So far as I know only Shields and 2handers can block, right? That leaves... 1handed, dual 1handers, and 1hand+magic with no blocking(unless I missed some info somewhere).
Ok. Dual wielding and 1h+magic, thats fine. Because with a 2hander the "offhand" button would be your block, and with a shield that hand blocks, so you cant have a block button if you have a 1h or magic on the offhand. Control limitations, and it makes for more pronounced characters and balances the more offensive play styles.
Anyway why point all this out? Because that leaves the most unused RPG fighting style out, which is 1handed(nothing in the offhand). Unless its KOTOR. So sure you COULD have a spell in the offhand but what if we dont want to use magic and play as a quicker duelist type character? Well I think we should be able to dodge or parry.
If we just use 1hand and the other one is free I think it would be cool that while holding down the block/offhand button we would be in "Parry" mode, where standing still does nothing but, if we side/backstep it parries an attack. So say an NPC swings at you and you "parry" to the side where you knock the NPC off balance(idk make him overextend or something, Ive never swung a real sword in my life ) and open him up to a counter attack. Similar to a recoil from a shield block in Oblivion(idk if this is still in for Skyrim). I think it would reward good timing and mobility and make for a really fun type of character, and wouldnt be a step too hard since blocking is already timed.
Thoughts?