So I updated yesterday and still no fix for this? Can't be that difficult to fix? A dog and human in my game since the start
So I updated yesterday and still no fix for this? Can't be that difficult to fix? A dog and human in my game since the start
yeah, you'd think they'd fix that though as it's in your face so often if you use Sanctuary
Well which is worse?
PC folks like me can remove it with a simple console command.
BUT....we are also stuck with a 10foot UI and enormous text...at-least until a nice UI mod comes out.
I did notice that the Sanctuary bridge corpse now has clothes on again, so that's something.
I looted his road leathers the first time I passed by, and then threw his body into the river. For the next 170 hours of my game, I was greeted by a naked dead raider every time I came back to see Preston.
He respawned on me at least 5 times before 1.4, so I don't think that's anything new.
I've given up caring about that dumb corpse tbh.
I really think Bethesda meant the dead raider and the dog as a permanent set piece to immediately give the player a sense of danger outside your home town. They didn't want it despawning in case you might have left town a different way besides the bridge.
Yeah, it's a set piece. One of those things I had to remove with the console, along with the dead cows at Taffington and the debris in the Generals room in the Castle.
Wolfgang and Simone don't disappear either. They're less noticeable in the bushes, though.
build a wall of corpses like the spartans did =P
I don`t think they are meant to be removed.
They are not even corpses.. but hard unique objects.
**oh NVM, now we can carry them?! lol
You could always carry the guy, but the dog had always been "Too heavy to carry". Now you can toss him over the bridge along with the guy...
Was that in the http://www.gamesas.com/topic/1570132-fallout-4-game-updates/#entry25055588?
I hacked them up and threw them in the river.
They eventually re-appeared, laid out as if they were reassembled.
I think there is a troll that lives under the bridge in Sanctuary that puts them back up there...
I'd miss them if they were gone. I call them Billy and Buttsniff.
Default FoV (Field of View)? My menus and pipboy screen are fine
The UI is pretty much the same as it's been since FO3, there's not been much change at all, and it works just fine for this series.
Yeah these aren't bugs or anything meant to be removed. They're set pieces. Do you think someone comes along and cleans up dead bodies all the time in the wasteland? Hell I'd like to see the regular corpses that I kill stay around for longer. Don't expect them to remove these set pieces
I'd love for dead bodies to stay where they fall forever. What I don't love, is when I throw that dead body off the bridge, and the next day it's back there in the middle of the road again. Whether a body was placed as a set piece, or is the remains of an NPC killed by the player, they should act the same--stay where they fall, and not respawn to their original position after they've been moved.
Corpses shouldn't stay around too long. Something ... wild dogs, radroaches or whatever would devour them quickly.
The cow disappeared in Taffington from my experience BUT on this different save neither the molerats at starlight drive in and the raider outside of pickmans gallery disappearss. Same goes for the two on the bridge out of sanctuary, they're not meant to be set pieces.
As i said, they're not meant to be set pieces, they are indeed bugs. The only reason why they appear to be not being cleaned up is bethesda aren't capable of doing it.
They're present before you even meet anyone? How are they not set pieces? What are you basing that off of? Sounds like an assumption to me
And if rando joe can do it with the console why do you say beth can't do it themselves? You'd think if these were bugs and they couldn't fix it, they'd have been present in previous versions of the game engine.