Thank you for the reply sir, but like I said - I did give them find packages. I gave them five different find packages, one for each of the five most common underwater rocks used in the game, in hopes they would swim back and forth to different rocks, but yet they still just float there doing nothing. Am I not understanding something? Also, why would they not even swim away when I punch them?
1) These FIsh are they Custom (Custom Skeleton, Animations) or Based on Slaughterfish or some other Oblivion Creature?
2) Do these creatures even have Swimming Movement animations? -> Yes, Are the Animations set up correctly to even function as movement animations?
3) Your find Packages they have a radius large enough to even evaluate far enough away to find one of the items they are looking for ? -> You set the Target -> Count larger then "0" as looking for "0" of something is the same as not looking at all !
4) Do you have an Actor Script on said fish interfering with the AI Packages?
5) Have you handed these out to someone else for testing?