I think pets should be introduced, but be completely optional.. Look at fable 2, you HAVE to have that annoying creature (dog) barking at you constantly, a dig spot here with a necklace i don't care about, ect ect.
I'd agree. Personally I liked the dog in both Fable games, but I can understand those who don't. That's why I was proposing that pets be obtained through a quest you'd have to purposefully complete, or be purchased like horses in Oblivion. Although I suppose the problem would be amassing more than one pet. Army of cats, anyone? Although I would imagine a dialogue could be inserted in which a shop owner would refuse to sell you more if you already had a dog or whatever, because you wouldn't be able to care for it properly. Which would lead to dogs being sold or 'disposed of' if a new and more interesting (useful) pet was found... I guess.
It would be nice to see pets around - as long as they were treated well (not killable. :nono: )
It would be odd to slaughter yours way through a pack of wolves, then watch as a stray arrow bounces off your dog though, you must admit. (Besides, woman fireballing dogs has a precedent.
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