OVERHAUL LOAD ORDER
FOOK - FWE - WMK - EVE - MMM
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Hi all! So you want to run FWE, WMK, and MMM together? Oh wait, you also want to run FOOK and EVE? Now things are getting complicated . . . Well anyway, it seems there is a post every hour asking for help with getting a basic "overhaul" load order functioning proerly. So, I'm making this post to contain, to the best of my knowledge, a working load order for using the FOIP and/or FWE-FOOK Merger Files together. So, here's what you need to use the overhauls together:
http://www.fallout3nexus.com/downloads/file.php?id=4968
http://www.fallout3nexus.com/downloads/file.php?id=10167
Okay, in addition to the load order guide (below), note that the current version of http://www.fallout3nexus.com/downloads/file.php?id=640 and the Fallout version of http://www.fallout3nexus.com/downloads/file.php?id=10193 both include automatic load order sorters that will get your basic overhaul load order lined up correctly. Despite these nice features, it's good to have a clean overview of what it should look like. So here's we go!
Overaul Load Order:
---------------------------------------------------- OFFICIAL MASTERS Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esm---------------------------------------------------- MOD RESOURCESCRAFT.esmCALIBR.esm---------------------------------------------------- MOD MASTERS (In this order!)Project Beauty HD version.esmFOOK2 - Main.esmFOOK2 - [[censored]] World And Neighbourhood Kit.esmFOOK2 - [DIK] DLC Improvement Kit.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esm---------------------------------------------------- ESP's to load BEFORE overhaulsCRAFT - Activation Perk.espDarNifiedUIF3.esp---------------------------------------------------- FOOKFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - [EVE] Energy Visuals Enhanced.espFOOK2 - Mothership Zeta.esp---------------------------------------------------- Fallout Wanderers EditionFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Worn Weapons.espFO3 Wanderers Edition - OTHER OPTIONAL FWE MODULESFO3 Wanderers Edition - FOOK Support.esp (FROM FWE-FOOK Merger)FO3 Wanderers Edition - FOOK DLC Support.esp (FROM FWE-FOOK Merger)---------------------------------------------------- Weapon Mod KitsWeaponModKits.espWeaponModKits - FOOK.esp (FROM FOIP)WeaponModKits - FWE Master Release.esp (FROM FOIP)WeaponModKits - OperationAnchorage.esp (FROM FOIP)WeaponModKits - ThePitt.esp (FROM FOIP)WeaponModKits - BrokenSteel.esp (FROM FOIP)WeaponModKits - PointLookout.esp (FROM FOIP)WeaponModKits - Zeta.esp (FROM FOIP)---------------------------------------------------- Energy Visuals EnhancedEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.esp (FROM FOIP)EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)EVE - FWE with WeaponModKits.esp (FROM FOIP)---------------------------------------------------- Mods to load AFTER overhauls---------------------------------------------------- Mart's Mutant ModMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - FOOK2 (FROM FOIP)Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)Fook+Fwe+mmm+pb.esp (FROM FWE-FOOK Merger, note that this requires Project Beauty HD)---------------------------------------------------- Merged filesi.e. Mez's Merged Patch
Notes
[] We're in the process of fixing up the FWE-FOOK merger files a little more, and to also include updated support for Project Beauty (BP). This will include standalone BP support for FWE, MMM, and FOOK, as well as any combination of the above.
[] In the near future, we'll also be combining the FWE-FOOK merger files with the FOIP program, so that it's all in one nice tidy place =)
[] You may also want to look at http://www.fallout3nexus.com/downloads/file.php?id=9288, which loads after the above mods. There are additional support files for RWI available through the FWE-FOOK merger. RWI requires FOOK, FWE, and MMM.
:foodndrink: