Patch did nothing to fix glitched quests....

Post » Sun Dec 11, 2011 5:27 pm

The patch notes were released and Bethesda managed to ignore all of the quest glitches everyone is having. I understand that many people can't continue in the story and I am having the Purity of Revenge glitch. Very disappointed. If anyone has any fixes to the glitched quests please post them here.
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JUan Martinez
 
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Post » Sun Dec 11, 2011 8:22 am

Where are the patch notes? Did they fix anything? Typical Bethesda... probably won't ever be patched again, either.
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Wayne Cole
 
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Post » Sun Dec 11, 2011 1:33 pm

Just because it hasn't be fixed in this patch doesn't mean Bethesda is ignoring the matter.
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Steven Hardman
 
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Post » Sun Dec 11, 2011 2:45 pm

Just because it hasn't be fixed in this patch doesn't mean Bethesda is ignoring the matter.


Exactly. Furthermore, the GUI and stability issues that the did fix required a lot of rewriting code. I'm pretty sure it was a heavy testing and rewriting process that took a lot of development hours. They will start fixing surface level glitches and imbalances later once the engine is running smoothly and as intended.

Priorities boys. It looks like a good patch.
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stevie trent
 
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Post » Sun Dec 11, 2011 6:08 pm

But it does mean these glitches won't be fixed for quite some time, which is very disappointing. I would like to yanno, be able to finish the companion's quests, along with many other people i assume.


If anyone has any idea HOW to fix the Purity of Revenge glitch, please inform me, it would be greatly appreciated.
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Lisha Boo
 
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Post » Sun Dec 11, 2011 5:15 am

Just because it hasn't be fixed in this patch doesn't mean Bethesda is ignoring the matter.

Wrong they probably will ignore it just like they ignore ps3 problems.
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Vahpie
 
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Post » Sun Dec 11, 2011 10:49 am

Wrong they probably will ignore it just like they ignore ps3 problems.

Ehh... You know the patch notes said a fix for the PS3 problem right?
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Gemma Archer
 
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Post » Sun Dec 11, 2011 9:46 am

They announced this patch before Thanksgiving. This patch is basically a quick fix for the PS3 lag and 360 texture issues. The quest fixes will come soon, but it will take more time to fix each and every quest they discover needing a patch.

Also, when you try to fix the quest code, you have to make sure it doesn't bug or break anything else in the game. It's not just two lines of code, then BAM fixed.
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James Hate
 
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Post » Sun Dec 11, 2011 5:30 pm

Wrong they probably will ignore it just like they ignore ps3 problems.

Uhhhhh.. what ps3 problems? i have over 100 hours on skyrim for my ps3 and i've crashed but once, and only have a problem quest wise with 2 talos amulets being stuck in my inv..
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Gemma Woods Illustration
 
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Post » Sun Dec 11, 2011 10:34 am

But it does mean these glitches won't be fixed for quite some time, which is very disappointing. I would like to yanno, be able to finish the companion's quests, along with many other people i assume.

It is frustrating. Half of the reason I joined the Stormcloaks with my current character was to get faster access to the Windhelm house, but Blood on the Ice won't start. I've since completed the civil war quest line.

And your right, it does mean it will likely be a while before these quests are patched. Even if Bethesda finished the patch today it would take a week or two to get through certification. However, I think it was right to make these technical problems the priority, and as Varus points out these issues can take up a lot of QA resources.
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Sweets Sweets
 
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Post » Sun Dec 11, 2011 7:50 pm

They announced this patch before Thanksgiving. This patch is basically a quick fix for the PS3 lag and 360 texture issues. The quest fixes will come soon, but it will take more time to fix each and every quest they discover needing a patch.




Quick fix? yeah, took them quite a while, the fact that I will have to wait another 2-3 weeks to even be informed of when these glitches will be fixed angers me.
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Taylor Thompson
 
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Post » Sun Dec 11, 2011 2:01 pm

Ehh... You know the patch notes said a fix for the PS3 problem right?


I suggest you head over to the PS3 forums to see how well that's going...
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Mandy Muir
 
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Post » Sun Dec 11, 2011 8:41 am

It is frustrating. Half of the reason I joined the Stormcloaks with my current character was to get faster access to the Windhelm house, but Blood on the Ice won't start. I've since completed the civil war quest line.

And your right, it does mean it will likely be a while before these quests are patched. Even if Bethesda finished the patch today it would take a week or two to get through certification. However, I think it was right to make these technical problems the priority, and as Varus points out these issues can take up a lot of QA resources.





They haven't even said anything about starting to fix the problems yet too. You're right though, with this patch maybe we will get the next one quicker, but still can't complete the quests that are glitched =/
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Jennifer May
 
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Post » Sun Dec 11, 2011 6:30 am

Yep, would like to complete the thieves guild questline. Oh Maven why won't to speak :(
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Suzy Santana
 
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Post » Sun Dec 11, 2011 9:47 am

Quick fix? yeah, took them quite a while, the fact that I will have to wait another 2-3 weeks to even be informed of when these glitches will be fixed angers me.

They had those PS3/360 fixes done over a week ago, but the submission process through Sony & Microsoft can take awhile, plus it was the holidays...I'm sure alot of the Beth/Sony/Microsoft staff was away.
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David Chambers
 
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Post » Sun Dec 11, 2011 1:23 pm

Wrong they probably will ignore it just like they ignore ps3 problems.

Gstaff was in a thread earlier today collecting information on Blood on the Ice problems, and minutes after I sent him a save file it had been forwarded to QA. If I looked through his recent posting history it wouldn't surprise me if I found similar posts in threads about quest bugs.

I've also seen several QA members actively reading these sections, so even where they aren't requesting additional information they're collecting bug reports people are making here.

They haven't even said anything about starting to fix the problems yet too. You're right though, with this patch maybe we will get the next one quicker, but still can't complete the quests that are glitched =/

Bethesda generally doesn't announce what a patch will contain until it is released. While it can be annoying to not know, imagine the brouhaha if some announced fixes had to be delayed to another patch.
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Alexis Acevedo
 
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Post » Sun Dec 11, 2011 3:26 pm

They could be planning to do one big sweep of all the quest related glitches they know about currently. Who knows?
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XPidgex Jefferson
 
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Post » Sun Dec 11, 2011 10:32 am

Exactly. Furthermore, the GUI and stability issues that the did fix required a lot of rewriting code. I'm pretty sure it was a heavy testing and rewriting process that took a lot of development hours. They will start fixing surface level glitches and imbalances later once the engine is running smoothly and as intended.

Priorities boys. It looks like a good patch.


Funny. I could never be so optimistic about Bethesda fixing anything. Oblivion was left with quite a few bugs, just like Morrowind and Fallout 3. They'll make the game run, but that's about all I expect. Sad that my expectations have dropped so low.
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LuCY sCoTT
 
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Post » Sun Dec 11, 2011 11:06 am

I wouldn't be so upset if these glitches were on more minor quests, but they are happening on major quests like the theives guild and the companions, even the main story. The amount of them suprises me.
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Alexandra walker
 
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Post » Sun Dec 11, 2011 11:11 am

The game lagging, crashing and all the complaints about the WORST PORT EVARR has higher priority than scripting bugs.
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Juan Cerda
 
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Post » Sun Dec 11, 2011 9:43 am

It is frustrating. Half of the reason I joined the Stormcloaks with my current character was to get faster access to the Windhelm house, but Blood on the Ice won't start. I've since completed the civil war quest line.

And your right, it does mean it will likely be a while before these quests are patched. Even if Bethesda finished the patch today it would take a week or two to get through certification. However, I think it was right to make these technical problems the priority, and as Varus points out these issues can take up a lot of QA resources.


If they released the CK sometime soon, I'm sure the PC community could do the job for them concerning the quest glitches then perhaps all they would have to do is look at what was fixed and then apply it to the 360 and PS3, Making everyone's lives easier. :shrug:
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Soraya Davy
 
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Post » Sun Dec 11, 2011 5:25 pm

I wouldn't be so upset if these glitches were on more minor quests, but they are happening on major quests like the theives guild and the companions, even the main story. The amount of them suprises me.


Wow that sounds bad. I'm not having any game breaking issues so far. I think the most irritating thing has been beds I should be allowed to sleep in being "owned" (my house in Whiterun and the beds in the Bard College of which I am a member).

When did this patch come? I played as recently as last night and have had no prompt to install a patch.
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Beat freak
 
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Post » Sun Dec 11, 2011 4:59 pm

no telling what they will do considering the reception to their lack of bug and glitch cleaning in the past id say they will do a good job here but that said tune in at 11:00 for more details
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Quick Draw III
 
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Post » Sun Dec 11, 2011 4:22 pm

Wow that sounds bad. I'm not having any game breaking issues so far. I think the most irritating thing has been beds I should be allowed to sleep in being "owned" (my house in Whiterun and the beds in the Bard College of which I am a member).

When did this patch come? I played as recently as last night and have had no prompt to install a patch.



It is bad. And the PS3 patch came out today, but the PC and 360 is out on Wednesday. The patch only adresses performance issues. Also i'm on 360, so i cannot use console commands to continue the Purity of Revenge quest. I also no longer have any saves to revert too(ik, my fault) but it's still frustrating as hell, i hope someone finds a fix for it soon, any info any one has would be great.
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Lil'.KiiDD
 
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Post » Sun Dec 11, 2011 10:21 am

I'd love for the quest 'The Taste of Death' to be patched, as its the last daedric shrine quest I need to do. The priest won't move out of Understone keep properly. I managed to get him to fast travel with me, (by getting arrested), but he won't follow me through the door to the cave
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His Bella
 
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