Package AI problem.

Post » Sat Aug 18, 2012 9:00 am

Hello,
I want to ask something about the behaviour of an NPC during a AI package.

I have created a house with 2 doors (A&B for exit. I have placed a NPC there that runs a wander package until 22. At 22 he will have to get out of the building and visit an other location. He has to exit from door A because B doesnt lead to that place.

The problem is that he always exits from door B and as result he never arrives to his destination.
I tried many things like: 1. Put a marker outside the door A and make a package to go there but he doesnt. 2. I created a package with "Use item at" and selected the door, but he get idle. 3. I moved him closer to the door but still he selects door B.

Can anyone tell me how I can make this f*king NPC exit the door I WANT?
Thanks
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Alba Casas
 
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