over powered wepons

Post » Sun Mar 08, 2009 5:20 am

I can't believe all the "cry"ing going on with this game. If you know how to adjust your tactics and using the right mods, every gun can be effectice. I am ranked 64th in the world in kills and have a 1.72 k/d (not just bragging, but trying to establish my crediblity) and it has not been done with any one type of weapon. Yes I have maxed out the Scar, Scarab, and the Feline in kills (1,000+) but I am almost done with the Jackal the 1st sniper (which I have been owning with the reflex sight) and the K Volt. Yes the Feline is a powerful weapon and very deadly (at close range) but I've even out gunned one many times at close range with the previously mentioned sniper class. And if I do find that a room is full of Feline Fanatics then I always have a class ready to counter (silenced Feline, reflex sight, C4, Stealth enhance, Energy transfer, and Mobilty enhance. (if you can't beat em, join em) but the truth is every weapon has it's strenghts and weaknesses and you just have to spend a little time finding out what they are.
why on earth would we think youre bragging?
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stevie critchley
 
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Post » Sun Mar 08, 2009 4:16 am

I can't believe all the "cry"ing going on with this game. If you know how to adjust your tactics and using the right mods, every gun can be effectice. I am ranked 64th in the world in kills and have a 1.72 k/d (not just bragging, but trying to establish my crediblity) and it has not been done with any one type of weapon. Yes I have maxed out the Scar, Scarab, and the Feline in kills (1,000+) but I am almost done with the Jackal the 1st sniper (which I have been owning with the reflex sight) and the K Volt. Yes the Feline is a powerful weapon and very deadly (at close range) but I've even out gunned one many times at close range with the previously mentioned sniper class. And if I do find that a room is full of Feline Fanatics then I always have a class ready to counter (silenced Feline, reflex sight, C4, Stealth enhance, Energy transfer, and Mobilty enhance. (if you can't beat em, join em) but the truth is every weapon has it's strenghts and weaknesses and you just have to spend a little time finding out what they are.

Ever heard of paragraphing? **** sake

I have a 3.5 K/D and im 100 something or other in the world, Ive done the challenges for every gun except the 500 + kills challenges + shotty headshots and that makes me more credible why?

"if you cant beat em, join em"

"but the truth is every weapon has it's strenghts and weaknesses and you just have to spend a little time finding out what they are"

Cant you see how you just contradicted yourself? If you cant beat em join em? citing that we have to use a feline to beat a feline? really? and if thats the case why do I only see people at high ranks running around with either a SCAR, Feline or SCARAB?

When everyone flocks to one gun its kind of a sign, i.E AK74u on Black Ops.
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Madison Poo
 
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Post » Sun Mar 08, 2009 12:42 am

No matter who you are or how you play, Everybody can pick up a fully automatic weapon and use it.

So is it coincidental that, maybe, just frickin maybe, that the lightweight high damage fully autos in this game are kicking so much ass to the point of being overpowered?

Why use a gun that works in one case and is harder to use when you can use another gun thats easier to use and workis in all cases.

Trying to play this game with anything else than an assault rifle or a Feline makes you feel like " Why are you doing this? Why are you making it harder on yourself? "
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Angelina Mayo
 
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Post » Sun Mar 08, 2009 12:51 pm

No matter who you are or how you play, Everybody can pick up a fully automatic weapon and use it.

So is it coincidental that, maybe, just frickin maybe, that the lightweight high damage fully autos in this game are kicking so much ass to the point of being overpowered?

Why use a gun that works in one case and is harder to use when you can use another gun thats easier to use and workis in all cases.

Trying to play this game with anything else than an assault rifle or a Feline makes you feel like " Why are you doing this? Why are you making it harder on yourself? "

+1
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vicki kitterman
 
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Post » Sun Mar 08, 2009 12:37 am

I can't believe all the "cry"ing going on with this game. If you know how to adjust your tactics and using the right mods, every gun can be effectice. I am ranked 64th in the world in kills and have a 1.72 k/d (not just bragging, but trying to establish my crediblity) and it has not been done with any one type of weapon. Yes I have maxed out the Scar, Scarab, and the Feline in kills (1,000+) but I am almost done with the Jackal the 1st sniper (which I have been owning with the reflex sight) and the K Volt. Yes the Feline is a powerful weapon and very deadly (at close range) but I've even out gunned one many times at close range with the previously mentioned sniper class. And if I do find that a room is full of Feline Fanatics then I always have a class ready to counter (silenced Feline, reflex sight, C4, Stealth enhance, Energy transfer, and Mobilty enhance. (if you can't beat em, join em) but the truth is every weapon has it's strenghts and weaknesses and you just have to spend a little time finding out what they are.

Dude, we aren't complaining that we are getting owned by the same 3 weapons, were only saying that we would like balance that's it. I like using the same 3 weapons as most everyone else do but it would like it also if other weapons were competitive.

In case your wondering about my "credibility", I was 26th in the world for kills BEFORE I rebooted TWICE. If I added up all my kills I believe I would be in the Top 5 in the world (I play a lot of IA) as I usually get around 6000 kill each level 1-50. I currently don't care about KD as it's pointless (as it's gets reset each reboot) but I have about 2.34 as I play a lot of CS which damages it, otherwise it's 3+ if I was playing soley IA and TIA.

Side Notes: About the class setup you mentioned, yes those are good modules to use but in your opinion don't you think that it's annoying that Crytek made the game in such a way that most modules you use are just to conserve energy? I personally hate it as only the Power Modules you can really have choice in but it boils down to SE III in Stealth Modules and Detonation Delay/Energy Transfer, I would love to use all the other Stealth Modules but alas we need Energy.
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Phillip Hamilton
 
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Post » Sat Mar 07, 2009 10:54 pm

You should now that the sub-machine guns truly are overpowered (if you are stubid), when you don't have armor-mode on, because if don't have have it on you die, if you have it on you kill that guy.

Sub-machine guns do damage because they shoot so fast with low damage, but if you put your armor-mode on it does even lower damage but shoots in the same speed.

And a little trick for those SMG-noobs, try jumping over them, because they dont wait it, they dont know it.
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Lauren Dale
 
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