(In a raggy voice reminescent of Prof. Farnsworth):
"Good news everyone!"... The other day I've got a long time expected item from Hedgehog-12, then just today I talked to Phijama, who seems to have gotten back his knack for modelling amazing things (Phil, if you read this, don't dare deny it, as I hold a drawn bow in your general direction!
) - so, ladies and gentlemen, I might undertake an update for AoW Museum, probably sometime next month or so (you'll have it before holidays, no worries).
I plan to add it as a module only (so those who already downloaded will only have to update), a sort of expansion to the existing museum, meaning a couple more rooms with goodies (including some of the shields from TFS-Artifacts and hopefully some bows and staves), plus the option to fight the counterparts/clones of some of the "merchants", so one can get the goodies for free, without breaking the law (ie. fight a nice Red Dragon or an evil giant
).
Sure, for the moment I am still tied up with an Oblivion project and this update is pending upon releasing that one (as it will be almost as comprehensive as the original mod, if not larger), so I appeal to your patience to bear with my moody habits and shifty behaviour for the past few months...
Cheers,
PKR.