The quality of the story telling was significantly better than other RPG's. I also think DA did a good job of having the world react to you differently based on your race, which Beth has never really gotten into the weeds on that one. Some, not all of the Thief elements could be implemented for better stealth play. Oblivion really overhauled mages, I think it's time for the stealth fans to get some love. I've heard so much about Mass Effect and the evolution of your character, would be interested in learning more and seeing why it was so popular with gamers.

With all these as ideas, I read something in another post that I thought was spot on. Beth always makes a new game. Skyrim will have aspects of it that other games haven't even thought of. So I think instead of making it like another game, or taking pieces from other games, I'd rather say, I'd like gritty story telling wtih a gripping MQ. I'd like the character evolution completely redone. I'd like to feel like a Thief or Assassin, when I play those roles.

I m right with you on this one
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Josh Trembly
 
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Post » Fri May 27, 2011 10:35 pm

I would love if they toke notice of some of the things BioWare is doing, primarily the strong storytelling, all the different choises they force you to make, dialog system (the one from DAO to be more specific), voice acting, companions, unique and interesting NPCs and origin stories so i voted Mass Effect and Dragon Age.
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Phoenix Draven
 
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Post » Fri May 27, 2011 9:26 pm

.
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Jessica Phoenix
 
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Post » Sat May 28, 2011 3:33 am

I would love if they take elements from chronicles of riddic and splinter cell also as far as it concerns the stealth, assasins creed and thief are a must of course
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Sammykins
 
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Post » Sat May 28, 2011 8:05 am

How can Mount & Blade not be in there? :P
(For the excellent combat system)
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Victor Oropeza
 
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Post » Sat May 28, 2011 10:29 am

As long as they never copy what Fable has done.

But it's unlikely, since M'aiq has been overheard saying "People always enjoy a good fable. M'aiq has yet to find one, though. Perhaps one day."
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Cayal
 
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Post » Sat May 28, 2011 1:55 am

Nothing from any game in particular, but I think its time for TES to grow up and get some kind of a fame/infamy/karma/reputation/whatever system like every other RPG has now had for years.

As is, besides getting a few guards after you, there is no such thing as consequences in TES. The game-world treats a heroic saintly master warrior exactly the same as a lowly back stabbing thieving rouge.

Don’t start crying about how you don’t want TES to turn into Fable, that’s not what I’m saying. But something like the way reputation and factions work in FNV would be a huge step in the right direction.
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Robert DeLarosa
 
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Post » Fri May 27, 2011 10:32 pm

I don't want karma. I don't want the game telling me what's good or bad.
+/- points on reputation for different factions would be okay though.
Some factions may appreciate a thing you did, others may hate you for it. If you steal/murder someone without anyone noticing it was you should not alter your reputation.
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JaNnatul Naimah
 
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Post » Sat May 28, 2011 8:08 am

nice thread :)

OK they should be inspired by dark messiah magic/combat, of course they must improve on it a lot (but telekinesis should stay the same), the many ways you can kill the enemy was that games highest achievement, and body movements looked more natural.

stealth should definitely be just like the thief game series its the best fantasy stealth to date.

Diablo should give inspiration for spells and item plethora and maybe gems and socket-ed items this time around!

Witcher should give inspiration in the alchemy department and some combat moves and disciplines as well.

Dragon age should give inspiration in the character depth section, make people seem alive, sixy, and full of background, how did you think the human race survived this long! its not our brains I can tell you that.

I did not vote wow but they should definitely look into the crafting professions from that game and maybe some spell ideas other than that its not ES material.

oh ya and assassin creed should inspire them to make bigger more lively cities and great body animations, and cool melee combat :)

if they mutate all these games Skyrim will be great indeed
and before some rabid fan tells me ES is ES only, I tell you before hand I want them to take only the technical/game play ideas and not story duh! :thumbsup:
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DAVId Bryant
 
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Post » Fri May 27, 2011 8:52 pm

How can Mount & Blade not be in there? :P
(For the excellent combat system)


You are absolutely right. And i say that even though i haven't played the game more than 1 hour. Just couldn't get into it, the absence of any main quest to follow just killed it for me. But the combat was amazing. And i usually hate to play with mouse and keyboard.
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Britta Gronkowski
 
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Post » Sat May 28, 2011 5:53 am

Red Dead Redemtion- Huge open World that is so beautiful and realistic, people and animal animations/physics are great

Fable- Family options, actually I think bethesda can improve on fables, not real impressed with fable but like the idea of starting a family, also Jobs would be cool for more indepth role playing
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AnDres MeZa
 
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Post » Sat May 28, 2011 1:20 am

nice thread :)

OK they should be inspired by dark messiah magic/combat, of course they must improve on it a lot (but telekinesis should stay the same), the many ways you can kill the enemy was that games highest achievement, and body movements looked more natural.

stealth should definitely be just like the thief game series its the best fantasy stealth to date.

Diablo should give inspiration for spells and item plethora and maybe gems and socket-ed items this time around!

Witcher should give inspiration in the alchemy department and some combat moves and disciplines as well.

Dragon age should give inspiration in the character depth section, make people seem alive, sixy, and full of background, how did you think the human race survived this long! its not our brains I can tell you that.

I did not vote wow but they should definitely look into the crafting professions from that game and maybe some spell ideas other than that its not ES material.

oh ya and assassin creed should inspire them to make bigger more lively cities and great body animations, and cool melee combat :)

if they mutate all these games Skyrim will be great indeed
and before some rabid fan tells me ES is ES only, I tell you before hand I want them to take only the technical/game play ideas and not story duh! :thumbsup:

Thanks, nice suggestions ;)
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Tom
 
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Post » Sat May 28, 2011 7:40 am

I don't want karma. I don't want the game telling me what's good or bad.
+/- points on reputation for different factions would be okay though.
Some factions may appreciate a thing you did, others may hate you for it. If you steal/murder someone without anyone noticing it was you should not alter your reputation.

Agreed.
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helen buchan
 
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Post » Sat May 28, 2011 7:44 am

CoD MW2
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rheanna bruining
 
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Post » Sat May 28, 2011 9:20 am

Why Mass Effect?
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Heather Kush
 
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Post » Fri May 27, 2011 7:16 pm

CoD MW2

Yea and Pro Evolution Soccer 2011 maybe?? lol
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Laura Richards
 
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Post » Sat May 28, 2011 6:41 am

Assassin's Creed and Red Dead Redemption's horse riding are nice. Thief for stealth. Dark Messiah for combat, magic (freezing enemies, freezing the floor, setting environment on fire with fireball and stuff like that) and a less overpowered kick ability (it should still be possible to kick people from cliffs if they are standing near the edge). Though I think mostly the animations and the feel of the combat should be Dark messiah like, the damage should be determined by your skills and maybe stuff like the momentum/speed of your weapon (like in Mount & Blade).
Assassin's Creed and Mirror's Edge for acrobatics (if you have a really high acrobatics skill) and maybe Brink's SMART system could work.
The Witcher for it's darker atmosphere (you might even look at the S.T.A.L.K.E.R. games for inspiration, though these are off course far less similar to The Elder Scrolls than the Witcher is).
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Carlos Rojas
 
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