Overuling

Post » Sat May 28, 2011 12:21 pm

...And how does it not being in a dictionary even matter?

Because if it were then it would be enforced, harshly even.

:turtle:
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Jade MacSpade
 
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Post » Sun May 29, 2011 12:06 am

It's not a doctrine. If you don't like it, it doesn't even exist.

...
You didn't really read what I wrote, did you.
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Pawel Platek
 
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Post » Sat May 28, 2011 11:34 am

...
You didn't really read what I wrote, did you.

Batw is too simple for that many words.

I still object to the notion of there being an "universal good/cool", though, but that is a different matter.

It's not a doctrine, see?
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Donatus Uwasomba
 
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Post » Sat May 28, 2011 10:02 pm

Batw is too simple for that many words.

:meh:

It's not a doctrine, see?

No, and I never said it was. Doesn't change the fact that I object too it. ;)
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Captian Caveman
 
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Post » Sat May 28, 2011 11:20 pm

"Let us not go into Cyrodiil. It is a silly place."

:)


"It's just a model..."

"Shhh!!!"

:P
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Cameron Wood
 
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Post » Sat May 28, 2011 5:46 pm

While we're talking about overruling, I think it's a good chance to bring this up.

we are nerds and by nature, nerds are vocal about thier chosen thing. A lot of people have been pushing for a Morrowind-style of lore volume in TESV. Meaning, lots of it, lots of conflicting stuff that you have to pick for yourselves, lots of biased accounts of other groups and people, etc. Now, on the assumption that they do this, the game is full of good, valid, deep lore, but lore that is fundamentally different from Morrowind's descriptions, how will we sort it?

PS: On BATW, I once attempted to use it while I was thinking independently, and Sload chewed me out on it since he says it means not "boring," as in uninteresting, but boring as in if it's the mundane, "realistic" or "non-magical" explanation it's wrong. Of course, to him that stuff is boring. I kind of object to this, and think that common usage is more now in the "individual interpretations" camp. Meaning he's right in his case and I'm right in mine.
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Eric Hayes
 
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Post » Sat May 28, 2011 1:52 pm

If ES V has a good setting that is mostly new in its details, then we will have simply discovered another passage of the 1st PGE that is outdated (because that document, not Morrowind, is what a new province will be compared with).
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Maria Garcia
 
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Post » Sat May 28, 2011 12:10 pm

If ES V has a good setting that is mostly new in its details, then we will have simply discovered another passage of the 1st PGE that is outdated (because that document, not Morrowind, is what a new province will be compared with).

works for me. You folks all remember to do your suggesting up in TES general, hear?
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Josh Lozier
 
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Post » Sat May 28, 2011 7:42 pm

works for me. You folks all remember to do your suggesting up in TES general, hear?

You mean, leave the Lore Forum? And stoop down to the level of all those, non-Lore-Forum-people... :yuck:
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biiibi
 
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Post » Sat May 28, 2011 3:58 pm

You mean, leave the Lore Forum? And stoop down to the level of all those, non-Lore-Forum-people... :yuck:

Us common folk are a lot more fun than we're given credit for. Aside from which, if TESV is super-smart then the rest of the TES community will be extentions of the lore community. It has a better chance of being super-smart if all the super-smart folk go and start making noise.

Noise is good. So is coffee...
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Jennie Skeletons
 
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Post » Sat May 28, 2011 6:29 pm

While we're talking about overruling, I think it's a good chance to bring this up.

we are nerds and by nature, nerds are vocal about thier chosen thing. A lot of people have been pushing for a Morrowind-style of lore volume in TESV. Meaning, lots of it, lots of conflicting stuff that you have to pick for yourselves, lots of biased accounts of other groups and people, etc. Now, on the assumption that they do this, the game is full of good, valid, deep lore, but lore that is fundamentally different from Morrowind's descriptions, how will we sort it?

...snip...


If it is Nord then one look at actual Norse myths and legends will tell you that you are 99% right.

When you think Norse/Nord then you think runbunctiousness, raiding and tribes that never were together and likely never will be. Then have a look at both the climate and terrain = travel is very dangerous ... so you will have communities isolated from each other and where there is isolation there are a multitude of accents, differing word-usages and independantly developed or conflicting tales of heroes, daring do and the Gods. My cousin's daughter's son , Harold Hairybreeks was the greatest ... the world has ever seen ... my daughter's brother's husband climbed poo-dung cliff at the height of the Great Blizzard of 0056 and fought the Grimpolding Grummock with only a chicken leg-bone and his silver flask of unending ale ... etc. We had a bit of that in Solstheim ... but in the Homeland it should be intensified.

So there should be far more diversity in the books and such at the least. after all a book is a comparatively static object with the major processing happening in the writer's and (hopefully) reader's minds.
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Sarah Knight
 
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