My PAX demo experience (SPOILERS)

Post » Thu Sep 01, 2011 1:24 am

Thanks!
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Kahli St Dennis
 
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Post » Thu Sep 01, 2011 2:51 am

Was the Shield Spell directional? Did it have a physical presence, like a barrier?

Or was it the Oblivion style shield spell that protects from all directions.
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natalie mccormick
 
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Post » Thu Sep 01, 2011 8:42 am

All I can say is... sweet!

I can't wait to play this!

I have my Collector's Edition pre-ordered ans paid for, not I just have to wait til... November,,,

...

Dang it.

;)


SAME lol pre ordering the C.E. is gonna be so worth it :celebration:
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Kelsey Hall
 
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Post » Wed Aug 31, 2011 7:53 pm

Was the Shield Spell directional? Did it have a physical presence, like a barrier?

Or was it the Oblivion style shield spell that protects from all directions.


I wonder if it was a visible force field like in Morrowind?
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Susan Elizabeth
 
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Post » Wed Aug 31, 2011 11:22 pm

Thanks for posting! Sounds pretty sweet!
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Georgine Lee
 
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Post » Thu Sep 01, 2011 1:34 am

Did you say a bandit patrol? Oh my god... I can live out the rest of my Dovahkiin life as a ranger!
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jessica breen
 
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Post » Thu Sep 01, 2011 12:53 am

Am I the only one finding it normal that dual-wielding shouldn't be that effective at all?


Because it was badly designed (no blocking) or because you think two weapons is "Hollywood" and shouldn't be included?

Because I'm sure plenty of martial artists and other warriors throughout history would disagree with you. Two longswords? probably not. Longsword/dagger, longsword/axe, dagger/dagger? Sure.
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Samantha Mitchell
 
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Post » Wed Aug 31, 2011 7:29 pm

Awesome review! Thanks for sharing. :D I'm so excited!
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Wayne Cole
 
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Post » Thu Sep 01, 2011 3:21 am

Thanks so much for the preview. That was awesome!

Two questions:
In town, how responsive were people to you, compared to Oblivion?

When you used your claymore, did attacking people with it look bad, or better than Oblivion?
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Jessica Colville
 
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Post » Thu Sep 01, 2011 6:05 am

Nice, I like seeing the random encounter with the burned house. :biggrin:
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courtnay
 
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Post » Thu Sep 01, 2011 7:22 am

Thanks for the review! When you killed townsfolk did you pick up on any reactions? Did other NPC's try to help each other by fighting you? Did they yell murder when someone went down? Did kids flee? Just curious how that all played out. Did anyone try to follow you?
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Verity Hurding
 
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Post » Wed Aug 31, 2011 6:15 pm

Sir,
thanks for the write-up.

Let me get you some :foodndrink: and a :cookie: for you to eat whiel digesting a couple UI questions...

The last couple fof days the forum was wracked bye the news that somehow the game can tell you what weapon is best. Did you have any experience with this? Was it a small tickmark, or something blatant, or an ordering of a list of items? There was much rankor about how obtrussive it was, what its criteria are, etc. Any insight would be appreciated.

Along the same line, is the equipment screen still the same as was shown a couple months ago? As in, can you still only view one item at a time, or can you see a list of items and their stats all at once?

Thanks,

and here's another :cookie: :)
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carley moss
 
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Post » Thu Sep 01, 2011 5:35 am

Oh God! IF I Was In Seattle........But that's immpossible....
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Prohibited
 
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Post » Thu Sep 01, 2011 4:59 am

So, I am curious. When you say you "caught" a butterfly, or fish. Do you mean you just pressed A and the ingredients appeared in your inventory like plants? Or does your character physically "catch" them as well? :)


Just pressed A. Sorry if that was misleading.
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Kelsey Anna Farley
 
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Post » Thu Sep 01, 2011 2:07 am

Geez, lots of questions. I'll answer what I can, so let me know if I forgot to answer.

Wood Elves
: Can't say, I didn't really get a good look at any of them. However, I will be there tomorrow and try to see for you :)
Underwater: I was in a shallow river so I can't say for sure and I was kind of rushing through the water. Swimming seemed easy though.
The shield spell: How could I forget, this seemed to be a sustained ability that you had to keep the trigger held down for it to be active. Was maybe directional, but seemed awesome (saw a necromancer do it too in someone elses demo.
Character Customization: Seemed very in-depth, I only messed around with the presets due to time.
Dual Wielding: I was misleading, at level 1 (which I forgot to mention) dual wielding seemed more unnecessary than weak. Later on, I'm sure it will be a faster way of killing enemies. No blocking was a good idea, if you wanna block, use a shield.
Blocking: Forgot that blocking always causes stagger and I forgot to shield balsh :/
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Chantel Hopkin
 
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Post » Thu Sep 01, 2011 5:30 am

Nice write up. Thanks. :)
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Brad Johnson
 
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Post » Thu Sep 01, 2011 1:39 am

Oh, and I forgot to mention that purely based on speculation there is no inherent race bonuses to speed, for example I was Argonian (looked amazing and I can't express that enough) who are usually fast, but I seemed to be going at the same speed as others. Sprint felt good in combat but outside of combat is almost a waste.
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helliehexx
 
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Post » Wed Aug 31, 2011 8:43 pm

Dual Wielding: I was misleading, at level 1 (which I forgot to mention) dual wielding seemed more unnecessary than weak. Later on, I'm sure it will be a faster way of killing enemies. No blocking was a good idea, if you wanna block, use a shield.


That's reassuring. Dual wielding might be a viable playstyle yet.
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Claudia Cook
 
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Post » Thu Sep 01, 2011 9:12 am

Ok, so let me first start off by saying that at PAX today I tried to do as much stuff as possible for all you guys so let me get into it.

First off, I got to talk to Pete Hines before I was up to play and he was such a nice guy! Also, for this demo I used an argonian and they look great. So as I started I went towards the birthstones that were in the todd howard walkthrough. I decided to take a hop in the river and use my underwater breathing to catch some salmon. *NOTE* I also noticed butterflies on a nearby bush and collected there wings as alchemy ingredients. I headed to the town, but got a little bored so I pulled out my sword and flame combo and started slaughtering some locals... (I'm so bad...) This wasn't too challenging as I picked some easy looking people and no guards were near by. *NOTE* Fatigue management is more difficult due to the sprint feature. It drains it fast so use it sparingly. Due to fear and time, I decided to leave the town and head into the mountains. I grabbed some mushrooms off a stump and some floweres on the way up and then I came across a small cabin. I went to the fire to try and cook my salmon, but there were 2 burned bodies there and that seemed more interesting. I went inside the cabin to look for clues as to who did this and found a note on the table reading something like "We heard rumors about the dragons but didn't believe it until we saw one recently." So basically they were torched. I took this oppurtunity to rest in the bed (which was not owned :D) and travel at night. *NOTE* At night everything looks great. The moonlight adds a cool atmosphere. Anyways, I decided follow a small creek by the cabin to see where it led and on the way I caught some dragonflies (lots of bugs). I was then promptly attacked by a patrol of bandits. *NOTE* The AI is much improved in this game. A mage was walking towards me with a shield spell and using a frost spell to deal damage while 2 melee units flanked me. I was close to death so I opened the menu and popped some health potions, as well as a swift foot potion and a strength potion which increased speed and damage respectively. Unfortunately my demo was coming to an end so I quickly climbed to the highest point a jumped off to my death before they came to shut me down.

Equipment: So after creating my character, I was put into the same location as the todd howard demo and we are told we don't have any items equipped. I opted for the light armor which was all "Hide." As for weapons, I tried out all sorts so let me cover those.
-Bow & Arrow: WOW the bow is good! Feels alot more responsive and has a very satisfying *thud* to it when it hits it's mark. Only got to shoot wolves and a bunny with it but it felt great.
-Dual melee: I went with the sword and mace combo and I have to say I am highly unimpressed with the dual wielding. Something didn't feel right to me and using one weapon felt way more effective and practical. I did not look at the one handed melee perks so I can't say now if it will be improved by perks however my guess is there will be a dual wielding attack speed perk at the very least.
-2 handed: Used a claymore and I gotta say I love it. It was slow, but packed a punch with a great sense of impact when you hit people. Also, the killing blow was awesome, you spear the guy and lift his whole body up before throwing him back down and pulling the sword out.
-Sword & Magic:My personal favorite, this was almost OP at level one. I easily dispatched of 3 bandits who attacked me at night. I was using a flamethrower like spell and as they closed in one or 2 hits was all it took to drop them.
-Dual magic: Really good, massive flamethrower took people down before they could touch me, did I mention how good the magic looks?
-Sword and shield: I am a newb at blocking and I used this for like 3 seconds and stopped. Not much to say here.

Perks: So I was on a time limit, so I only looked at some of the perks. Some of them had multiple levels a la fallout, but here are some examples...
-Chance to stagger greatly increased when dual wielding magic
-Critical hit chance increased with bows (I can't remember if this had multiple levels but it started out at 10%)
-Silent footsteps while sneaking
SORRY I CAN'T REMEMBER MORE IT WAS SO OVERWHELMING D:

Closing Comments: So as much as this feels like a new game, it still feels like it's predecessors. Strange and new but definitely familiar. The back peddling speed did seem slow, but not completly unreasonable to use in combat. If you like any of the elder scrolls game, I know you will like this game. To sum it up... amazing.

What another juicy tidbit from PAX... :tongue: Thank you for the nice read :foodndrink:.
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dav
 
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Post » Wed Aug 31, 2011 8:16 pm

Also, 3rd person looked good in motion for those who care.
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GEo LIme
 
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Post » Thu Sep 01, 2011 12:34 am

Why did you not go to the city like Whiterun?
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Jeneene Hunte
 
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Post » Thu Sep 01, 2011 6:52 am

Why did you not go to the city like Whiterun?


Not enough time... I waited for 3 hours and by then everything I planned on doing didn't matter because there was so much stuff to do.
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Elizabeth Falvey
 
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Post » Thu Sep 01, 2011 12:13 am

You sir, are so much better than any of those journalists on those magazine websites.

YOU GAVE US NEW IMFORMATION!!!!

THANKYOU!

Good read. I salute you.

Also can you confirm weapon degradation is in or not?
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*Chloe*
 
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Post » Thu Sep 01, 2011 5:54 am

You sir, are so much better than any of those journalists on those magazine websites.

YOU GAVE US NEW IMFORMATION!!!!

THANKYOU!

Good read. I salute you.

Also can you confirm weapon degradation is in or not?


I saw no sign of weapons degrading, but I wasn't looking.
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Tyler F
 
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Post » Wed Aug 31, 2011 11:31 pm

I saw no sign of weapons degrading, but I wasn't looking.

Ahhh....well still nice to see the details they put into alchemy.
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Flash
 
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