Papill6n various graphics things

Post » Thu Jun 23, 2011 7:06 am

I think it's time to me to open a topic :D

Link in PES => http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9199

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| Papill6n various graphics things |
====================================

Author: Papill6n


Index:
------
1. Description
2. Installation
3. Version History
4. Credits
5. Contact


===============
1. Description
===============

This page contains all my creations/modifications of textures/meshes for the play Morrowind.

I love Morrowind, his atmosphere, the origin graphics of the game.
But the game has ages and its textures appear from now on in a coarse way on our screens 24 inches :D

But especially after years, there are still some textures of the game which were never retextured thus I am occupied (some).
And I also retextured certain things by testing the remained faithful ones to vanilla's textures.


P.s: sorry for my poor english I'm a native french speaker.


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2. Installation
================

To install, simply open the folders which interest you and copy the folders (meshes, textures, ..) into the "Data Files" folder of your game Morrowind.


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3. Version History
===================

v1.0 initial release


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4. Credits
===========

AOF, for his rope texture from his mod "AOF Containers"
Tronvillain, for his smoothed meshes: furn_spinwheel00.nif, furn_spinningwheel_01.nif, furn_kneeling_stool_01.nif, misc_bellows10.nif
Vurt, for his emperor parasol, bridge rope, silt strider's texture.
Plangkye, for his texture "mask_glow.dds" from his mod "Better Almalexia"
Ej-12, for the broom's meshe
Connary, for his rope woven's texture
Tarius, for his meshe 'furn_com_chair_01.nif' and his texture modified by me 'Tx_fabric_com_chair.dds' from his mod "Better Meshes plus Optimization".
Bethesda, for creating a game I love and want to contibute to.


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5. Contact
===========
You can contact me here on the gamesas's forum.


New contents to come :D
User avatar
gary lee
 
Posts: 3436
Joined: Tue Jul 03, 2007 7:49 pm

Post » Thu Jun 23, 2011 8:27 am

Soon:
http://img828.imageshack.us/img828/4616/emperorparasolandactree.jpg
a coherent retexture of the Empreror Parasols and AC trees (with the utilization of other mod's texture (with the agreement of their authors of course) and some slighty modified textures by me)

http://img820.imageshack.us/img820/9199/broomcomparison.jpg
straw texture by me and broom's model from Better Items.
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CArla HOlbert
 
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Post » Thu Jun 23, 2011 2:08 am

Thanks for all your work!
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bonita mathews
 
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Post » Thu Jun 23, 2011 7:17 am

It's because I love Morrowind and I think that they are the small objects, small things which make Morrowind so unique, gives him an atmosphere like that.
Thus they deserve new textures/models.
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Cathrine Jack
 
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Post » Thu Jun 23, 2011 3:00 pm

Might I suggest a different texture for the mushroom than bark? From what I understand, mushrooms don't have bark. Or is that because these are Vvardenfell mushrooms? :P Ignoring everything I've said so far, I like the mushroom's look (as well as the other items). Any chance for a retex of other plants? :dead: (/beg).
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Claudia Cook
 
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Post » Thu Jun 23, 2011 11:23 am

Might I suggest a different texture for the mushroom than bark? From what I understand, mushrooms don't have bark. Or is that because these are Vvardenfell mushrooms? :P Ignoring everything I've said so far, I like the mushroom's look (as well as the other items). Any chance for a retex of other plants? :dead: (/beg).

Me too I think a bark's texture is weird on a mushroom, but the vanilla's mushrooms are like that.

Retex for other plants? maybe... :hubbahubba:

But I'm not a great texturer rather a tinkerer(?). ^^
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Luis Reyma
 
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Post » Thu Jun 23, 2011 6:32 am

Retex for other plants? maybe... :hubbahubba:

:bowdown: :bowdown: :bowdown: :bowdown: :bowdown:
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Sheila Esmailka
 
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Post » Thu Jun 23, 2011 1:21 am

Thanks for making a separate thread Papill6n - and thanks for the download link - they are excellent :)
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jess hughes
 
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Joined: Tue Oct 24, 2006 8:10 pm

Post » Thu Jun 23, 2011 12:21 am

Retex for other plants? maybe... :hubbahubba:

http://www.uesp.net/wiki/File:MW_Plant_Roobrush.jpg would like to have a word with you here. I'm not sure if a good retexture would be able to help much though considering how bad the plants mesh looks. :shrug:

Nice to see you started a thread. :foodndrink:
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GPMG
 
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Post » Thu Jun 23, 2011 2:56 am

+cork bulb!

great work!
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Rhysa Hughes
 
Posts: 3438
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Post » Thu Jun 23, 2011 1:48 pm

I'm getting all these straight away. Great stuff. I especially like the look of the Mournhold roof since there aren't any MH texture replacers that are even close to vanilla available at the moment. If you retexture the whole set I will love you forever.

Also, just out of interest, how do you go about making these? I've never understood how people make textures that look similar to vanilla textures.

EDIT: I noticed you actually do have a lot of other replaced textures on your Mournhold Roofs screenshot. Where are they from?
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Adam
 
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Post » Thu Jun 23, 2011 8:54 am

Thanks papill6n, all that things others forgot about. I use the most (apart from 2 or 3) from this.
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Alba Casas
 
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Post » Thu Jun 23, 2011 11:26 am

Thank you for those retex! And I agree with you, it's the little things that make the difference :)
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Chloe :)
 
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Joined: Tue Jun 13, 2006 10:00 am

Post » Thu Jun 23, 2011 3:20 pm

Wow Papill6n, there is some really great stuff in here! :)

The kneeling stool, loom and spinning wheel improvements are particularly impressive.

I'm also thrilled that it was possible to reduce the seam in the silt strider texture, it's always been something of a peeve of mine.

Well done! :foodndrink:
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Lucy
 
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Post » Thu Jun 23, 2011 2:51 pm

looks really nice, i like that it keeps close to the original art.
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Hilm Music
 
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Joined: Wed Jun 06, 2007 9:36 pm

Post » Thu Jun 23, 2011 7:04 am

Plangkye, for his texture "mask_glow.dds" from his mod "Better Almalexia"

Plangkye is actually a girl. hah

Nice work.
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Kelli Wolfe
 
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Joined: Thu Aug 23, 2007 7:09 am


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