Yeah. I can see the whole taking a dead mans gear, lying where you finished him, medic comes to revive you, meets a backstab end, noobs thinking their ninjas, corpse checking, ect.
This game will make you paranoid.
This game will make you paranoid.
If it can actually work like that it will be brilliant.
out of all the classes, i think the soldier is the one we have heard fewest of.
we know he's good with explosives, and that he gives ammo. but apart from that?
reasons to pick classes
engineer: objective completion, dmg buff, mines, turret
operative: objective completion, interrogation, hacking turrets, backstab
medic: healing, reviving, hp buff, bioweapon(?), objective completion(?)
soldier: objective completion, giving ammo(if they didn't just run to the command post to refill)
it could be i missed stuff, but apart from hearing he's good wit hexplosives, they haven't said what it is he actually does then, and imo he seems to be the inferior underdog
we know he's good with explosives, and that he gives ammo. but apart from that?
reasons to pick classes
engineer: objective completion, dmg buff, mines, turret
operative: objective completion, interrogation, hacking turrets, backstab
medic: healing, reviving, hp buff, bioweapon(?), objective completion(?)
soldier: objective completion, giving ammo(if they didn't just run to the command post to refill)
it could be i missed stuff, but apart from hearing he's good wit hexplosives, they haven't said what it is he actually does then, and imo he seems to be the inferior underdog
Shield ability and more types of grenades.