Other ways to improve Teamplay?

Post » Fri Feb 18, 2011 5:18 pm

Is taking away Stats really the best way to improve Teamplay? i mean Really?????

and Stats doesnt JUST mean k/d ratio, its wins/loses, Total XP/XP PER Match (avg), Time played, Time played with each weapon/class/bodytype and rly everything else you do in the game

Besides XP gained none of thats there and it seems the reason is because ppl are afraid ppl will get fixated on kills?????

You all say its to frustrating having to worry about stats, I say its frustrating that after playing through an awesome match and having an awesome experiences my little character slate gets wiped clean.

Simply dont have Stats online if its that much of problem, Global Leaderboards are meaningless

But there got to be other ways of improving Teamplay besides eliminating a STAPLE in online gaming

Why not make XP for Kills decrease after each successive one, the only way to make it reset is to help a teammate buff/heal/resupply, there if you want to be a kill~hore youll get less XP with each one untill you help out your friends

And on the opposite side every time you heal/revive someone without maybe taking some shots at an enemy your XP decreases too,
Because whats just as bad as somebody just concerned about kills? Its the medic who will keep letting you die just so he can revive you over and over ( ala MAG & BF2 )

My point is there is better ways to improve on teambased play than making it so that when everyone hits lvl 20 they will basiclly be exactly the same, no matter how good you are or how much skill you have 2 guys boosting in Co-Op will have all the same stuff as you in the end

I cant wait to play the game but i just wished theyd taken a different road

and if the only arguement against Player Stats is that YOU can't control yourself from caring about them, i dont think thats a very acceptable answer




You Say WHY? I Say WHY NOT?
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Roisan Sweeney
 
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Post » Sat Feb 19, 2011 5:39 am

Why not make XP for Kills decrease after each successive one, the only way to make it reset is to help a teammate buff/heal/resupply, there if you want to be a kill~hore youll get less XP with each one untill you help out your friends

And on the opposite side every time you heal/revive someone without maybe taking some shots at an enemy your XP decreases too,
Because whats just as bad as somebody just concerned about kills? Its the medic who will keep letting you die just so he can revive you over and over ( ala MAG & BF2 )

Objectives and helping teams are worth more XP than kills, so your first point here is not a concern for any player who understands who Brink works. Yes, this system will piss off a lot of COD immigrants who just want to kill everyone and they won't gain much XP per game, but that's their fault for not researching the game and playing it as the developers intended.

As to your second point, the Medic can't force you to revive. He chucks a syringe that YOU have to activate; therefore if you revive and immediately die YOU made a poor choice and were rightly punished for it. Also, you can choose to simply respawn, and avoid that situation entirely.

My point is there is better ways to improve on teambased play than making it so that when everyone hits lvl 20 they will basiclly be exactly the same, no matter how good you are or how much skill you have 2 guys boosting in Co-Op will have all the same stuff as you in the end

This is wrong on so many levels.

Yes, at level 20, players may have access to all the same stuff (from weapons to attachments to character customizations to abilities) but everyone isn't going to gravitate to the exact same stuff! Take Abilities. Only 58 of those. We as players only get to use 20 (and not all at the same time mind you, as most are class-specific). So there will be gameplay variance right there, instantly! I can be an Engineer and not have any turrets or mines and have at least three free Ability slots to use on other skills that let me be maybe a better Medic or Soldier if my team needs me there. Gameplay variety! Everyone of the same bodytype has access to all the same weapons. Doesn't mean they are going to use the exact same attachments on each gun! GAMEPLAY VARIETY!!!

Summary: You do not need to be worried.
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Penny Flame
 
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Post » Sat Feb 19, 2011 3:39 am

its more then improving team play, its also discouraging lone style play and boosting/hacking, and keeping out those who only wanna run randomly and spraying and praying.
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michael danso
 
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Post » Fri Feb 18, 2011 11:16 pm

Is taking away Stats really the best way to improve Teamplay? i mean Really?????
No, I'd say giving players EXP for buffing teammates/attacking objectives is the best way.

and Stats doesnt JUST mean k/d ratio, its wins/loses, Total XP/XP PER Match (avg), Time played, Time played with each weapon/class/bodytype and rly everything else you do in the game

Besides XP gained none of thats there and it seems the reason is because ppl are afraid ppl will get fixated on kills?????
You don't know that for sure. They might show wins/losses.

You all say its to frustrating having to worry about stats, I say its frustrating that after playing through an awesome match and having an awesome experiences my little character slate gets wiped clean.
Team Fortress 2 does that. Track your stats for one round and wipe it clean after a map change. Hasn't changed in 4 years, and people still love it.

Simply dont have Stats online if its that much of problem, Global Leaderboards are meaningless
I agree whole-heartedly.

But there got to be other ways of improving Teamplay besides eliminating a STAPLE in online gaming
I'm afraid you're speaking under the influence of Call of Duty, and how it's shaped the "modern" FPS. Let me remind you that BRINK's whole premise is to break away from that.

Why not make XP for Kills decrease after each successive one, the only way to make it reset is to help a teammate buff/heal/resupply, there if you want to be a kill~hore youll get less XP with each one untill you help out your friends
You could go in squads of two close friends, killwhoring and repeatedly buffing each other and no one else.

And on the opposite side every time you heal/revive someone without maybe taking some shots at an enemy your XP decreases too,
Because whats just as bad as somebody just concerned about kills? Its the medic who will keep letting you die just so he can revive you over and over ( ala MAG & BF2 )

My point is there is better ways to improve on teambased play than making it so that when everyone hits lvl 20 they will basiclly be exactly the same, no matter how good you are or how much skill you have 2 guys boosting in Co-Op will have all the same stuff as you in the end
All FPSs before Modern Warfare (when COD really got an iron grip on the FPS genre) was exactly like this, and Quake and Wolfenstien: Enemy Territory and Counter Strike and Team Fortress 2 are still alive and well and laughing at you.

I cant wait to play the game but i just wished theyd taken a different road

and if the only arguement against Player Stats is that YOU can't control yourself from caring about them, i dont think thats a very acceptable answer
Think of it like this. Kill[censored] sees leaderboard.
Kill[censored] fights to be on top and only that.
Kill[censored] slightly ruins the round for everyone else.

It's not that we can't control ourselves, but that we can't control others.





You Say WHY? I Say WHY NOT?
This sounds like a Cave Johnson reference.

Just sayin.


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Jason King
 
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Post » Fri Feb 18, 2011 8:10 pm

A staple? Really...

Almost all of the games i played in a competitive environment didnt use any stats except for socom 2 and Halo. Good players dont give a [censored] about their stats. They dont mean anything. I messed around in all those games and had a horrible K/D and an accuracy % that was in the single digits(i always shot randomly). My point is you dont have to have stats in a game to make it fun. Wow your K/D is 2.7 or 4.8, who cares. The good players only come to play when they need to. The only time I took those games seriously was clan matches or exibitions. In random games I don't care and honestly I don't want my stats tracked. They mean nothing. They are a [censored] number in a database that will disappear when you move onto another game.

In summary, I only come to play when it matters and when it doesn't matter i screw around and see if i can run into a room full of three people and kill them all while spraying randomly into corners. I'm also a stoner, and I laugh my ass off as i do it. Games are supposed to be fun, I make them fun for me and I don't need a stat or people looking at my stats to tell me I svck cus of a number in a database.
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Jay Baby
 
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Post » Sat Feb 19, 2011 6:18 am

Okay you think i'm looking at it from a COD perspective which i might be a little, but you all seem to be looking at it from a PC only perspective

I played Day of Defeat forever and there was no Stat tracking like TF2, but that was almost entirely due to the fact that it was on PC with dedicated CLAN severs, so you could always play in a Moderated room will ppl that you liked

And since they wont put dedicated servers on a console its nice to have stats as a way of keeping you coming back since you will be constantly forced to play with strangers

And maybe my suggestions werent the BEST ones out there but thats all they were SUGGESTIONS

not an invitation for Fan-Boys to defend a game they HAVENT EVEN PLAYED YET to the death

I know that in every game forum theres ppl who dont want any change and think there game was made by the GODS themselves so bringing this topic up here was pointless

But my point still stands you all have NO better reason for eliminating Stats then "we want ppl to have to play a certain way"

And again R U SERIOUS ?????? if someone wants to camp and kill you all day you could give them 0 XP and they still would, or is there no camping in TF2???

And COD isnt the only game to have stats tracked So yes STATS in games(not just FPSs) in more of a STAPLE then no stats

i think you should alll stop being so biased

and im pretty sure in one of the videos the even say theyll have a mode with at least leaderboards so even they reconize it as viable

and for all the topics i see that get locked for console bashing i think its ridiculous that you can all openly criticize and flame one of the best selling franchises of all time

i hope you are all playing on PC because i dont wanna play with people who dont want me to have fun the way I WANT TOO

I WILL PAY FOR THE GAME AND PLAY HOWEVER I WANT
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Jon O
 
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Post » Sat Feb 19, 2011 12:00 am

I also like how you are all so presumptuous to think that YOU know what influences people in how the play the game

and i said i didnt mean k/d ratio only

would not tracking the amount of objectives you capture or teammates you heal and buff encourage teamplay

errr derrrr i think so since you all have such strong claims as to how having a kill stat makes ppl want to just kill
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megan gleeson
 
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Post » Sat Feb 19, 2011 5:54 am

i think you should alll stop being so biased


These are the BRINK Forums. Guess which breed of "really devoted fan" lives here?


If you don't want bias, you'd have to look somewhere else where the community its neutral to BRINK.
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Amy Cooper
 
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Post » Fri Feb 18, 2011 6:20 pm

A staple? Really...

Almost all of the games i played in a competitive environment didnt use any stats except for socom 2 and Halo. Good players dont give a [censored] about their stats. They dont mean anything. I messed around in all those games and had a horrible K/D and an accuracy % that was in the single digits(i always shot randomly). My point is you dont have to have stats in a game to make it fun. Wow your K/D is 2.7 or 4.8, who cares. The good players only come to play when they need to. The only time I took those games seriously was clan matches or exibitions. In random games I don't care and honestly I don't want my stats tracked. They mean nothing. They are a [censored] number in a database that will disappear when you move onto another game.

In summary, I only come to play when it matters and when it doesn't matter i screw around and see if i can run into a room full of three people and kill them all while spraying randomly into corners. I'm also a stoner, and I laugh my ass off as i do it. Games are supposed to be fun, I make them fun for me and I don't need a stat or people looking at my stats to tell me I svck cus of a number in a database.


This is not true at all. I'm a competitive player and have been since CS i always play to win (whether this means going negative k/d or not) but just like the OP said after i murder an entire team i love to see my stats for the match and see just how good i did. His argument is quite valid. This topic has been discussed many times already and a lot of people say that they dont want stats because they dont want to look at it ... really? Ever tried not looking at it? People are going way off base by saying that stats are the main reason for lone wolves and/or hackers and boosters. This is the most ignorant thing i have ever heard. People boost not for their stats but so they can advance in level to get cooler stuff aka "golden gun". People hack because they svck so bad at everything else in their life that they couldnt stand to lose at one more thing not because of stats. Lone wolves or campers are created for much of the same reason ... they just dont want to die. Brink is not going to be immune to any of the problems created by your average [censored] head FPS player with or without stats. nuff [censored] said.
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RUby DIaz
 
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Post » Fri Feb 18, 2011 5:55 pm

I am really sorry to say this, but........you are a troll. Don't get the game if you think it has so many problems with it.

And don't make some corny ass comeback that I could care less about.
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Amelia Pritchard
 
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Post » Sat Feb 19, 2011 8:19 am

I am really sorry to say this, but........you are a troll. Don't get the game if you think it has so many problems with it.

And don't make some corny ass comeback that I could care less about.


Troll?

Look in the mirror Fan-Boy, or smack yourself with the "hey other ppl are allowed to have different opinions then me and thats okay BIBLE"

I didnt say the game has SO many problems i said it has ONE
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Nina Mccormick
 
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Post » Fri Feb 18, 2011 11:31 pm

We don't just want to not look at them, we also don't want other people obsessing over them and having a negative impact on our Brink experience because of that. If it deters even one person from camping to keep their K/D high it will have been completely worth it in my eyes. K/D is the worst of the stats when it comes to causing problems, of course, but if they remove the big one why keep the small fries? It ranks you by total XP earned on a match-by-match basis, and that's plenty good enough for me.
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Gavin Roberts
 
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Post » Sat Feb 19, 2011 4:29 am

Troll?

Look in the mirror Fan-Boy, or smack yourself with the "hey other ppl are allowed to have different opinions then me and thats okay BIBLE"

I didnt say the game has SO many problems i said it has ONE


And there is the insignificant, corny ass comeback I was talking about......sigh.
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Brian Newman
 
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Post » Sat Feb 19, 2011 1:51 am

OH COME ON!!!!

You all cant possibly think that lonewolfing and camping and kill whoring and w/e is going to stop in the slightest because you dont have a k/d ratios?
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Robert DeLarosa
 
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Post » Fri Feb 18, 2011 7:18 pm

And there is the insignificant, corny ass comeback I was talking about......sigh.


LOL

and yet here you are posting again even though u "could care less"

TROLL
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Heather M
 
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Post » Fri Feb 18, 2011 8:46 pm

OH COME ON!!!!

You all cant possibly think that lonewolfing and camping and kill whoring and w/e is going to stop in the slightest because you dont have a k/d ratios?


A bit since they have nothing to brag about to their friends. Gone completely never.
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Anna Beattie
 
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Post » Fri Feb 18, 2011 5:16 pm

LOL

and yet here you are posting again even though u "could care less"

TROLL


You know what bro? I am going to stop this. I'll try to make friends with you, or....we could just ignore each other. I don't like fighting. Your choice.
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Lynne Hinton
 
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Post » Fri Feb 18, 2011 8:46 pm

Guys, the dude isn't worth it. Leave the thread let it die down
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Kim Bradley
 
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Post » Fri Feb 18, 2011 6:15 pm

You know what bro? I am going to stop this. I'll try to make friends with you, or....we could just ignore each other. I don't like fighting. Your choice.


okay im sorry i flamed you in the other post, that just happend to be the like 5th time i'd seen someone tell someone to find the answer before asking the question, which annoys me since thats what forums are for, but you did do it in the nicest way possible and didnt deserve my rant, so i apologize

and just because im not very good at articulating myself i think i still have a good point whether its in the form of stats, challenges, or the kinda neat i guess theatre mode, its nice to have a some record of my gameplay experience and it bums me out that they eliminated it for somthing as insignificant as it might influence jerk players
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Nice one
 
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Post » Fri Feb 18, 2011 9:41 pm

OH COME ON!!!!

You all cant possibly think that lonewolfing and camping and kill whoring and w/e is going to stop in the slightest because you dont have a k/d ratios?


No...I agree with u. Everything you said actually. These kids are dreaming if they think eliminating kd ratios will make people not want to lone wolf or whatever for all the reasons u said. I'm more than upset that I won't be able to see how I'm progressing in the game. Stats help. Back when I played rtcw I looked at kd ratio and overall xp. It I had both that meant I was doing good and helped the team.
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Kat Stewart
 
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Post » Fri Feb 18, 2011 6:03 pm

OH COME ON!!!!

You all cant possibly think that lonewolfing and camping and kill whoring and w/e is going to stop in the slightest because you dont have a k/d ratios?


Not at all - Camping and killwhoring have been around since Quake.

Granted, the entire premise in Quake was to kill[censored], but camping was still a majority, and the term "leaderboard" probably didn't even exist, much less K/D ratios.


But the majority of us do think that the inclusion of a k/d ratio does boost camping/killwhoring a bit.
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Anthony Diaz
 
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Post » Fri Feb 18, 2011 7:20 pm

okay im sorry i flamed you in the other post, that just happend to be the like 5th time i'd seen someone tell someone to find the answer before asking the question, which annoys me since thats what forums are for, but you did do it in the nicest way possible and didnt deserve my rant, so i apologize

and just because im not very good at articulating myself i think i still have a good point whether its in the form of stats, challenges, or the kinda neat i guess theatre mode, its nice to have a some record of my gameplay experience and it bums me out that they eliminated it for somthing as insignificant as it might influence jerk players


And I am also sorry. I am usually just trying to help. By posting link to the threads that are active about the topic, we are helping to not clog the forum so much(trying) And most of our answers that we have found are from the 'bible'. I did not intend to make anyone feel insignificant for not knowing information. But like I always say it is human nature to argue and fight. It takes two to tango. Cheers! :foodndrink:
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Isabell Hoffmann
 
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Post » Sat Feb 19, 2011 5:10 am

And I am also sorry. I am usually just trying to help. By posting link to the threads that are active about the topic, we are helping to not clog the forum so much(trying) And most of our answers that we have found are from the 'bible'. I did not intend to make anyone feel insignificant for not knowing information. But like I always say it is human nature to argue and fight. It takes two to tango. Cheers! :foodndrink:


No worries, and looking back on your post i was out of line since you weren't rude at all :foodndrink:
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RUby DIaz
 
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Post » Sat Feb 19, 2011 2:14 am

I do believe this warrants a man-hug.
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Rinceoir
 
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Post » Sat Feb 19, 2011 6:48 am

I do believe this warrants a man-hug.


LOL

i do strangely feel better about myself now

by golly i think we are on to somthing

:hugs:
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Naazhe Perezz
 
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