Patch for lag on MP Xbox360

Post » Fri Mar 18, 2011 4:31 pm

WE NEED A PATCH (sorry if this is a frequent topic I just wanted to hop on and put this on here incase Slash Damage reads this) the MP is WAY too laggy
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Rob Smith
 
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Post » Fri Mar 18, 2011 2:35 pm

It'll come. Notice how the game is only out in the U.S. atm? It's secretly beta testing ;)
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Jason King
 
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Post » Sat Mar 19, 2011 3:01 am

It'll come. Notice how the game is only out in the U.S. atm? It's secretly beta testing ;)



Sooner the better, otherwise ppl will trade it in for store cred on LA NOIRE, which i'm considering. And trust me I like brink, it is just a bit half assed.
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A Lo RIkIton'ton
 
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Post » Sat Mar 19, 2011 12:11 am

http://www.1up.com/news/brink-lag-issues-investigated-updates-detailed

Been posted here tons of times. Next time use the search bar.
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Roberto Gaeta
 
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Post » Fri Mar 18, 2011 5:40 pm

http://www.1up.com/news/brink-lag-issues-investigated-updates-detailed

Been posted here tons of times. Next time use the search bar.



Yea. Should be pinned. Ahem.
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Darlene Delk
 
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Post » Sat Mar 19, 2011 4:07 am

It's not a highly successful IP like COD(which had big issues which declined after each installment took em til MW2 to have host migration) So they don't have Microsoft fighting tooth and claw to ensure a smooth experience. When you make Billions you have access to things like this. I have not had many issues with lag in the 7 or so hours of 8v8 all human multi player games I have played.
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Silencio
 
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Post » Fri Mar 18, 2011 5:30 pm

It's not a highly successful IP like COD(which had big issues which declined after each installment took em til MW2 to have host migration) So they don't have Microsoft fighting tooth and claw to ensure a smooth experience. When you make Billions you have access to things like this. I have not had many issues with lag in the 7 or so hours of 8v8 all human multi player games I have played.



I have had lots of lag issues, and my experience like yours is purely anecdotal, and therefore inadmissable in court. Seriously though, i'd wager that more than a quarter of people playing Brink online experience bad-lag with a majority of the games that they join. I'd say roughly 35-40 percent, you can't hope to have a successful online game with these kinds of issues. One also should not boast about how you're game is going to revolutionize the FPS industry when a prominent complaint about the game through various gaming-news websites is lag on the online multiplayer.
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Emilie Joseph
 
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