So, to be simple here is what I want to do. I want to render simple particles on an object in 3ds, and save it as a NIF. I've already added animation to Oblivion before, particles should be no different, my one problem is, i've never worked with particles before.
I have a simple object and it has some particles dispersing off of it, its 100 frames. What my problem is, when I scroll though the frames, the particles dont show (the marks do so I can see where they are going), only when I render do they show and it is _reallly_ slow. Is this normal?
Whats the best way to save so I can preview on a saved file (pref a nif) what I can see in the rendering window?
If Its impossible to save particles to a .nif, could save the animation as an image that supports animation (ie gif/png)? As a gif its possible to take the individual frames and insert them into the nif that way to play it.
I figured out some, I can get them into a series of images which is half of what I want, if i can get it to play in the nif that would be ideal, but from the looks of it it might be impossible