[WIPz] Pale Pass

Post » Thu Apr 16, 2015 1:54 pm

Pale Pass


aims at adding the Pale Pass, the one Oblivion players remember of, to Skyrim.

Content:

- one exterior cell with a cave entrance to a pass that will lead to the Serpent's Trail, (state of advancement: almost finished)

- http://www.uesp.net/wiki/Oblivion:Serpenthttp://www.uesp.net/wiki/Lore:Pale_Pass, worldspace,

- http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass and it's five zones, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Mouth_of_the_Serpent, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Eyes_of_the_Serpent, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Fangs_of_the_Serpent, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Venom_of_the_Serpent, and http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Scales_of_the_Serpent.

Resources: Skyrim assets only.

Quests: Though there will be variants of the two quests that were available in Oblivion for this place, (a search for a lost ring and an Akaviri necklace) this mod will be more about exploring and remembering.

Note: quests won't have quest markers or journal entries, not because I don't know how to make them but because I think getting back to old ways of playing won't harm.

Other: well one must keep some secrets... :wink:

Expected date of release: this summer, maybe?

A few images:

http://i.imgur.com/wnBOTRO.jpg

http://i.imgur.com/vnFIB1G.jpg

http://i.imgur.com/NQ3rdfu.jpg

http://i.imgur.com/YiCocAS.jpg

Thanks for your support! :D

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Bek Rideout
 
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Joined: Fri Mar 02, 2007 7:00 pm

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