Patch 1.3 in final testing phase

Post » Wed Dec 14, 2011 9:56 pm

http://www.bethblog.com/2011/12/01/skyrim-what-were-working-on/ Just a heads up, hopefully it will fix alot...and not break more.
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Kim Kay
 
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Post » Wed Dec 14, 2011 7:02 pm

Yum.
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chloe hampson
 
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Post » Wed Dec 14, 2011 5:25 pm

Wasn't expecting another patch so soon. Glad to see they are dedicated to fixing the issues on all platforms
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Danii Brown
 
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Post » Wed Dec 14, 2011 5:18 pm

Ha, testing phase? Thats new for bethesda.
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dell
 
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Post » Thu Dec 15, 2011 1:17 am

Glad 1.3 will be out soon. Hopefully by the end of this week.
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Colton Idonthavealastna
 
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Post » Wed Dec 14, 2011 8:00 pm

Hopefully, it goes better than the 1.2 patch.
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hannaH
 
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Post » Thu Dec 15, 2011 3:13 am

Hopefully it fixes more than it breaks this time. :goodjob:
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Farrah Barry
 
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Post » Wed Dec 14, 2011 12:50 pm

Any word how long it will take to roll out the patch on the consoles?
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Spencey!
 
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Post » Wed Dec 14, 2011 10:54 pm

I hope they fix the problems in Breezehome. And the floating weapons everywhere. But I'm not sure if that was already fixed in previous patches since I never updated my game, having heard of the troubles the patches caused. Has anybody experienced this?
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Jennifer Munroe
 
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Post » Wed Dec 14, 2011 11:14 pm

Looks like those patches never been tested before until now. LOL @Bethesda, you finally took an arrow on the knee :celebration:
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Jessica Colville
 
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Post » Wed Dec 14, 2011 8:13 pm

I was expecting a twitter link stating the PC patch is coming.....now.
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lucy chadwick
 
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Post » Wed Dec 14, 2011 9:27 pm

Any word how long it will take to roll out the patch on the consoles?


It differs but it usually takes a ~week for M$ and Sony to ok it. Hopefully sooner.
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Jhenna lee Lizama
 
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Post » Thu Dec 15, 2011 12:50 am

Not getting much lag on my PS3, so i guess im lucky. (then again im only at 9mb)

And i've only seen one spaz out draggon (above a word wall, free word WOO).

Ive had two attack me in the plains around whiterun since and they worked fine.

All in all 1.2 worked well for me.

1.3 can only make things even better...

http://www.youtube.com/watch?v=dIj-6fr2SlI

(Prof Brian Cox FTW)
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Jose ordaz
 
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Post » Wed Dec 14, 2011 5:24 pm

I can enter 1861 as my year of birth? lol first time I have seen that...
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Undisclosed Desires
 
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Post » Wed Dec 14, 2011 2:58 pm

Thanks for the update. :)
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Ashley Campos
 
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Post » Wed Dec 14, 2011 6:07 pm

This is a quick patch to fix a patch. But will it break other things, necessitating a patch to fix the patch that aimed to fix the 1.2 patch? Which in turn will lead to more bugs, and another patch to fix the patch that tried to fix the patch that aimed to fix the 1.2 patch?

Here is my predicted list of unforeseen bugs that will creep in in 1.3:

  • mudcrabs walk sideways (note: could be considered a feature!)
  • bows fire sweetrolls instead of arrows.
  • all guards will have arrows permanently stuck to their knees (note: also could be considered a feature!).

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Tai Scott
 
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Post » Thu Dec 15, 2011 12:27 am

I'm not expecting much from a patch that was whipped together in week considering they worked on the actual game for 5 years.


I used to be an adventurer like you, until i tried to play a Bethesda game....
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carly mcdonough
 
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Post » Thu Dec 15, 2011 3:42 am

I really hope this addresses the new (as of 1.2) severely-laggy areas I've been experiencing. Not sure if this is a result of 1.2 or just due to me having a big save-game file, as I've read on other boards. I was running around in the area that looks like Yellowstone (sulphur pools to the SE of the map) and found the borked dragon glitching its way around the sky. I tried to kill it, but found that when I got too close to it the game would start lagging so bad it was unplayable.

Xbox 360 - Skyrim installed on HD
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Richus Dude
 
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Post » Thu Dec 15, 2011 3:32 am

Hopefully it fixes more than it breaks this time. :goodjob:

Hopefully it fixes problems instead of causing problems...

I want it to fix the item placement system in houses. It is very hard to set up your home. Also items tend to randomly explode everywhere.

I want it to fix that if you touch an item or bump into one they end up in random places. Like I bumped some stuff on a table then I come back later and everything is under the table, with some stuff in the ground.
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Ron
 
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Post » Wed Dec 14, 2011 3:56 pm

thanks for the heads up.
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Laura Samson
 
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Post » Wed Dec 14, 2011 5:46 pm

I guess I should say thanks even if everything worked fine since 1.0.
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Irmacuba
 
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Post » Wed Dec 14, 2011 5:43 pm

So... more waiting.
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Steve Smith
 
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Post » Wed Dec 14, 2011 2:39 pm

Goodbye, hummingbird dragons. You will not be missed.
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Klaire
 
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Post » Wed Dec 14, 2011 11:18 pm

After the new patch I'll head right over to the hot springs/mammoths/giants area and see if the dragon is flying normally again. That's the only bug I've seen on the PS3 version to this point. The communication about the status is appreciated. Thank you, Bethesda and the OP for brining it here.

:tes:
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Lynette Wilson
 
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Post » Thu Dec 15, 2011 3:37 am

I dont really care about backwards flying dragons and i never encountered one.
But i do care about not being able to buy the Windhelm home. That's something that should have top priority. The quests!
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asako
 
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