My plan right now is full Heavy Armor, full Block except the disarm perk, there are some perks in restoration I'm disappointed in grabbing already but oh well. I'll go up to adept restoration. And everything below that except Ward Absorb and only 1 point in recovery. Full Alteration except Magic Resistence and Mage Armor. One-handed is giving me a bit of trouble because I'm not fully aware of how the Paralyzing Strike is. Kinda fuzzy on the whole foward/backward power attacks. Won't grab critical charge because chances are I'll be rushing in my my shield instead. I'm holding off on the axe, sword and mace perks until I know what I really want to use later on.
At this point in the game I feel pretty unstoppable. Yes, some battles can be long and drawn out but it feels really rewarding using my shield, quickly healing myself, going back to blocking, timing my attacks perfectly, bashing the [censored] out of thing...ya know.
So any suggestions for me would be great. Haven't played an TESs game since Morrowind and that was ages ago so I am ignorant to many aspects of this game!
I know many of you are going to come here and say I should be going into smithing or enchanting or something, but that's just not really for me. Plus I read that it makes the game trivial.
So if you have other builds, playstyle suggestions, ect discuss here!