CM Partners Unique Companions and my Custom Mod

Post » Tue May 08, 2012 3:27 pm

Hello,
I have made the following mod for Oblivion (TES3 REFUGEES)

http://www.tesnexus.com/downloads/file.php?id=35858

that gives at anygame 5 random npcs (from a total 20) with random Class & Birthsign to the player for companions.
Bc of my short moding knowledge i couldnt make a companion script so i decided to use a ready one instead.

At first I used Toaster Share/Recruit that affects every NPC in game, including my npcs.
Then I got some annoying problems.

Now I thought i could use CM Partners or Unique Companions mods.
But i face knowledge problems here...

My NPCS have a script that allows them to do various jobs in their guild and defines the random class/birthsiogn generator.
I dont want to lose this and I want to give em the CM partner or Unique Scripts scripts so I will be able to recruit them.
Those MODS have their own scripts and I dont know how i can make the merge.

Anyone can help me do this?
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Sakura Haruno
 
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