Overuse of Dragonshouts

Post » Sun Mar 06, 2011 12:45 pm

But then if you get, say, 20 dragon shouts, it would be incredibly easy to spam. Seriously, they're way too powerful. You saw in the trailer, he used it only as a last resort.

Yes, but as a day is a pretty long time, you don't remember who you have used and who you has not used, more so than many of the shouts have unique effects like teleport behind target or push target, this is not just a more powerful fireball but something who require a strategy to use well, however you can use them so rarely you never learn.
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Channing
 
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Post » Sat Mar 05, 2011 11:25 pm

...i think you mean FUS RO DAH... i dont recall there being a "FUS RO DAN".

anyway, im pretty sure they require a special energy to use, as well... i dont think bethesda would give us unlimited power like that.

we'll probably need to kill dragons to replenish the power... or something.


this.

if the shout were powered by some essence you can only get off dragons then you'd primarily use them to take down dragons rather than waste them on other creatures (which is inline with the purpose of shouts afterall)
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Toby Green
 
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Post » Sun Mar 06, 2011 4:24 am

I hope they add two cooldown timers.

One for the shout itself, depending on the power of the shout. And then also a 1 - 2 min cooldown for all the shouts so you can't just spam them all at once.
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Holli Dillon
 
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Post » Sun Mar 06, 2011 12:36 pm

Reading the comments on how these shouts can be combined I think that a usage system like calling assists from Assassins creed brotherhood assassins would be implemented.

For example you will choose the combination of shouts up to 3 at any one time, so you can just choose one shout which is low level and takes 30 sec to regenerate, if you combine 2 shouts it takes 1 minute to regenerate but is more pwerful, and finally if you combine all 3 shouts it takes 2 minutes to regenerate and is all powerful. And if you have 3 selected you can still hold the shout button down for a short period to use the first level only, so that a high level shout is not wasted on low/medium level enemies

If you think about battles in oblivion, the time limit on these fights (with exception of top end enemies) take only a minute or 2 in real time to win/loose. So shouts are useful throughout the game, but you dont want to waste them as it has been said that Dragon fights are not scripted, so they could attack you with no warning as you explore mountains.
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Roberto Gaeta
 
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Post » Sun Mar 06, 2011 12:36 am

Reading the comments on how these shouts can be combined I think that a usage system like calling assists from Assassins creed brotherhood assassins would be implemented.

For example you will choose the combination of shouts up to 3 at any one time, so you can just choose one shout which is low level and takes 30 sec to regenerate, if you combine 2 shouts it takes 1 minute to regenerate but is more pwerful, and finally if you combine all 3 shouts it takes 2 minutes to regenerate and is all powerful. And if you have 3 selected you can still hold the shout button down for a short period to use the first level only, so that a high level shout is not wasted on low/medium level enemies

If you think about battles in oblivion, the time limit on these fights (with exception of top end enemies) take only a minute or 2 in real time to win/loose. So shouts are useful throughout the game, but you dont want to waste them as it has been said that Dragon fights are not scripted, so they could attack you with no warning as you explore mountains.

Exactly!

With this three layer system say if you use just "Fus" for example you hold down the shout button for the short time just to use level 1 shout. Then you only have up to level 2 shout to use again until the cooldown is up. So you could use "Fus, Ro" but cant go any farther until that cooldown is up. Therefor if you used a level 3 shout "Fus, Ro, Dah" the highest powered shout then you used up all three levels and now have to wait for the cooldown to be up.

That way you choose how long you hold down the button, use only level 1 or use level 2 or if you really need it, say against a dragon, use all three levels of the dragonshout ability.

Just a thought.
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Stacy Hope
 
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Post » Sun Mar 06, 2011 3:17 am

Well, a cooldown period is likely, but do any of the shouts actually do damage? (besides the summon dragon one, which I'm guessing will one of the last ones we can find). Also, using a fully powered dragon shout needs a charge time, which would leave you open to attack. I think they will be pretty balanced.
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JR Cash
 
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Post » Sun Mar 06, 2011 1:52 pm

Well, a cooldown period is likely, but do any of the shouts actually do damage? (besides the summon dragon one, which I'm guessing will one of the last ones we can find). Also, using a fully powered dragon shout needs a charge time, which would leave you open to attack. I think they will be pretty balanced.

That's the point I was trying to make.
Taken from my http://www.gamesas.com/index.php?/topic/1161098-dragons-a-thread-to-discuss-all-things-about-skyrims-dragons/ Thread.
Spoiler



Basically I think there may be a cooldown but it won't be something that limits their usage to once a day like greater abilities or only used against dragons and mighty foes.

They are clearly described as "powers to supplement other combat and magic skills." So some, possibly most, won't even be about damage but rather about giving you certain advantages in combat and opening up new possibilities. Such as a force push of staggering power that sends foes hurtling away from you or slows down time around you or aiding you in stealth by sending you instantaneously from one place to another by blinking or teleporting very quickly if you will.

Also keep in mind you won't just get these all powerful shouts right away when you learn a new one.

There are three words for each shout, and there are three levels to them. The amount of time you hold down the shout button is how many words come out,” Howard continues. “It becomes a bit of a collection mechanic – to collect all the words.


So I imagine you may learn that "Fus, Ro, Dah" dragonshout but it won't be as powerful as the one you saw in the trailer from the get go. You'll just learn "Fus" starting out and that'll be all you can use until you learn the other words.

How do you learn them? How are Dragon Shouts acquired?

Upon defeating a dragon, Skyrim’s hero absorbs the soul of the fallen creature, which "fuels" his ability to learn a new shout. We saw a first glimpse at this in the official trailer. But players must search out these scattered walls across Skyrim from which the dragonborn would learn the words. These walls covered in dragon script are where you learn the new words to increase the power and intensity of each dragon shout. Upon these walls, individual runes stand out to the hero because he or she is dragonborn.


So I know for one thing exploration is going to be huge in Skyrim. Although it may be that these wall locations are tied in with sidequests or the main storyline itself but I am still going to be exploring and searching for them on my own before going through the main story too far.

Each ancient wall you encounter carries an ancient legend and Also Undead Dragon Priest are a sort of guardian of these walls. They pop up when the player approaches a wall. They put up an hell of a fight apparently too.


I'm pretty sure the Dragonshouts system is going to be a regular part of combat and you'll be able to use your different levels of shouts multiple times in day, if not in every battle. You may only hold down the shout button a short time and use the lower level shout ability against a lesser foe.

Eventually though you'll become the true savior of mankind, this badass dragonborn who with the power of dragon shouts that grow in intensity with each new word you learn culminating in giving the player the same overwhelming might of the resurgent dragon population.

After collecting more than 60 individual words that form up into over 20 complete shouts, Skyrim’s hero will be a force to be reckoned with, especially considering that these dragon-based abilities will be layered on top of his normal leveled-up abilities in combat, traditional magic, and stealth.


Pretty excited for this feature myself.

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Tamara Primo
 
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Post » Sun Mar 06, 2011 12:35 am

so for people who are lazy like me and don't want to read it's like this:
over 20 complete shouts in all, each with multiple words that must be gathered from different places around the world. “There are three words for each shout, and there are three levels to them. The amount of time you hold down the shout button is how many words come out

-GameInformer
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Laura Wilson
 
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Post » Sun Mar 06, 2011 6:41 am

Dragon shouts could reset when you beat a dragon :) so you would better not waste them on normal enemies, because you'd still have to beat a dragon to reset them anyway, better to use them in the real fights. If they only havre a cool-down over time, it's going to be abused by many.

Nah, too restricting. Tiber Septim defeated armies using Thu'um and he never killed any dragons to recharge. Most likely a cooldown will be implemented.

My suggestion is probably a bit too complicated but here goes: Each dragon shout has TWO cooldown timers. One global that prevents you from using any dragon shout before its out and would be about 30 seconds (it would vary slightly depending on the shout), the second timer would prevent you from using the shout you just used and would wary depending on the shout, say something from a minute to a full in-game day.
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Betsy Humpledink
 
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Post » Sun Mar 06, 2011 12:22 am

It'd be realy cool if you could mix words together like "Magicka".
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Dan Scott
 
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Post » Sun Mar 06, 2011 8:13 am

I would assume that there will be a lengthy cooldown time for the Dragon Shouts, at least I hope so

The UK Official Xbox Magazine covered this in their article. There is a cool-down in which all Dragon Shouts are shut down after one is used, with a longer cool-down on the specific power that you just fired off. Same system as powers for Mass Effect 2, really.

EDIT: Didact, that is the system they're using. :P
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Isabell Hoffmann
 
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Post » Sat Mar 05, 2011 10:28 pm

Either it will have a long cooldown, only be able to use it once/twice per day or it will have an entire new 'dragon shout' energy bar or something.

I'm pretty sure they'll have thought of that hehe.
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Maddy Paul
 
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Post » Sun Mar 06, 2011 2:19 pm

I don't believe Skyrim will have an unlimited amount of dragons nor do I think taking down a whole dragon should be required just to allow continued use of these cool-sounding, hyped-up powers. It seems too inefficient and would make dragon shouts a chore to use, in my opinion.

Well I thought that they would be used only in dragon fights, because the game would be a bit lame if it was max payn slow mo against everything, that's why I thought that they could reset after a dragon is slayed. The dragons are surely more numerous than only 20, I sure hope so. But even if they wouldn't be unlimited, the dragon shouts would be unnecessary to use against any other foes.
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Stephani Silva
 
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Post » Sun Mar 06, 2011 7:22 am

So a Dragon is upon you.

You shout and ...oops! Dragon is not fazed. It starts slamming into you and burning you up.

Unfortunately the 3 hour cool-down timer YOU requested is now on. You cannot shout again.

You die. Dragons are very powerful period.

Reload

You repeat your one precious shout and die again...

When and if you finally get past that Dragon, You look over the ledge and oh!... the next Dragon you saw in the trailer is perched and looking in your direction.

You have to wait for your specially requested 3 hour cool-down to reset before you continue climbing...



Folks be careful what you wish for!
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C.L.U.T.C.H
 
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Post » Sun Mar 06, 2011 4:09 am

Folks be careful what you wish for!

Don't need to wish for it, it's been confirmed. :P
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Queen of Spades
 
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Post » Sun Mar 06, 2011 6:14 am

So a Dragon is upon you.

You shout and ...oops! Dragon is not fazed. It starts slamming into you and burning you up.

Unfortunately the 3 hour cool-down timer YOU requested is now on. You cannot shout again.

You die. Dragons are very powerful period.

Reload

You repeat your one precious shout and die again...

When and if you finally get past that Dragon, You look over the ledge and oh!... the next Dragon you saw in the trailer is perched and looking in your direction.

You have to wait for your specially requested 3 hour cool-down to reset before you continue climbing...



Folks be careful what you wish for!


So it's practicly impossible to survive if you get attacked by more than one dragon in a single day.
I would say that if you immediatly get attacked by another dragon they at least should have implement the ability to shout again immediatly.
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rolanda h
 
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Post » Sun Mar 06, 2011 6:52 am

So it's practicly impossible to survive if you get attacked by more than one dragon in a single day.
I would say that if you immediatly get attacked by another dragon they at least should have implement the ability to shout again immediatly.

It's not a whole day lockdown. It's a cooldown period. It just means you wont be able to use it for a short period of time. That's just to stop you going "ForcepushForcepushForcepushForcepushForcepushForcepushForcepush, dead dragon." Like I said, think of the Mass Effect 2 system.

Well... Not quite like it. Basically, if you have five different hypothetical shouts you can use, you'll have a moderate 'overall' cooldown during which none of them can be used, after which you can use one of the other five you didn't use before. Each individual shout also has its own personal cooldown which takes longer than the overall one.

So, you'd be able to fire off all five within a moderate length of time, but it would take longer to reuse a shout you've used previously. I think that's about right anyway - corresponds with what was written in the article. It wont be a once a day thing, a la Greater Powers, trust me.
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Sarah Unwin
 
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Post » Sun Mar 06, 2011 7:35 am

An adequate cooldown time would prevent the spamming of Dragon Shouts, I think. Also, perhaps it should drain your stamina as well.
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Tamara Dost
 
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Post » Sun Mar 06, 2011 1:38 am

The UK Official Xbox Magazine covered this in their article. There is a cool-down in which all Dragon Shouts are shut down after one is used, with a longer cool-down on the specific power that you just fired off. Same system as powers for Mass Effect 2, really.

EDIT: Didact, that is the system they're using. :P

I haven't read any of the magazines or read about this anywhere else so... Great minds think alike I suppose? :tongue:
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Crystal Birch
 
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Post » Sun Mar 06, 2011 7:14 am

It'd be realy cool if you could mix words together like "Magicka".


I thought that was the way it was confirmed.

Each wall you find gives a word. each word has an effect when used, up to 3 Words can be combined to get a combined effect. Just like magicka

Although I dont know if any of the words you get can be combined with each other or if certain words can only be used in certain shouts
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A Dardzz
 
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Post » Sun Mar 06, 2011 12:58 am

1 Dragonshout per battle. Once a battle ends, you can use it again. That is how it should work.
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Emma
 
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Post » Sun Mar 06, 2011 1:02 am

It should range based on what shout you're using. Like being able to whisper and teleport behind someone/something, that might not take real long. Or they did say that the longer you hold down the button, the more words you use in the Dragon Shout. So maybe the stronger your yell, the longer it'll take on top of what you're utilizing.

I don't see summoning a Dragon more than once a day, at the very least.
:shrug:
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Ellie English
 
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Post » Sun Mar 06, 2011 12:41 am

They already said each shout has its own cooldown time. I expect some will be .. longish in length as you will after all have up to 20 of em.
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Emma-Jane Merrin
 
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Post » Sun Mar 06, 2011 1:28 am

Cooldowns.
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Marta Wolko
 
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Post » Sun Mar 06, 2011 1:17 pm

As long as folks realize Dragons are NOT rare in the game.

The are common adversaries and according to Todd Howard they can show up and start attacking a town when you are not expecting.

They are mobile and they are active, like assault helicopters.

So the PC better have a properly functioning system of shouts to combat this type of enemy...I don't know that one shout per fight is enough.

Not only that, I hear there are undead guardians of the walls (Draugr?) who know the voice and will use it against you....


The more you look at it, the more it seems you will be needing your shouts quite a bit
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Tha King o Geekz
 
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