» Fri May 13, 2011 1:48 pm
My 2 cents:
You probably don't want more than one skill for any attribute in your majors, or you have less control over levelling. So pick only one from Armorer, Block and Heavy, as they all are Endurance skills. Even when playing an almost pure mage you can pop on a heavy suit, summon up a skeleton and get it to whack at you when you need more endurance, but with all three as majors, that will level you up before you reach +5 if you increased any other major. As a melee character, you'll just be levelling too fast.
My preference would be to have Block as the major, as you are in total control of using it. Heavy armor increases are controlled by those hitting you, and armorer will go up if you mend your own gear, which you'll want to do rather than spend gold.