The idea is to have a constant effect on my armor, where if the mobs touch/hit me, they get paralyzed.
scn armorScriptBegin OnEquip PlayerSetEventHandler "OnHit" myFunctionScript ref::PlayerRefEndBegin OnUnequip PlayerRemoveEventHandler "OnHit" myFunctionScript ref::PlayerRefEndBegin OnDrop PlayerRemoveEventHandler "OnHit" myFunctionScript ref::PlayerRefEnd
scn myFunctionScriptref targetref attackerBegin Function{target, attacker}attacker.AddItemNS myToken 1End
scn myTokenScriptref selffloat timerBegin GameModeIf self != GetContainerLet self := GetContainerReturnElseIf timer == 0let timer := 0.1self.ModAVMod Paralysis max 1EndIfIf timer < 3 ;change 3 to the amount of time you want them paralyzedlet timer += GetSecondsPassedelseself.ModAVMod Paralysis max -1RemoveMeEndIfEnd