Patch that increases time to get water chip?

Post » Fri May 27, 2011 11:09 am

I am patching my game with the child patch and was wondering what patch to download to extend the time to get the waterchip. I looked on No Mutants Allowed and couldn't really find a specific one so any help is appreciated. If no such patch exists I can live, but thanks in advance!
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Bereket Fekadu
 
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Post » Fri May 27, 2011 6:08 pm

I don't know about a patch, but there's some water merchants you can speak to in order to increase the time before the Vault runs out of water. If you play your cards right and don't waste too much time, though, you should be fine.
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Rachael Williams
 
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Post » Fri May 27, 2011 8:37 pm

The official Fallout 1 patch 1.1

I know it increases the time limit substantially and fixes a lot of bugs in the process. NMA should have it.
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remi lasisi
 
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Post » Fri May 27, 2011 6:35 pm

I think there is a Mod out there that completely removes the time limit of the waterchip quest. It must be on NMA somewhere.
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Damned_Queen
 
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Post » Fri May 27, 2011 6:55 pm

The official Fallout 1 patch 1.1

I know it increases the time limit substantially and fixes a lot of bugs in the process. NMA should have it.


Spoiler-iffic things ahead.











I'm pretty sure the 1.1 patch just increases the number of days before Vault 13 is invaded.
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Isabella X
 
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Post » Fri May 27, 2011 9:39 pm

I'm pretty sure the 1.1 patch just increases the number of days before Vault 13 is invaded.


Yeah, that's true. The waterchip limit is still 150 days.
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Christine
 
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Post » Fri May 27, 2011 12:05 pm

I know there's a mod for FO2, but I haven't heard of one for FO1.
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Alister Scott
 
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Post » Fri May 27, 2011 6:31 am

The official patch 1.1 changes the time from getting the water chip unit the masters invasion from 500 days to thirteen years.

There is no patch for the time to get the water chip.

To my knowledge.

It's funny, people have already said this. This post is quite redundant. :/
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Rex Help
 
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