FO:4 1.3 PATCH LATER THIS WEEK! :-)

Post » Wed Feb 03, 2016 4:08 am

The dead don't interact.

User avatar
Katie Louise Ingram
 
Posts: 3437
Joined: Sat Nov 18, 2006 2:10 am

Post » Tue Feb 02, 2016 11:38 pm

This happens in my current un-modded, non-updated game as well. Annoying, but I suspect it will be addressed at some point.

User avatar
Anna S
 
Posts: 3408
Joined: Thu Apr 19, 2007 2:13 am

Post » Tue Feb 02, 2016 9:13 pm

The problem is they are fully alive once respawn. However, they cannot be talked to, pickpocketed, move, or attack.

User avatar
le GraiN
 
Posts: 3436
Joined: Thu Mar 22, 2007 6:48 pm

Post » Tue Feb 02, 2016 1:48 pm


I had this a few times on 1.0 to but now it happens 99% of every night. it destroys the feeling of having beds and chairs. at the morning before they start with working they use every chair they find but the night is totally bugged now.

User avatar
Channing
 
Posts: 3393
Joined: Thu Nov 30, 2006 4:05 pm

Post » Wed Feb 03, 2016 2:05 am

Fixes a lot, but still missing the critical problem with weapons not rendering when switching them using the hotkey. I can't count how many times I've died cause I needed to switch weapon in combat and it just didn't happen =(

User avatar
liz barnes
 
Posts: 3387
Joined: Tue Oct 31, 2006 4:10 am

Post » Wed Feb 03, 2016 2:46 am

Give 'em a bar or restaurant. Then, at least, the standing around [censored] will make sense.

User avatar
Shaylee Shaw
 
Posts: 3457
Joined: Wed Feb 21, 2007 8:55 pm

Post » Tue Feb 02, 2016 1:44 pm


This is not only annoying, but extremely creepy. It's like I have a group of cultists on my hands lol



I did notice that my followers, such as Curie, do sleep at night.

User avatar
C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

Post » Tue Feb 02, 2016 5:40 pm

The 1.3 BETA patch, which has been out for a couple of weeks or more, has become official. In Steam, people will be opted-out of BETA when the official patch is applied.



The patch fixes a great deal of issues I was experiencing. There are still various things to fix but those issues will (hopefully) happen in time.

User avatar
Roy Harris
 
Posts: 3463
Joined: Tue Sep 11, 2007 8:58 pm

Post » Tue Feb 02, 2016 11:24 pm


Yeah, it now says "Enter" but you can still use whichever key you bound to activate/use (if I'm understanding your problem correctly).

User avatar
Damien Mulvenna
 
Posts: 3498
Joined: Wed Jun 27, 2007 3:33 pm

Post » Tue Feb 02, 2016 4:03 pm

Can anyone who has downloaded the PC patch already confirm that Vault 81 is fixed?

User avatar
Ice Fire
 
Posts: 3394
Joined: Fri Nov 16, 2007 3:27 am

Post » Tue Feb 02, 2016 9:57 pm

I just hope it doesn't screw up any mod. Mods are giving me a lot of replay right now.

User avatar
Krystal Wilson
 
Posts: 3450
Joined: Wed Jan 17, 2007 9:40 am

Post » Tue Feb 02, 2016 3:14 pm


What that limbs fall off or more importantly Tina De Luca will finally go to your settlement?

User avatar
David John Hunter
 
Posts: 3376
Joined: Sun May 13, 2007 8:24 am

Post » Wed Feb 03, 2016 12:26 am


Lol are you serious about the limbs? Yes, I would like to have her fixed, ;)



Other bugs in regard to Vault 81 as well.

User avatar
Cagla Cali
 
Posts: 3431
Joined: Tue Apr 10, 2007 8:36 am

Post » Tue Feb 02, 2016 2:01 pm

No fix listed for Smiling Larry, the Scribe and other NPCs who don't turn up to settlements or are unassignable once they arrive. I'm hoping they just haven't put it in the notes. Can any PC users shed some light?
User avatar
Charlotte Buckley
 
Posts: 3532
Joined: Fri Oct 27, 2006 11:29 am

Post » Tue Feb 02, 2016 7:26 pm


Updates break mods. Get used to it; don't ever imagine that they won't.

User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Wed Feb 03, 2016 3:55 am

I currently have a brahim in a house somehow.



p4 btw

User avatar
SexyPimpAss
 
Posts: 3416
Joined: Wed Nov 15, 2006 9:24 am

Post » Wed Feb 03, 2016 12:33 am


What? That's not a very stable claim. If you add together the numbers of Xbox and PS4 gamers with Fallout 4, yes...there are more of them. But there are more people playing it on PC than there are on either Xbox or PS4 individually.

User avatar
Charles Weber
 
Posts: 3447
Joined: Wed Aug 08, 2007 5:14 pm

Post » Tue Feb 02, 2016 9:46 pm

My apology. I based my claim on the old chart I saw months ago.

http://www.vgchartz.com/gamedb/?name=fallout+4


I don`t know how reliable that is though.

User avatar
Marcia Renton
 
Posts: 3563
Joined: Fri Jan 26, 2007 5:15 am

Post » Tue Feb 02, 2016 4:58 pm


I actually have one on the roof lol. Maybe i should put a brahmin feeder on the roof because it will starve to death. ;)

User avatar
Kahli St Dennis
 
Posts: 3517
Joined: Tue Jun 13, 2006 1:57 am

Post » Tue Feb 02, 2016 3:29 pm

one word...



sixY~

User avatar
Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am

Post » Tue Feb 02, 2016 10:55 pm

So should I disable all mods before starting the 1.3 for the first time? Even texture mods?

User avatar
Kayleigh Mcneil
 
Posts: 3352
Joined: Thu Jun 29, 2006 7:32 am

Post » Tue Feb 02, 2016 4:43 pm


I don't even really know what to make of those numbers. There were over 1.2 millions copies of Fallout 4 sold on Steam within the first 24 hours alone, and broke 2 million copies within 10 days...so those numbers definitely aren't accurate, or I'm just misunderstanding what they're supposed to represent.

User avatar
Juan Cerda
 
Posts: 3426
Joined: Thu Jul 12, 2007 8:49 pm

Post » Wed Feb 03, 2016 2:28 am


I'm no mod expert, but I believe the deeper into game play the mod delves the more it increases it's chance to break things. Texture mods are probably not going to be affected, unless Bethesda changes the way they are loaded or some such change.

User avatar
jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm

Post » Tue Feb 02, 2016 3:06 pm

Wiring up a generator no longer uses copper, i wonder why.

User avatar
Rob Davidson
 
Posts: 3422
Joined: Thu Aug 02, 2007 2:52 am

Post » Wed Feb 03, 2016 1:54 am

They are probably excluding digital sales and including packages shipped to retailers. Probably using easiest data they can find.

User avatar
Glu Glu
 
Posts: 3352
Joined: Sun Apr 01, 2007 5:39 am

PreviousNext

Return to Fallout 4