So our fast-travel prayers have been answered.

Post » Sun May 01, 2011 9:15 pm

So basically what the 1st option says. it basically infers that carriages are only good for places you haven't been to yet, which is how you feel, right?

no im mostly gonna use carriages unless i feel like saving money for a sword or some armor
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Kit Marsden
 
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Post » Sun May 01, 2011 4:05 pm

But the first option says "use only magic map to travel," and Akaryu apparently intends to use the carriages. It's not so much the options themselves, I think, as it is the second sentence in each of the first two options. Those make value judgments for the reader, essentially putting words into our mouths. You could lop off the second sentence in each of the first two options and then just let people explain in the thread why they chose what they did.

^good point
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Chrissie Pillinger
 
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Post » Sun May 01, 2011 10:05 pm

I'm probably going to stick mostly with the 'magic map'. There's no point in paying to get to places you've already been, and taking carriages to places you haven't cuts out a lot of the exploration.
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GLOW...
 
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Post » Mon May 02, 2011 2:14 am

^good point


Glad I could be of service. :)
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Dorian Cozens
 
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Post » Sun May 01, 2011 11:50 pm

I will use any kind of travel provided. My more self-reliant characters will probably use the magic map more often than carriages. My characters who like a bit of pampering will probably use carriages whenever possible.

that's funny i feel the opposite. my lazier character would use the magic map. My rougher character wouldn't want to miss out out the challenges in the wild (considering the carriage can only take you to certain points of interest, and you have to walk the rest of the way... i think)
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Rebecca Dosch
 
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Post » Sun May 01, 2011 6:32 pm

Well, I'm more than satisfied with this news. I feel like Bethesda definitely listens to its fans now that they added this fast travel alternative.

There still isn't a lot of info on "Carriages", we only know they exist, but I'm 100% sure I will be using carriages as my main form of fast-travel.

Link anyone?!!!
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Kanaoka
 
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Post » Sun May 01, 2011 10:19 pm

that's funny i feel the opposite. my lazier character would use the magic map. My rougher character wouldn't want to miss out out the challenges in the wild (considering the carriage can only take you to certain points of interest, and you have to walk the rest of the way... i think)

There is no magic map. Time elapses, meaning your character has to personally walk. He/She can either take the carriage without you controlling them (requiring little movement on the character's part) or they can just travel on foot/mount without you controlling them (the so-called "magic map").
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Lynne Hinton
 
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Post » Sun May 01, 2011 10:09 pm

Link anyone?!!!

http://pc.ign.com/articles/115/1158651p1.html
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Hairul Hafis
 
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Post » Mon May 02, 2011 5:58 am

Wait when was this confirmed.

I've been out of touch with info.

Someone have the latest news?
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Philip Rua
 
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Post » Sun May 01, 2011 4:13 pm

There is no magic map. Time elapses, meaning your character has to personally walk. He/She can either take the carriage without you controlling them (requiring little movement on the character's part) or they can just travel on foot/mount without you controlling them (the so-called "magic map").

Yeah i know that's what happens in the game... but it doesnt FEEL like that to me. It feels like a magic map, and i skip everything in between my current location and my destination. when i use my carriage i'll FEEL more like i actually traveled, and I will have to expose myself to more danger, because i can't take a carriage anywhere, like what i can kinda do with the so called "magic map"
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Jhenna lee Lizama
 
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Post » Mon May 02, 2011 2:07 am

I'd still prefer more options. Morrowind had 3 separate travel systems. Regardless, I'll probably try to use carriages mostly depending on how well thought out the system is. I'd prefer if it was something other than boring "carriages". I don't know why they went from "amazing, fantastical, imaginative, rich, believable world" to "let's just have a bunch of stuff that is in every other fantasy game". In Morrowind you wouldn't even know horses existed, heck, I think the only real animal in it was a rat; now it seems like TES has forgotten that it's a world by itself and doesn't have to take things from the real world.
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Emma-Jane Merrin
 
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Post » Mon May 02, 2011 6:00 am

Yeah i know that's what happens in the game... but it doesnt FEEL like that to me. It feels like a magic map, and i skip everything in between my current location and my destination. when i use my carriage i'll FEEL more like i actually traveled, and I will have to expose myself to more danger, because i can't take a carriage anywhere, like what i can kinda do with the so called "magic map"

What danger is there for a man/woman who has knowledge and experience of his/her path?
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Tracy Byworth
 
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Post » Sun May 01, 2011 11:11 pm

What danger is there for a man/woman who has knowledge and experience of his/her path?

A dragon might come and ambush you. Just because the dragon wasn't there before, doesn't mean he/she will never be there
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Multi Multi
 
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Post » Mon May 02, 2011 1:57 am

A dragon might come and ambush you. Just because the dragon wasn't there before, doesn't mean he/she will never be there

Yet the carriage is different... the repellent of the Elder Scrolls universe, if you will?
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Phillip Hamilton
 
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Post » Sun May 01, 2011 4:58 pm

Yet the carriage is different?

No, but the carriage stays on the main roads, which is usually more devoid of monsters. fast traveling 2 miles into a deep dangerous forest IS different
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Lynette Wilson
 
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Post » Sun May 01, 2011 4:33 pm

No, but the carriage stays on the main roads, which is usually more devoid of monsters. fast traveling 2 miles into a deep forest IS different

Why would a flying creature that should fear very little opt to fly through a forest difficult to navigate close to over a clear, unblocked road with unsuspecting, blind prey within visible sight? Dragons aren't afraid of towns (It's going to be so great to have a dragon attempt to raze a town. I can't wait. :flamethrower:) , so why a carriage/road with the occasional patrol on it?
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Becky Palmer
 
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Post » Sun May 01, 2011 8:01 pm

Why would a flying creature that should fear very little opt to fly through a forest difficult to navigate close to over a clear, unblocked road with unsuspecting, blind prey within visible sight? Dragons aren't afraid of towns (It's going to be so great to have a dragon attempt to raze a town. I can't wait. :flamethrower:) , so why a carriage?

maybe i shouldn't have said dragon... instead i should have had [insert creature here]. do you understand my point though?
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Jade Muggeridge
 
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Post » Mon May 02, 2011 7:07 am

maybe i shouldn't have said dragon... instead i should have had (insert creature here). do you understand my point?

I've explored roads in Elder Scrolls games, before. I've still fought things.
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Matt Fletcher
 
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Post » Mon May 02, 2011 4:23 am

I've explored roads in Elder Scrolls games, before. I've still fought things.

alright, well it just makes more sense to me. we just have to agree to disagree.
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phillip crookes
 
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Post » Mon May 02, 2011 8:09 am

alright, well it just makes more sense to me. we just have to agree to disagree.

Yes. I just have too much debate team influence, hence the arguments. :P
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Misty lt
 
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Post » Sun May 01, 2011 9:02 pm

What danger is there for a man/woman who has knowledge and experience of his/her path?


Trolls, wolves, wraiths, goblins, etc. etc. There are hundreds of creatures that could easily engage an adventurer on food, maybe even an adventurer on a horse, but a wooden carriage pulled by a train of horses is a much faster/more protected target. Dragons are probably one of the only things that would attempt to stop one given its speed and strength
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Nick Swan
 
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Post » Mon May 02, 2011 8:08 am

Yes. I just have too much debate team influence, hence the arguments. :P

Trust me, some people on this forum even know i like to argue, but sometimes it comes to a point where i've said everything i can say, and you've said anything you can say, and you can tell there's no point to go on.
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Dan Endacott
 
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Post » Mon May 02, 2011 3:04 am

As far as I am concerned Fast Travel is an abonimation. After spending 4-5 years on Skyrim there's an option to travel anywhere with no drawback? ( I know you have to find the place first but within one journey you may never need to see a road again.)

I don't mind carriages as much, you'll have to pay for there service and they'll only go to destinations on their route. ( Not dungeons or ruins unless they've been commercialised :P )

I know people will be like "Heyz I gotz to getz into da dungeonz quick, because my life is on anz incredible short timez frame.... Innit" but oh well. I will try to stick to carriages but I'm sure at one point the deadra will influenece me to sin. :(
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Mr. Ray
 
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Post » Mon May 02, 2011 2:23 am

I also like to ask, how exactly did the carriage system in Morrowind differ from Oblivon in terms of danger? You still got from A to B instantly, no danger involved (except getting to that ride, of course. If Bethesda can make the Carriage system interactive, then that'd be an incredibly good feature. It could be something like the Gryphons in WoW, except that random encounters could sometimes stop you in your tracks (rarely, but still). Then you'd have to defeat that encounter and enter the carriage once again, and head off to your destination.

But I doubt that this is how carriage works. It's as instant and magical as the map.
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MatthewJontully
 
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Post » Mon May 02, 2011 1:26 am

I also like to ask, how exactly did the carriage system in Morrowind differ from Oblivon in terms of danger? You still got from A to B instantly, no danger involved (except getting to that ride, of course. If Bethesda can make the Carriage system interactive, then that'd be an incredibly good feature. It could be something like the Gryphons in WoW, except that random encounters could sometimes stop you in your tracks (rarely, but still). Then you'd have to defeat that encounter and enter the carriage once again, and head off to your destination.

But I doubt that this is how carriage works. It's as instant and magical as the map.

I believe it will be more like RDR carriage system. where a horse drawn carriage will take you to your destination and you can choose to skip it if you want (i like to think i take a nap).

like i said before, there's a difference between going on a commercial road, and fast-traveling 2 miles into a deep forest densely populated by monsters. It just seems like a better justification for not having to battle monsters to me if you take the commercial road.

that being said, i would love it if on either "magic map" or "carriage" fast travel you could be ambushed.
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Valerie Marie
 
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