AI package "SayTo". How do I use correctly?

Post » Sun Apr 20, 2014 2:35 am

I think I've set up this package correctly but cannot get the 2 NPCs to converse. NPC1 says "Is he refusing to fight?", NPC2 replies "Yes." Simple yes? Nope. Set up package SayTo, target is 2nd NPC, condition GetStage Questxxxx ==50. All good NPC1 sets off to where the 2nd NPC is located, so package is running otherwise he would stay still. In the quest I made a Top Level dialogue block as normal. In the Topic Info window in the Speaker drop down menu I selected NPC1. In the response text I conditioned GetIsID to NPC2. Back to AI package and selected the dialogue to be spoken by NPC1. I don't see what else to do. I have all subtitles on and even forced subtitles in both the Topic Info and the AI package. As I said NPC1 goes to the location of where he is supposed to deliver the line but says nothing, however if I approach NPC2 I/the player can deliver the line.

Help please?

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Sam Parker
 
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