-2 Hander Paladin
Best likely Race: Orc, Redguard, Nord
2 Handed Weapons
Restoration
Destruction
Enchanting
Smithy
Armor (Heavy)
This build really focuses on creating a powerful 2 handed weapon with both crafting skills and going all offense. With the use of Hotkeys, one can switch to a powerful close range damage spell after your fatigue is down, or perhaps fire off a ranged bolt before charging the enemy
-Dual Wielder Paladin
Best likely Race: Redguard
1 handed
Alteration
Restoration
Armor
Enchanting
Smithing
I swapped Destruction for Alteration because I don't think its possible to block while duel wielding. This build will still likely have good damage potential, and more utility spells and defense compared to the 2 hander, at the expense of relying mainly on melee strikes and no blocking.
-Sword and Board Paladin
Best likely Race: Nord, Imperial, Orc
1 Handed
Block/Shield
Alteration
Restoration
Armor
Smithing/Enchanting
Unsurpassed defense! Traditional type of paladin barring no Speechcraft. Probably the worst at potential damage, and likely lack of ranged attacks. But this build likely has the best chance to face waves of opponents and live.
-Spellsword Paladin
Best likely Race: Breton or High Elf
1 handed
Alteration
Restoration
Destruction
Armor (Heavy)
Enchanting
Disadvantages: No blocking, weaker melee damage too. But there's still good defensive potential, as you'll always be able to cast a spell, and youll have up to 3 of your skills healing/buffing you in battle. And this build is the best suited for ranged fights.