Papa Khan/We Are Legion

Post » Mon Apr 19, 2010 6:24 pm

For those interested before my question some RP backstory: So I started a playthrough as a tribal and an ex-Viper(If only the Vipers around weren't just hostile throwbacks to Fallout 1.) and after my travels after a brief payback I've settled on who I want to run with that apparently fits me the most, moreso than the Legion: The Khans. Because of them I had a walk(Hah! deathtrap more like) through Bittersprings. Knowing their angst against the NCR but not personally having any NcR hate(other than expansion over former tribal-raideresque lands) I did nothing there. Rather after going through Nelson I used the oppertunity to help Khan's allies and appease to Papa Khan(Wiping out Forlorn Hope. Ah what poison and NCR explosives does. Only the jail boy stands) so after a brief stop at Novac, Neil's, an through Fiend Territory I'm at the Longhouse.


Onto the question:

So I was told by a friend that after completing We Are Legion if you speak wirh Papa he's supposed to speak about it and just for show purposes offer to name you his successor after he steps down.

When I Spoke to him this dialogue wasn't there. Tried a reload and reboot too. Bug?
User avatar
Britta Gronkowski
 
Posts: 3475
Joined: Mon Apr 09, 2007 3:14 pm

Post » Tue Apr 20, 2010 2:15 am

It's a bug. There's a few things wrong with Papa Kahn that have never been resolved.

Spoiler
such as getting them to join forces with the NCR during the big battle, and not just going on a suicide mission.


However, all the pertinent dialogue used to get these scenarios is seemingly broken and never appears in-game.
User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

Post » Tue Apr 20, 2010 9:10 am

Really? I was able to do so on my first playthrough. Guess the patches broke these small details.
User avatar
meg knight
 
Posts: 3463
Joined: Wed Nov 29, 2006 4:20 am

Post » Tue Apr 20, 2010 8:21 am

It's a bug. There's a few things wrong with Papa Kahn that have never been resolved.

Spoiler
such as getting them to join forces with the NCR during the big battle, and not just going on a suicide mission.


However, all the pertinent dialogue used to get these scenarios is seemingly broken and never appears in-game.

Wow thats a joke.
User avatar
StunnaLiike FiiFii
 
Posts: 3373
Joined: Tue Oct 31, 2006 2:30 am

Post » Tue Apr 20, 2010 1:24 am

Wonder if the comming patch is slated to fix such. I didn't have a chance to DL the 360 patch before it got pulled so i wouldn't know.
User avatar
Richard Dixon
 
Posts: 3461
Joined: Thu Jun 07, 2007 1:29 pm

Post » Mon Apr 19, 2010 10:11 pm

Really? I was able to do so on my first playthrough. Guess the patches broke these small details.


My understanding of it is that it's only broken if you do some quests in a particular fashion. I've never been able to get the Khans to join with the NCR, which is supposedly possible, but when I get to that point, the dialogue for the Khans that involved are broken. You either have both Papa Khan and the other guy who's supposed to take over only give you their typical responses, or if you kill Papa Khan, the other guy's dialogue changes, but it only allows you to select "goodbye."
User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm

Post » Tue Apr 20, 2010 12:16 am

For those interested before my question some RP backstory: So I started a playthrough as a tribal and an ex-Viper(If only the Vipers around weren't just hostile throwbacks to Fallout 1.) and after my travels after a brief payback I've settled on who I want to run with that apparently fits me the most, moreso than the Legion: The Khans. Because of them I had a walk(Hah! deathtrap more like) through Bittersprings. Knowing their angst against the NCR but not personally having any NcR hate(other than expansion over former tribal-raideresque lands) I did nothing there. Rather after going through Nelson I used the oppertunity to help Khan's allies and appease to Papa Khan(Wiping out Forlorn Hope. Ah what poison and NCR explosives does. Only the jail boy stands) so after a brief stop at Novac, Neil's, an through Fiend Territory I'm at the Longhouse.


Onto the question:

So I was told by a friend that after completing We Are Legion if you speak wirh Papa he's supposed to speak about it and just for show purposes offer to name you his successor after he steps down.

When I Spoke to him this dialogue wasn't there. Tried a reload and reboot too. Bug?
What's your Great Khan reputation? I think you have to be at least 'liked' (and not wearing faction armor including Khan armor when you speak to him). He'll name you his heir after completing We Are Legion and speaking to him afterwards.
Note that it's not only for show, if you kill Papa Khan without the other Khans noticing (at night, sneak kill while he's sleeping in his bed) you can actually become the Khan chieftain afterwards. Speak with Regis, and he'll confirm you're in charge. Then you can choose what route to take: Fight for the Legion, fight for the NCR, or fight for themselves and kill everyone at Hoover Dam.

This third option actually creates another independent faction at the Dam, besides Legion, NCR and House/Yes Man, altough the Khans can't win the Dam. This is supposed to be the 'suicidal last stand' ending I believe. The fourth option is to give leadership of the Khans to Regis and to tell him to take the Khans North during the Battle of Hoover Dam.
User avatar
Monika
 
Posts: 3469
Joined: Wed Jan 10, 2007 7:50 pm


Return to Fallout: New Vegas