I have an odd issue where the OnItemAdded event isn't triggered when using Take All to remove ANY number of items from a container.
How can I make this work?
Here's the script:
ScriptName dubhKingOfThievesMiscStatFix Extends ReferenceAliasActor Property Player AutoFaction Property PlayerFaction AutoActorBase PlayerBaseEvent OnInit()	PlayerBase = Player.GetActorBase()EndEventEvent OnPlayerLoadGame()	PlayerBase = Player.GetActorBase()EndEventEvent OnItemAdded(Form akBaseItem, Int aiItemCount, ObjectReference akItemReference, ObjectReference akSourceContainer)	Bool bIsContainerMenuOpen = UI.IsMenuOpen("ContainerMenu")	If bIsContainerMenuOpen		If akSourceContainer			Log("I picked up " + aiItemCount + "x " + akBaseItem + " from " + akSourceContainer)			If !IsContainerOwnedByPlayer(akSourceContainer)				Game.IncrementStat("Items Stolen", aiItemCount)				Log("Increased 'Items Stolen' stat by " + aiItemCount)			EndIf		EndIf	EndIfEndEventBool Function IsContainerOwnedByPlayer(ObjectReference aContainer)	ActorBase actorOwner	Faction factionOwner	If aContainer		actorOwner = aContainer.GetActorOwner()		If !actorOwner			actorOwner = aContainer.GetParentCell().GetActorOwner()			If !actorOwner				factionOwner = aContainer.GetFactionOwner()				If !factionOwner					factionOwner = aContainer.GetParentCell().GetFactionOwner()				EndIf			EndIf		EndIf		If actorOwner			Return actorOwner == PlayerBase		ElseIf factionOwner			Return factionOwner == PlayerFaction		Else			Return True		EndIf	Else		Return True	EndIfEndFunctionFunction Log(String msgTrace)	Debug.Trace("King of Thieves: dubhKingOfThievesMiscStatFix> " + msgTrace)EndFunction
 » Mon Sep 07, 2015 2:27 am
  » Mon Sep 07, 2015 2:27 am 


