The dead don't interact.
The dead don't interact.
This happens in my current un-modded, non-updated game as well. Annoying, but I suspect it will be addressed at some point.
The problem is they are fully alive once respawn. However, they cannot be talked to, pickpocketed, move, or attack.
I had this a few times on 1.0 to but now it happens 99% of every night. it destroys the feeling of having beds and chairs. at the morning before they start with working they use every chair they find but the night is totally bugged now.
Fixes a lot, but still missing the critical problem with weapons not rendering when switching them using the hotkey. I can't count how many times I've died cause I needed to switch weapon in combat and it just didn't happen =(
Give 'em a bar or restaurant. Then, at least, the standing around [censored] will make sense.
This is not only annoying, but extremely creepy. It's like I have a group of cultists on my hands lol
I did notice that my followers, such as Curie, do sleep at night.
The 1.3 BETA patch, which has been out for a couple of weeks or more, has become official. In Steam, people will be opted-out of BETA when the official patch is applied.
The patch fixes a great deal of issues I was experiencing. There are still various things to fix but those issues will (hopefully) happen in time.
Yeah, it now says "Enter" but you can still use whichever key you bound to activate/use (if I'm understanding your problem correctly).
Can anyone who has downloaded the PC patch already confirm that Vault 81 is fixed?
I just hope it doesn't screw up any mod. Mods are giving me a lot of replay right now.
What that limbs fall off or more importantly Tina De Luca will finally go to your settlement?
Lol are you serious about the limbs? Yes, I would like to have her fixed,
Other bugs in regard to Vault 81 as well.
Updates break mods. Get used to it; don't ever imagine that they won't.
I currently have a brahim in a house somehow.
p4 btw
What? That's not a very stable claim. If you add together the numbers of Xbox and PS4 gamers with Fallout 4, yes...there are more of them. But there are more people playing it on PC than there are on either Xbox or PS4 individually.
My apology. I based my claim on the old chart I saw months ago.
http://www.vgchartz.com/gamedb/?name=fallout+4
I don`t know how reliable that is though.
I actually have one on the roof lol. Maybe i should put a brahmin feeder on the roof because it will starve to death.
So should I disable all mods before starting the 1.3 for the first time? Even texture mods?
I don't even really know what to make of those numbers. There were over 1.2 millions copies of Fallout 4 sold on Steam within the first 24 hours alone, and broke 2 million copies within 10 days...so those numbers definitely aren't accurate, or I'm just misunderstanding what they're supposed to represent.
I'm no mod expert, but I believe the deeper into game play the mod delves the more it increases it's chance to break things. Texture mods are probably not going to be affected, unless Bethesda changes the way they are loaded or some such change.
Wiring up a generator no longer uses copper, i wonder why.
They are probably excluding digital sales and including packages shipped to retailers. Probably using easiest data they can find.