Out of the sewer moment

Post » Sat May 28, 2011 7:43 pm

I have to say i agree with the earlier poster whose experience of the moment was tarnished by the poor distance LODs. I got out the sewers and seesomethign resembles a baby's nappy: all brown and green smears. Even the Ayelid ruin was a bit of a bust since it was at the extreme of the draw range and was only half there and being a focal point the way it was drawn in was very obvious. The thing is i'm not an aesthete at all, i recently replayed thief 2 for example, it was just a very underwhelming view compared to say Gothic 2's or Far Cry's. Considering i had all setting whacked up full it was doubly dissapointing.

FO3s better use of distance textures and distant scenery combined with a generally more interesting landscape to see was much more effective. Given the advances in tech i'm sure they'll make this just as visually impressive.

What i dug about Morrowind's opening was the magician falling from the sky. It was just such a cool and strange thing to happen despite the excellent stories in Oblivion nothing really had that creative oomph or as interesting an intro.
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Stacyia
 
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Post » Sat May 28, 2011 1:09 pm

Bethesda makes the best views.My favorite "out of the sewer" moment is maybee....Fallout 3's.You could see a lot of wasteland and the music is epic.Oblivions was pretty impressive too but the graphics(the hill) kinda ruined it.
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Pat RiMsey
 
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Post » Sat May 28, 2011 8:13 am

Actually, I sortta liked the Spaghetti western opening of Fallout New Vegas. Not to sure that would work here now.
I would love to see us in a heroic prison escape along side the last of the blades, only to see them cut down around you as you venture into the darkness of the night with Esbern, only to have the first dragon attack the tower, thinking that you were there.
Then Esbern tells you to run as fast as you can, trust no one, and that he will meet you somewhere safe, say the blades' lost fortress in the mountains.
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W E I R D
 
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Post » Sat May 28, 2011 9:24 am

Why would they have a sewerage system that opens up at the top of a mountain?
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Saul C
 
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Post » Sat May 28, 2011 7:58 pm

Hrrm, I'm going to go for something like waking up bound in the woods surrouned by guards, who then force you to walk to the edge of a cliff and just as you are admiring the awesome view a swift kick sends you over the edge. Then you land injured in a lake below...
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Ria dell
 
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Post » Sat May 28, 2011 8:34 am

Why would they have a sewerage system that opens up at the top of a mountain?

I think the "out of the sewers" is a reference to how Oblivion started, I doubt anyone wants a sewer system to open at the top of a mountain
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zoe
 
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Post » Sat May 28, 2011 6:52 pm

http://www.google.com/imgres?imgurl=http://www.alquier.org/TES/images/Oblivion/prison-sewer-vanilla-ps3.jpg&imgrefurl=http://www.alquier.org/TES/_oblivion/_notes/&usg=__1LsukHRXOpHxoMo7rXTWxdu6f3U=&h=576&w=1024&sz=131&hl=en&start=0&zoom=1&tbnid=AsIw23ZUAnxHMM:&tbnh=109&tbnw=194&ei=p1M8TcDTIYKClAfgn_TpBQ&prev=/images%3Fq%3Doblivion%2Bout%2Bof%2Bthe%2Bsewers%26um%3D1%26hl%3Den%26safe%3Doff%26sa%3DN%26biw%3D1600%26bih%3D717%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=901&vpy=389&dur=2361&hovh=168&hovw=300&tx=215&ty=134&oei=p1M8TcDTIYKClAfgn_TpBQ&esq=1&page=1&ndsp=28&ved=1t:429,r:18,s:0
sure the things in the distance are smuged but it still is a very nice scene.
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e.Double
 
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Post » Sat May 28, 2011 8:37 pm

Hrrm, I'm going to go for something like waking up bound in the woods surrouned by guards, who then force you to walk to the edge of a cliff and just as you are admiring the awesome view a swift kick sends you over the edge. Then you land injured in a lake below...


Yeah, they need to start you off in a moment of pure peril. No wandering out of a sewer system this time...

The opening scene could begin with you under water. This is because you're being assaulted by a pair of Nords who are attempting to drown you in a nearby river. As you struggle to break free of their grasp, your head is pushed further under. All you hear is the sound of your own death gurgles and the muffled screams of your assailants. Suddenly two swift arrow strikes punctuate this moment. Buried deep into the throats of your attackers, this timely bowmanship frees you from immediate predicament. As you surface and gasp for air, your vision adjusts to your surroundings. From out of a copse of trees appears a cowled figure, your saviour. Delivered from certain death, you reach out to thank the figure, but this gesture is not returned. Instead the shadowy figure clubs you in the head. All is black.

You awake on a log that is being swept down a fast-flowing river. The sound of rushing water grows louder, almost deafening now. A huge waterfall is racing to meet you. You fall a hundred feet into the lake below.

Not that’s an opening.
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victoria gillis
 
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Post » Sat May 28, 2011 7:50 am

How about climbing up a peak, getting to the top, seeing a glorious sunrise and having time to look and the wonderful cities, forests, and rivers below you and then WHOOSH! A dragon nearly snatches you up and flies away.
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Schel[Anne]FTL
 
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Post » Sat May 28, 2011 9:10 am

You open the door to the outside world and all you see is a wall with F@## You! Written in green

Game over

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kevin ball
 
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Post » Sat May 28, 2011 4:21 pm

Shivering Isles's butterfly room thing was my favorite opening so far. That one was amazing.



yah that made my jaw drop LITERALLY it was awesome
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herrade
 
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Post » Sat May 28, 2011 12:17 pm

Why would they have a sewerage system that opens up at the top of a mountain?

Out of the sewer reefers to Oblivion when you get out of the sewer. it also includes things like getting out of the vault in F:3 andGetting out of doc mitch in goodsprings in F:NV
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T. tacks Rims
 
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Post » Sat May 28, 2011 9:19 pm

You open the door to the outside world and all you see is a wall with F@## You! Written in green

Game over




Ahh fallout 3.
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Lillian Cawfield
 
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Post » Sat May 28, 2011 1:22 pm

You walk out of the jail/ship/sewer, ect. and a giant dragon flies right into your view


...there's your out of the sewer moment :P
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ZANEY82
 
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Post » Sat May 28, 2011 5:50 pm

On top of a mountain would be good, but if there aren't any prisons built on or connected to mountaintops then I guess a valley with a lake at sunrise would be nice as well.

A sunset would look great as well, but I've gotten used to climbing out of prisons into a bright morning.
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Alexxxxxx
 
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Post » Sat May 28, 2011 11:59 am

I'm expecting a frantic escape from one of the prisons in a castle. You come out over a ledge, where you see one of Skyrim's armies marching ready for war.
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Eliza Potter
 
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Post » Sat May 28, 2011 6:46 am

Ahh, Vilverin.
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Chloe Mayo
 
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Post » Sat May 28, 2011 11:18 am

I thought Oblivion and Fallout 3 intros were awesome, but I was very disappointed by New Vegas intro. In Fallout 3 the intro was like "Oh my god, I'm in a post-apocalyptic wasteland =O", but New Vegas was like "lulz, im in a western town =|".
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Maeva
 
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Post » Sat May 28, 2011 3:31 pm

I really liked the Fallout's first view, Oblivion's was nice as well. But in Skyrim, I want something different. I want to get out of prison late att night. In a little village or something, or a mountain fortress. I want to see lanterns and torches glowing in the darkness around me, and I want to heard laughter from the little tavern down the road. The guard says don't push you luck in Skyrim scum! and the door closes behind me. A beggar comes out into the light from one of the torches mounted on the stonewall. He gives me a note and says, I got 100 septims to give this to you, someone wants to meet you, he's down att the tavern. I look att the beautiful nightsky and in the north I can see the northen light dancing over some huge mountaintops. And I think, wow this game is gonna be so epic, I allready love Skyrim!! then I read the note.
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Nichola Haynes
 
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Post » Sat May 28, 2011 5:39 am

It will be hard top top. I LOVED the FO3 moment, but the fact that I had seen it on the gameplay videos on Youtube really lessened it for me. Therefore Oblivion had much more impact.

I really look forward to gameplay vidz, but I hope they let us see *that* moment without teaser vidz first. It's better to discover it for yourself, after all, you only get that reaction in full once.
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Gemma Flanagan
 
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Post » Sat May 28, 2011 6:53 pm

What was bad about it?

It just seemed cramped to me. I wasn't as impressed as I was with Fallout. I don't know... I just never found it to be "OH MY GOD THIS IS AMAZING"

So it wasn't bad, it was just not great.
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Joey Avelar
 
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Post » Sat May 28, 2011 6:03 pm

Out of a dungeon onto the top of a mountain gazing at the clouds while the snow falls and then a glimpse of the vast land down there.

Fallout 3 "sewer moment" was also pretty epic. The sun light burning your eyes and the ruins of DC, a really beautiful but depressing moment. Expect something as good as it in Skyrim!

These are my thoughts exactly, Bethesda always has a good "sewer moment" :D.
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Richard Dixon
 
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Post » Sat May 28, 2011 9:54 am

How about this?

You finally walk out of the door/cave/whatever. You are standing in a peaceful forest. The sun is partially blocked by the trees. Some whater rushes down a stream nearby. You walk for a little, seeing the grass and the leaves wave a little in the soft breeze. Then all of a sudden you walk out of the forest. You are standing on a cliff, with the ground dropping steepily. You can see a village, down below in the valley. In the distance, you see vast mountains covered in snow. You realise you can walk alk the way over there.

And then...


Bluescreen of death. GOTCHA
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Rob
 
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Post » Sat May 28, 2011 8:55 pm

How can we beat it? Coming out of the prison that's located near the top of the tallest mountain in Skyrim. Epic, in my opion.
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Claire Jackson
 
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Post » Sat May 28, 2011 8:40 pm

Out of a dungeon onto the top of a mountain gazing at the clouds while the snow falls and then a glimpse of the vast land down there.

Fallout 3 "sewer moment" was also pretty epic. The sun light burning your eyes and the ruins of DC, a really beautiful but depressing moment. Expect something as good as it in Skyrim!

Honestly I hope they do that same thing in Skyrim. You're leaving a jail cell, probably through a sewer again, you're eyes are gonna have to adjust. Plus it looked great and really set the mood.

And judging by the landscape screenshots I've seen, Skyrim will top Oblivion in that regard...quite easily.
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Killer McCracken
 
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