Wait, I'm now confused. Is SD god in this situation?
How could you question this?
Its true. Each character only has so many "Pips" (are they called that?) which are used up by doing things like throwing a syringe. So even a large body type medic with a lot of pips can't just help out forever. Not sure if you can regain Pips in one life though.
They regen over time and all body types have the same amount.
Not sure what you ment by that, but, you can not kill an enemy instantly , once you bring there health to zero (0) they become incappitated, they can now pull out a gun (if they have the perk for that), join the next respawn wave, or wait for a medic to revive them, once a medic comes and throws them a revive syringe, they now have the choice to revive, or join the respawn wave.
When you incapitate a enemy you may shoot him while he is down and that will kill him, where he will be forced to respawn as he has no other choices.
Correct. :icecream:
xp is all fine and dandy but half the enjoyment in a fps is tracking your stats (kdr etc.) i have already seen some information saying there will not be a stat tracker and instead your score will based on nothing but the xp you accumulated if thats the case its a damn shame.
No its not a shame at all.
I'm not very worried about the medic being overpowered I'm worried about it being overused. I hear that it's going to be the fastest leveling up class, along with engineer. So that may lead me to think soldiers will be underused because they aren't as rewarded as much.
Let's hope they find away to keep XP balanced.
Unless they go "Oh, I run out of ammo too fast an no one gives out any so I'll go soldier" or some nade spamming kids will go soldier........and so on for each class. Also, I would've used the AK74U as an example. More noobish and OP than the famas.
People can be idiots. Just like people who think that all operatives are commando tac knivers.