1.2 Patch - Your Kidding Right?

Post » Mon Dec 12, 2011 4:06 am

"This game is broken beyond belief!"
"S T F U noob! 1.2 will fix all this so stop crying!"
"1.2 didn't fix a thing of the real bugs! You can't be serious!"
"S T F U noob! 1.3 will fix all this so stop crying!"
"1.3 didn't fix a thing of the real bugs! You can't be serious!"
"S T F U noob! 1.4 will fix all this so stop crying!"


Wondering where the number will stop when people realize that Bethesda didn't even fix major bugs in Oblivion, Morrorwind, Daggerfall and Arena after years?
User avatar
Hilm Music
 
Posts: 3357
Joined: Wed Jun 06, 2007 9:36 pm

Post » Mon Dec 12, 2011 8:05 am

I don't really care all that much, I didn't expect them to fix anything particularly worthwhile. Though the 'rare' this and 'occasional' that just looks pathetic imo. It's supposed to be patch notes, not a PR exercise.
User avatar
Sara Johanna Scenariste
 
Posts: 3381
Joined: Tue Mar 13, 2007 8:24 pm

Post » Mon Dec 12, 2011 3:33 pm

If I was Bethesda I would have done a big patch, released the CK and thrown in some small but nice free DLC.

This update is weak.


Yes and you as Bethesda could also release Fallout 4 and a teaser trailer for TES VI within a couple weeks time. You better get busy. :sadvaultboy:
User avatar
Penny Courture
 
Posts: 3438
Joined: Sat Dec 23, 2006 11:59 pm

Post » Mon Dec 12, 2011 4:49 am

Looks good to me.

If your hardware and setup for PCs is not correct, thats not the games fault.

My game runs flawless on both my PC and my Console and I have no glithces what so ever.

Perk trees also are great, there are one tree that none uses, lock picking, and there are 2 perks in heavy armor tree thats usless and a must have if you want weight nothing, which you dont need anyway with stone of steed.

I dont know what game OP is playing but its not Skyrim with all those lame complains.

Im playing it on Xbox and I have not had a single glitch or bug in this game as of yet, with more then 100 hours played.

I look forward being able to install it on the xbox for shorter loading times.



I'm happy for you. Just realize there are other players that aren't that lucky. In my case (PC user), I could not use a bow for 4 days because during installation the game assigned letters to the wrong keys.

So, glad your game runs flawlessly - enjoy it. While others try to play through issues we had not counted on.

Spend a couple of hours in the Hardware/Software section for all 3 platforms and look at the problems people are having.

And why is it that the other game company, the one with the big MMO and 12 million users, can put out a game that runs "flawlessly" on almost all players' computers.
User avatar
james kite
 
Posts: 3460
Joined: Sun Jul 22, 2007 8:52 am

Post » Mon Dec 12, 2011 3:31 pm

"This game is broken beyond belief!"
"S T F U noob! 1.2 will fix all this so stop crying!"
"1.2 didn't fix a thing of the real bugs! You can't be serious!"
"S T F U noob! 1.3 will fix all this so stop crying!"
"1.3 didn't fix a thing of the real bugs! You can't be serious!"
"S T F U noob! 1.4 will fix all this so stop crying!"


Wondering where the number will stop when people realize that Bethesda didn't even fix major bugs in Oblivion, Morrorwind, Daggerfall and Arena after years?



That's true they didn't and you make a good point. As you may recall the Unofficial Oblivion Patch was arguably the best mod ever made for Oblivion. I always imagined everyone used it because of how much it fixed. I expect the same for Skyrim. I think those that haven't been around to know how Bethesda does their thing will complain more.

I still stick with my earlier post too. Weak patch. I would have done more, Stern!
User avatar
-__^
 
Posts: 3420
Joined: Mon Nov 20, 2006 4:48 pm

Post » Mon Dec 12, 2011 6:03 pm

will be lydia s bug fixed ??
User avatar
Princess Johnson
 
Posts: 3435
Joined: Wed Feb 07, 2007 5:44 pm

Post » Mon Dec 12, 2011 1:32 pm

I want to be able to decorate my house without my wife/companion picking everything up for me. plus the decoration bug that just lets everything fall on the floor.
User avatar
~Amy~
 
Posts: 3478
Joined: Sat Aug 12, 2006 5:38 am

Post » Mon Dec 12, 2011 9:50 am

Sour graqes detected. Purple texture bug? - have you checked your video drivers?

It's nothing to do with video drivers: displaying something in magenta is the default behaviour if the texture can't be loaded, which tends to happen once the game's memory management routines start to malfunction. This has been an ongoing problem since at least Oblivion and has been the cause of countless CTDs.
User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

Post » Mon Dec 12, 2011 3:08 pm

1.2 Patch Notes



Game breaking purple texture bug/memory leak unaddressed. Skill trees still in complete chaos. Aka, players being forced to create invisible barriers on what trees they can & cannot use just so they don't break the game. Dragons remain trivial nuisances at best. Cliffracer 2.0. Wonderful


Your expectations were not reasonable. The patch is just fine for the time they had to put it together.
User avatar
amhain
 
Posts: 3506
Joined: Sun Jan 07, 2007 12:31 pm

Post » Mon Dec 12, 2011 1:01 pm

Your expectations were not reasonable. The patch is just fine for the time they had to put it together.

Would it be snarky of me to say that they've had over five years to fix the memory bug? It would've been nice if they'd spent the intervening time rewriting the bits of the game engine that have been very widely reported and demonstrated as being broken.
User avatar
Ana Torrecilla Cabeza
 
Posts: 3427
Joined: Wed Jun 28, 2006 6:15 pm

Post » Mon Dec 12, 2011 7:34 am

Your acting like a spoiled teenage white girl. Look at ALL the damn [censored] they fixed. Yeah, sorry they couldnt fixed EVERYTHING you hoped for, but it doesnt take 3 seconds to create patches. It takes a long ass time. And if they would have tried to fix EVERYTHING in the game, it would have taken so long, that by the time they are done, people will have already finished their play throughs. They wanted to get it out quick. :shakehead:
User avatar
Eric Hayes
 
Posts: 3392
Joined: Mon Oct 29, 2007 1:57 am

Post » Mon Dec 12, 2011 4:30 pm

Of all the whining topics, yours is the worst
User avatar
Charlie Sarson
 
Posts: 3445
Joined: Thu May 17, 2007 12:38 pm

Post » Mon Dec 12, 2011 6:44 am

Hey OP stop complaining im learning to be a QA tester so I would be doing all the bug finding and reporting in the future and trust me its not easy to find all the bugs and recreate them and of course if you can't recreate them then its a lot of hard work for the programmer to find and fix the issue.

And what ever patch is done may be fixed OR if its a rare bug you can assume its fixed when it turns out its not and creates another bug/glitch somewhere else.

Now stop being a big cry baby learn to be patient.
User avatar
Trevor Bostwick
 
Posts: 3393
Joined: Tue Sep 25, 2007 10:51 am

Post » Mon Dec 12, 2011 2:38 am

I saw the purple texture once in 35 hours of play. It was on the Dawnstar guards the first time I went there, and I was like "Wow, these guys are...different. Must be a fairly fruity town, this one." And then I realized it was probably a texture problem, lol. I restarted and it was fixed :shrug:
User avatar
Benito Martinez
 
Posts: 3470
Joined: Thu Aug 30, 2007 6:33 am

Post » Mon Dec 12, 2011 8:35 am

Hey OP stop complaining im learning to be a QA tester so I would be doing all the bug finding and reporting in the future and trust me its not easy to find all the bugs and recreate them and of course if you can't recreate them then its a lot of hard work for the programmer to find and fix the issue.
That's what stack traces and error handling are for.
And what ever patch is done may be fixed OR if its a rare bug you can assume its fixed when it turns out its not and creates another bug/glitch somewhere else.
And that's what automated regression testing is for.

QA takes time, but it's not like it's a black art. No matter how much you gussy it up, considering how many quest & performance bugs there are, this is a lacklustre patch.
User avatar
Georgia Fullalove
 
Posts: 3390
Joined: Mon Nov 06, 2006 11:48 pm

Post » Mon Dec 12, 2011 4:39 pm

Omg! The update ain't even out and already some of you guys are complaining about it!! Some of you make me laugh!!
Just trade in your or sell your copy already please guys!! I and many others are enjoying skyrim tremendously, some of you clearly are not so do youself and us a favor, stop playing thus stop whining and get rid of your copy of skyrim :)
Thank you!
User avatar
I love YOu
 
Posts: 3505
Joined: Wed Aug 09, 2006 12:05 pm

Post » Mon Dec 12, 2011 3:02 am

I can't believe they didn't fix the shadows and made some performance optimizations.

Hopefully they did something about this and this is just not the complete list of fixes.
User avatar
Isabel Ruiz
 
Posts: 3447
Joined: Sat Nov 04, 2006 4:39 am

Post » Mon Dec 12, 2011 10:55 am

Well maybe they want to get the minor things out the way while they work on the much harder bugs. Think about how many bugs have been discovered now try finding them again (If no videos/pictures are provided by the community) then fix the problem.

Then have it retested if it works great if not then its back to the fixing stage now imagine that new fix just created another glitch/bug somewhere else in the game. QA testing takes more than 2 weeks for larger fixes which are not in the OP which then provides the answer for the bigger fixes being absent.

Its because they are still try to find/fix them.

Also you can use the techniques you mentioned but you still need to use humans to vertify the fixes depending on the bug. If its a quest thing then you can use software to load and save and repeat if its fighting a dragon then a human would more than likely be used to test.
User avatar
Rhiannon Jones
 
Posts: 3423
Joined: Thu Sep 21, 2006 3:18 pm

Post » Mon Dec 12, 2011 6:08 pm

Omg! The update ain't even out and already some of you guys are complaining about it!! Some of you make me laugh!!
Just trade in your or sell your copy already please guys!! I and many others are enjoying skyrim tremendously, some of you clearly are not so do youself and us a favor, stop playing thus stop whining and get rid of your copy of skyrim :)
Thank you!

Except that it can't be traded in or sold on because it's now locked to the owner's Steam account.

I'm really not sure that the numerous comments accusing people of "whining", "crying" (and, shudder, "QQing") are exactly helpful, but there is a delightful irony.
User avatar
Erin S
 
Posts: 3416
Joined: Sat Jul 29, 2006 2:06 pm

Post » Mon Dec 12, 2011 2:51 am

Omg! The update ain't even out and already some of you guys are complaining about it!! Some of you make me laugh!!
Just trade in your or sell your copy already please guys!! I and many others are enjoying skyrim tremendously, some of you clearly are not so do youself and us a favor, stop playing thus stop whining and get rid of your copy of skyrim :)
Thank you!


Exactly. Finally, some sense. Criticism has no place in the video game industry. Everyone should stick to their space invaders box and be glad of it!
User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Mon Dec 12, 2011 5:41 pm

... Skill trees still in complete chaos. Aka, players being forced to create invisible barriers on what trees they can & cannot use just so they don't break the game. Dragons remain trivial nuisances at best. Cliffracer 2.0. Wonderful


They are unlikely to ever address those "points".

Because those being problems are a matter of opinion. And if you change it for one persons opinion then you may ruin the game for another person.

Patches will likely fix bugs, not gameplay tweaks.
User avatar
Anthony Santillan
 
Posts: 3461
Joined: Sun Jul 01, 2007 6:42 am

Post » Mon Dec 12, 2011 11:37 am

Well maybe they want to get the minor things out the way while they work on the much harder bugs. Think about how many bugs have been discovered now try finding them again (If no videos/pictures are provided by the community) then fix the problem.


As I said, most of the important bugs will already have been found, reported and prioritised in house before the game was released. Plus, users aren't supposed to be good at reporting issues. Users are valuable because of their numbers and their domain knowledge. Nice, comprehensive bug reports are what testers are for and well formed and useful error reporting/logging are what developers are for.

Then have it retested if it works great if not then its back to the fixing stage now imagine that new fix just created another glitch/bug somewhere else in the game.


Properly designed code should be resistant to unintended regression, and continuous integration & regression test suites should ensure that any bug-feedback loop is small enough that you can still pump out fixes with a decent degree of confidence.

QA testing takes more than 2 weeks for larger fixes which are not in the OP which then provides the answer for the bigger fixes being absent.

Its because they are still try to find/fix them.


It's because they've been prioritised lower. If a bug exists in the actual codebase (as opposed to a driver bug) then it absolutely shouldn't take that much time to locate and debug it.

Also you can use the techniques you mentioned but you still need to use humans to vertify the fixes depending on the bug. If its a quest thing then you can use software to load and save and repeat if its fighting a dragon then a human would more than likely be used to test.


Verifying a fix is probably done manually, but it's still a trivial task. "Quest A set to stage 010, Quest B set to stage 075, do I get the dialogue options to continue either quest? Yes. Next Bug."
User avatar
Lucie H
 
Posts: 3276
Joined: Tue Mar 13, 2007 11:46 pm

Post » Mon Dec 12, 2011 9:07 am

does this "Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)" also mean that the people whom have the texture issue playing off the disk get a fix too? Just curious?
User avatar
Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm

Post » Mon Dec 12, 2011 6:05 am

Big companies like Bethesda never balance their game after release so game balancing is left to modders like in Oblivion.
User avatar
Lewis Morel
 
Posts: 3431
Joined: Thu Aug 16, 2007 7:40 pm

Post » Mon Dec 12, 2011 11:39 am

Hi.
I'm concerned about these two:

Fixed occasional mouse sensitivity issues (PC)

General functionality fixes related to remapping buttons and controls (PC)

I did not get the patch yet, and am pondering if its worth it but from the 2 above are these fixed, or better, i mean is the mouse look a little faster?

Are the controls still backwards and farked up?

I really dont understand why they couldn't just implement the control setup from Oblivion, and then add the 2 handed thing they now have to it.
Why recreate something that wasn't broke to begin with?

Last but not least, not sure if its my cpu, but when running across the country side, entering i think a new zone? all the trees, buildings ect, are like no detail, or simply are not there,
til like 1-2 min later when they finally load.

I have a AMD 2.6 single core cpu, with Geforce GTX 285, 2g ram, 750 watt psu, win xp 32bit, is that loading because of my cpu? or is anyone else getting it too?
User avatar
Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

PreviousNext

Return to V - Skyrim