Most of the time it is the Poweder Gangers hitting ME around the corner with Dynamite!
The projectile arc is entirely driven by projectile speed. Mod the 25 mm grenade to have a speed of 10000(which is most gun bullets) and you have a cannon of death. Blasting everything into peices at a good range.
Powder Gangers must love me then indoors. Outdoors, they just chuck dynamite at my feet always.
Oh, really? Interesting to know but wouldn't the projectile speed just determine how fast the projectile goes through the arc, rather than adjusting the arc itself? Sounds silly but that's how I perceive it to work. The latter is what I want more than just speed. Sometimes, aiming gets to the point that I am just staring at the sky at a 50 degree angle just to get the explosive to land within reasonable distance and by then, my FOV does not have me seeing where my enemies are. I'll try it out regardless.
Exactly. Tesla 80/5>Tesla-Beaton 90/6
Before it was Tesla 40/45
Also, didn't question the charts.
Well 'effective' and 'efficient' are two different things. 'Effective' being an instantaneous thing, where as 'efficient' is long term, in my opinion. Though, it's best not to get into definitions on here, as well.. one of the threads from yesterday. Anyways, that's just how I perceived your post so sorry about that.
In my opinion, the Beaton bests the normal Cannon by far, including have a higher Kill Impluse, which according to the wiki page IPodge linked, refers to DoT duration. I don't think that single EC round is cost inefficient as the boosts that come with it are quite high.